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I'm curious, is that rope ladder in picture 2 vanilla from the game (never seen it if so)
or is it from this mod or another mod?
Either way, I really like the look of it
second up... would it be possible to add in lava falls of sorts?
I've been trying to make use of the weather emitters you've made. While other types of weather or larger weather AoE emitters would of course always be fun, my real request was if it was possible to enable the option to lock the emitters from being interactable using the Decoration Displacer Tool? Currently, the emitter button can be hidden (though the image still shows faintly) but anyone can still interact with them if they have the reach/access, which makes it trickier to 'weather-ify' open airy areas for other players to wander through and explore without touching things.
hope you are doing well none-the-less :)
I thought about - and pondered this a lot of times, I will try once I'm back to this, but there's a big chance coming near the waterfalls would cause a temporary lag.
The way it's flowing animation has to be set up would make the colored ones -gigantic-
The biggest size is already 7168x784 in size and causes a little quick lag. Making them colorable by the current way I do it would make it 12 times bigger. And if that causes lag, it would happen even if people don't color them.
HOWEVER I remember ways that could solve that, if I come back I assure you colored waterfalls are one of my first priorities, as it was pretty much the first request I received during the break.
Even if not, if I come back to keep expanding, I will try the potentially laggy method.
And its silly too ! odd blocks from mods like this work, if you remove the mod they just turn into dirt blocks. but if its grass the game crashes >:(
These grasses are not yet implemented in my mod because the game cannot handle new grasses when you later remove the mod adding said grasses - if you go to the planet/location of it, your game will crash.
That is why I never added my new grasses at all. Your issue must come from a different mod.
At right top picture there are nice tiny flowers (looks like they are common in areas where Spookits appear), at down one - tal (not really, but higher than usual) grass, and both of them using blocks upon dirt block. At left picture there are also roots, attached to upper block, just like vines, and they interact like normal grass. There are also "object" version of it, I have found in frogg cabins sometimes.
Oh, this ceil objects also remind me one ceil toxic vine, that you can (or, at least, could) find in some sort of small generic sand cave under toxic oceans on toxic planets.
Thats why I did not add it, my main first priority is not to endanger your savegames.
Yes you can color "block" grass
Btw, can I color normal "blocky" grass?
Hm deleting spacescan from the vines entirely could sure be done, you mean the modular ones right which can change in appearance by menu? Ill have to see how exactly they behave then in terms of selection etc. tho
Things have been very busy and troublesome here IRL, but I sure as hell wont abandon this mod and still have lots of ideas of what I must add !
I totally will continue working on the mod in the near future! Thanks for the hint, I will have to contact the author of "Less pretty biomes" for permission first though.
Love the mod, no one else has meade anything like it so thanks
i dont know why it doesnt show up the first time or i only blind
good mod thanks
i agree
Just saying it early tho, that option may take sometime :0