Cities: Skylines

Cities: Skylines

Infinite Resources ( Materials for generic industries )
13 Comments
Pizzaguy 18 Apr, 2024 @ 2:05pm 
sorry. I am confused how this works. does this make it so resource extractors (specialised industry) don't need resources under them to extract? or does it make it so that factories don't require those specialised industries at all?
Olppaemi 19 May, 2021 @ 8:12pm 
does this work for ground resources like oil?
pizza pete 17 Apr, 2021 @ 10:20am 
e:steamthumbsup:
V0IDD 29 Nov, 2020 @ 7:08pm 
I hope this means more fertile land and does it still work?
leftbehind 11 May, 2020 @ 7:29pm 
anyone still using this? does it work on Sunset Harbor update?
B'en 3 Apr, 2019 @ 6:04pm 
Does this work with the "Industry" Expansion pack?
Vinier McNuggNugg 15 Dec, 2018 @ 6:37pm 
Does this still work?
I'm going to test it out soon so I'll be answering my own question soon enough haha
MarkJohnson 4 Oct, 2017 @ 6:41am 
What exactly does this mod do? Does it teleport raw materials to generic industry only? Does it also provide goods to commerce as well? Is there a menu for this mod?
AnEjd  [author] 6 Feb, 2017 @ 11:05am 
@Illendent The worker problem is nothing related to the mod. That's because you have too many highly educated cims and very low unemployment. Try build more residential. This mod basically just keep feeding the generic industry with raw materials.
Illendent 4 Feb, 2017 @ 5:12pm 
this works for me, but it also makes it so the industrial sectors are constantly needing workers, even though plenty are available. then the buildings get abandoned, and the process continues. will update if anything changes.
American_77W 19 Nov, 2016 @ 5:04am 
it does not work for me
Bird 7 Nov, 2016 @ 3:30pm 
I also love you . . . . in the manliest, bro way possible. Been waiting for someone to help with this
MolteBoy55 1 Nov, 2016 @ 3:26pm 
I love you. Been looking for this for soooo long.