Cities: Skylines

Cities: Skylines

Retaining Walls
26 Comments
Drift_91 12 Apr, 2021 @ 4:29pm 
For those of you who can't find Ronyx's newer version of this, it can be found here:
Retaining Wall Networks
jonny.strange 11 Aug, 2020 @ 12:40pm 
Works with Sunset Harbor??
Bob Nilda 11 Feb, 2020 @ 6:44pm 
I can remake Mt.Akina from Initial D
Ranazomic 5 Jun, 2019 @ 3:11pm 
can you make them thinner?
Nuclear 19 Apr, 2019 @ 12:12pm 
You should make all sides textured and also add a hitbox so you cant stack them for stuff like dams.
JoMakaFloe 23 Mar, 2019 @ 11:57am 
you should update the Move It! link :)
Ronyx69  [author] 3 Sep, 2017 @ 12:34pm 
@SonOfNitrous Cause they would mess up completely when trying to place like they are in the screenshots.
SonOfNitrous 3 Sep, 2017 @ 12:33pm 
Wanted to ask for a long time: why not terrain conforming?
Ronyx69  [author] 3 Sep, 2017 @ 9:07am 
@SkiRich Yeah they're not that great, back then we didn't even have prop snapping. Although with prop snapping you can now enable the allow prop to submerge option so you can put at whatever height you want with move it.
SkiRich 3 Sep, 2017 @ 9:06am 
These are beutiful. However I have two issues with them. When plopping them in a row, using manual or prop line tool, I cant get a seemless look to them. They always have a seam on the side and on the top. The top is due to a lack of symmetry. The second, is the angle. It needs to be steeper. Prop snapping causes the asset to become elevated.
juanpaaz 26 Mar, 2017 @ 7:31am 
@Ronxy69 This is what I need! Thanks a lot
TrentXWB 23 Dec, 2016 @ 3:55am 
@Ronyx69 thanks!!
Ronyx69  [author] 22 Dec, 2016 @ 5:12am 
@TrentXWB Landscaping > Parks, but you can just use the search box mod as well.
TrentXWB 22 Dec, 2016 @ 5:04am 
could anyone please explain where I could find this during the game? I have been searching for it during the game but couldnt find it.
Derranged Koi 23 Oct, 2016 @ 10:34am 
You are a babe @Ronyx69 many thanks
Ronyx69  [author] 23 Oct, 2016 @ 10:29am 
@Commissar Pancakes I'll add you and send you the wip version.
Derranged Koi 23 Oct, 2016 @ 10:16am 
Hey @Ronyx69 these work beautifully, thank you! is there a beta version of Roads United:Japan available? or at least a page to show it off? feel free to DM me if you want, RU:Japan is all im missing for my build now
Ronyx69  [author] 19 Oct, 2016 @ 9:27am 
@RAZE It's more than a lut, I have custom lighting settings for the game + my lut for those settings, if you're interested check http://community.simtropolis.com/forums/topic/71388-ronyx-pillars-japan-roads-more-big-decals-shinkansen-lighting-settings-roof-props-new-retaining-walls-published/?do=findComment&comment=1639537
RAZE 19 Oct, 2016 @ 9:20am 
nice work! what kinda LUT do use?
Derranged Koi 19 Oct, 2016 @ 6:24am 
thats really good! imma use it my next build, also glad to see Roads United: Japan has been started, if i was any good at asset creation etc i would offer a hand
Ronyx69  [author] 19 Oct, 2016 @ 1:39am 
@chivicvtec Yes that's Roads United: Japan I'm working on, it's not even halfway done yet.
BachToBaroque 18 Oct, 2016 @ 8:13pm 
Just what I needed, thanks!
chivicvtec 18 Oct, 2016 @ 7:38pm 
Realy nice mod! thnak you:)
Is there are original road texture in the forth photo? I have never seen it
sorry my bad English
MultiFrαpsεr ツ 18 Oct, 2016 @ 1:59pm 
Great idea! Would love to see more seawalls aswell :)
SonOfNitrous 18 Oct, 2016 @ 12:35pm 
watched u'r stream. Nice job!
We need more of these - walls, ladders - "Say no" to flatlands =)