Cities: Skylines

Cities: Skylines

Modular distribution center (RICO)
32 Comments
Avanya  [author] 8 Jul, 2022 @ 9:23am 
@Brokenarrow726: Good catch thanks!
Brokenarrow726 3 Jul, 2022 @ 2:20am 
You missed the Air Duct 4 on the Distro Center

https://sp.zhabite.com/workshop/filedetails/?id=785389972
BladesAndRazors 15 Sep, 2019 @ 9:11am 
Fantastic.
Avanya  [author] 15 Sep, 2019 @ 6:47am 
@BladesAndRazors: Thank you for the heads up! I had missed those
BladesAndRazors 15 Sep, 2019 @ 6:13am 
KingLeno's Assets use Airport GSE Pack not listed in this collection.
Can you either add them or remove them please. All your other collections can be subscribed to by one click, this errors out.

Also Curb Props 2 is missing totally in this collection.
legopaco 23 Feb, 2019 @ 6:34am 
I love this collection! Id love more CIM signage, maybe some utility trucks?
tarheelbarnette 20 Oct, 2018 @ 1:17pm 
love it. So cool:steamhappy:
Avanya  [author] 17 Dec, 2016 @ 2:47pm 
@kananesgi: I'm sorry to say I won't make one for that "brand" - too many other things I'd like to make. :) However if someone makes a "FedUp" sign you can use the CIM building without subscribing to the sign and add the "FedUp" sign to it using the Prop Snapping mod.

@Jens Møller: Haha, måske en dag. Der er så mange mulige firmaer. :P

@Expression: You mean this and this with my CIM logo?
Gregory_TheGamer 17 Dec, 2016 @ 2:16pm 
@Avanya, Can you make a standard game style CIM van and box truck versions? I am one of those people that like the game to be a fictional with vehicle brands and models that don't exist in real life. At least delete the vehicle brand logo's from the model. Great work you've got there further though!
Jens 11 Dec, 2016 @ 10:44am 
@Avanya Du burde lave en PostNord udgave
kananesgi 8 Dec, 2016 @ 9:07am 
These look great. Just discovered them. I would love to see one support the "FedUp" delivery truck model that's available? I just love that, not that I have anything against FedEx or UPS, it just works so perfectly.
DASH 6 Nov, 2016 @ 8:04am 
And Im just about to start the game (y) thnx for the great assetss!
Avanya  [author] 6 Nov, 2016 @ 6:24am 
Just finished and released the 5x6 - hopefully that'll help fill in those spots. :)
DASH 5 Nov, 2016 @ 11:35am 
So you're already one step ahead of me... Nice haha thnx!
Avanya  [author] 5 Nov, 2016 @ 10:03am 
Yes, I've been thinking that myself. Got a 5x6 one in the works, which should be up some time tomorrow or Monday :)
DASH 5 Nov, 2016 @ 8:01am 
Love your assets! Got a question. Is it possible to make a small filler? Would be really awesome to finish it off when placing your center in like a sort of square. I hope you know what I mean. Don't know if it's too much trouble, just asking. Nonetheless, great work!
Avanya  [author] 25 Oct, 2016 @ 2:55pm 
@fatfluffycat: Definately, though I won't be making any vehicles besides the CIM ones. There's just too many brands to do and I have a ton of other things I'd like to make as well. :) But there's always the possibility others will make some - we do have a fair amount of vehicles for those and other brands. :)

@Capnbludd: I pretty much just stuck to the big worldwide companies which already have matching vehicles on the workshop.
fatfluffycat 25 Oct, 2016 @ 2:45pm 
Those double box trailers that FedEx and UPS use would look great with this http://i.imgur.com/fKOruXw.jpg
BrowncoatTrekky 25 Oct, 2016 @ 12:18pm 
Thank you for improving my cargo hub. I never make such an effort to make them, but no excuse now with your assets. Its still a work in progress. http://sp.zhabite.com/sharedfiles/filedetails/?id=786920262
Capnbludd 22 Oct, 2016 @ 4:54am 
Great series of assets, thanks for adding them. Coud add some U.S. Post Office ones? There aren't any out there.
Shinnosuke Nohara 18 Oct, 2016 @ 1:40pm 
Wow, that was quick, thank you for the reply. I really like your design, but I guess the game's engine restricts any flexibility you may want to add, like having multiple entry and exit points especially since the building is huge. Does the building process cargo faster than the default cargo train station? That would be a really big advantage, along with having separate entry and exit points.
Eva 18 Oct, 2016 @ 1:36pm 
I wanted to make a similiar thing, but thanks to you i dont Have to. Awesome work, this is a great addition.
Avanya  [author] 18 Oct, 2016 @ 1:19pm 
@Himawari Nohara: There's only one entry point and one exit point. I don't think the game can make more (at least atm). Thanks to GCVos I found where to edit the two points, so tomorrow I'll update it with the entry and exit a few doors apart. They'll still have to do the 90 degree turn into the lot, but at least they shouldn't try and drive through each other.
Shinnosuke Nohara 18 Oct, 2016 @ 1:09pm 
Are there multiple entry points along the road for trucks, or do all trucks enter and exit at only one location on the road? If it functions similar to the cargo station that exists in the game, it isn't going to solve the problem of long lines of trucks waiting to drop their cargo loads.
MasterPainBP 18 Oct, 2016 @ 11:25am 
love it!!
MrMiyagi 18 Oct, 2016 @ 11:24am 
<3 Gasp!! Various signs AND matching Avanya CIM company vehicles?? Your attention to detail is awesome! LOL I think @free is right... you need to get paid for this. Fantastic work as always!
Avanya  [author] 18 Oct, 2016 @ 11:22am 
@Defcon 2: Yeah, I know - I realized that yesterday when I was preparing to upload! :P Dunno how I forgot about that, but don't worry - I'll get that done soon. :)

And to all of you thank you for the kind words :D
shoudo 18 Oct, 2016 @ 11:11am 
Great work man but i just realised that something is missing,like FedEx for example.
Cleveland 18 Oct, 2016 @ 6:29am 
This is a better DLC than anything CO has put out so far. You should sell it for 5 bucks.
BrowncoatTrekky 17 Oct, 2016 @ 8:15pm 
Wonderful job on these. Will go a long way to making my cities more realistic. Thank you.
Dr.Beakman 17 Oct, 2016 @ 6:44pm 
This looks great! Thank you for continuously providing great assets.
ezeLaloe 17 Oct, 2016 @ 5:35pm 
a probar ... gracias