The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Staff of Parthalan from Dragon Age 2
Počet komentářů: 65
kaher44 [UN] 7. bře. 2015 v 8.31 
In Nexus there's a mod that called "Dual Sheath Redux" that lets one place his staff on the back but it requires other mods to make it work. Another more simple mod that lets you do that is "Fighting Mage Staff" also on Nexus it also lets you use your staff as a melee weapon (at least the garden variety doesnt work on some special staves) by using in your left hand it shoots magic as normal but if same staff is place in your right hand it becomes a two handed weapon that you can melee/block with.
Dovah 4. lis. 2014 v 16.20 
how do i hold the staff behind me and all
Rand0mNumbers  [autor] 10. zář. 2014 v 22.28 
It's in that cellar area past the gauntlet and goat (second level of the midden). There have been issues with the NPCs spawning, so if they don't show up try the uninstall-cleansave-reinstall method.
Some Guy 10. zář. 2014 v 15.35 
cant find it in midden dark
Some Guy 10. zář. 2014 v 14.35 
where is it
Rand0mNumbers  [autor] 23. čvn. 2014 v 12.40 
It's a drop. Check the area. There have been issues of items falling through the world in general, so you may need to use the console to get them if they aren't around anymore.
LIBRA 23. čvn. 2014 v 11.05 
HOW DO U CRAFT IT AND I HAVE DEAFETED THE GUY BUT HOWDO I TO GET THE THING
Molag Bal 24. bře. 2014 v 13.43 
UNDER IN THAT CAVE THING! oh
Rand0mNumbers  [autor] 23. bře. 2014 v 21.40 
Under the College of Winterhold, second level.
Molag Bal 23. bře. 2014 v 16.20 
wheres the midden dark
Dynamo of Volition 11. dub. 2013 v 21.11 
Hey, is it possible that you could maybe make a Parthalan unenchanted armor mod??? I think that would be really cool...
Jwblaze 8. dub. 2013 v 17.18 
i will hit someone with a stick
Dynamo of Volition 4. dub. 2013 v 15.09 
Nice touch anyway!
Rand0mNumbers  [autor] 3. dub. 2013 v 19.56 
Nope, not in DA2. Just something I added because I thought it'd be funny.
Dynamo of Volition 3. dub. 2013 v 18.56 
I knew that... Sort of... Ahem, well, I still ove this mod. Oh and I found out what the lightning does to a dead creature ;) lol was that featured in DA2?
Rand0mNumbers  [autor] 3. dub. 2013 v 15.59 
I was joking around. Skyrim doesn't support merging melee with a staff and I don't know how to make it work like in DA2.
Dynamo of Volition 3. dub. 2013 v 14.58 
Lol cool. And I'm not saying beat ppl with a stick, I am saying- ugh... nevermind.
Rand0mNumbers  [autor] 2. dub. 2013 v 20.57 
Skyrim does not support using staves as melee weapons. If you use it to beat on something, it is a blade of some sort or a hammer. If it is a stick, it shoots magic. Because who in their right mind would hit someone with a stick?

For the lightning: maybe.
Dynamo of Volition 2. dub. 2013 v 17.36 
Oh, and above in the description, it says you can stomp ppl's faces in and impale them, that only works for sword, huh? :/
Dynamo of Volition 2. dub. 2013 v 17.31 
Sorry, lol, I reread the description and it says you can't craft. Sry for the misunderstanding, I also reread my previous comment and see how that might have been confusing. I have 2 questions. Uno, could you maybe make the lightning a bit more powerful? And second, do you think you could somehow make the staff and the sword all in one, so you coul use both in the same weapon, one handed of course. :P
Rand0mNumbers  [autor] 1. dub. 2013 v 17.08 
So, add a crafting recipe for the staff?
Dynamo of Volition 1. dub. 2013 v 16.31 
So, you csn just make the staff if you so choose, and not the sword?
LostViking228 27. bře. 2013 v 12.50 
I think the lightning in the trailer was just a lighting spell.. but when you use it in the game it's only fire.
Rand0mNumbers  [autor] 26. bře. 2013 v 13.54 
It's both in the trailer. I just picked one, but I'll keep that in mind.
LostViking228 26. bře. 2013 v 12.46 
This is truley amazing but the staff isn't right.. It's not lightning it's fire.. if you could ya know.. fix that.. would be more amazing.
Rand0mNumbers  [autor] 31. led. 2013 v 13.46 
Aye. This version isn't updated anymore. I've fixed a few issues in the weapons pack that includes the Staff.
Danilee 31. led. 2013 v 5.26 
I just got them but the sword version is a battle axe.
Rand0mNumbers  [autor] 30. led. 2013 v 19.25 
I have no idea. This has no .ini settings. If there are some, I didn't put them there. Could be another mod.
AuntySocialQueen 30. led. 2013 v 11.53 
Why does it say 'Initializing ini settings' evey time I load a save?
Danilee 8. led. 2013 v 1.41 
I'd really like to have it on my back. This mod puts vanilla staffs on the back. Maybe it could help you. http://skyrim.nexusmods.com/mods/17746
Rand0mNumbers  [autor] 23. pro. 2012 v 14.24 
Location is in the description. "The Midden Dark (coc winterholdcollegemidden02)" Both the staff and the sword are placed there (unless another npc absconded wih them).
DragonStar93 23. pro. 2012 v 13.13 
anyone mind tell me where the staff is?
Trollzy 5. zář. 2012 v 15.32 
"Make more powerful but not overpowered version and u get five star and fave :D" I AGREE!!! :D
Doge Vandire 4. srp. 2012 v 13.57 
Make more powerful but not overpowered version and u get five star and fave :D
Potato 14. čvc. 2012 v 15.44 
Nice mod. Personally would have made it a little stronger than steel-level as if you want to use it for the appearance, it gets way too weak later in the game. Nice quality though.
maxos 28. čvn. 2012 v 6.17 
Make a one handed version
TinySandwich2 20. čvn. 2012 v 14.35 
make Saarateth or whatever it is i cant remember
Admiral Awesome 16. čvn. 2012 v 3.46 
very cool, u should make orsinos staff too :D
Satan 13. čvn. 2012 v 18.02 
search up champion mage armor on the nexus, i know someone made the armor to go with this
LeftLlama 11. čvn. 2012 v 17.18 
It's the Brionac! :D
Estaldin92 11. čvn. 2012 v 16.12 
you should make a one handed version of the sword :)
Rand0mNumbers  [autor] 10. čvn. 2012 v 11.06 
I wouldn't have seen and acknowledged it either had I not made this. I usually play in first person with swords and spells. I never really bothered with staves and as such never took notice of whether they had an attachment point or not.
IamOrion 10. čvn. 2012 v 8.51 
Ah, well...that would explain it. Shows how much I use a staff.
Rand0mNumbers  [autor] 9. čvn. 2012 v 13.22 
All staves disappear. They don't go to an attachment point. They just appear out of nowhere. It is rather annoying...
IamOrion 9. čvn. 2012 v 10.34 
I dont know why but the staff doesn't unequip onto my back, it just isnt there when I put it away using "R" but when I hit "R" to draw it the weapon is in my hands.
Rand0mNumbers  [autor] 8. čvn. 2012 v 17.54 
The branches are where those polys go. I didn't want them to look like bent blocks.
HabituallyErrant 8. čvn. 2012 v 7.09 
Surely that many polys on the gem is unnecessary. It's basically a sphere, so you could could it down to about 250 and use smoothing groups easily.
Rand0mNumbers  [autor] 7. čvn. 2012 v 15.33 
A simple swap to onehanded is easy, but it doesn't look right from any angle. The animations don't make sense and running around with a staff on your hip pointing forward at a 30 degree angle is just weird.

There are options to change equip/unequip sounds, but not animations. I'm looking for the Anim Type dropdown menu entry sources (probably the animations .bsa) to see if I can swap things around.
Amorphbutt 7. čvn. 2012 v 15.01 
could you make the staff of parthathon sword onehanded?

AzorakZorai 7. čvn. 2012 v 12.53 
@lrddrgn I'd personally recommend the Dragon Age 2 Mage Champion Armor (assuming it hasn't already been made, of course).