Starbound
AnTiVegetation
35 коментара
MegaMato 3 апр. в 14:30 
@Caaros I'll see what I can do.
Caaros 10 дек. 2024 в 8:08 
Coming in here to add to the reports of flower issues, this mod currently botches the two-block-tall vanilla flower textures to swap the bottom and the top of them. Removing this mod and loading a new world with the same types of flowers resolves the issue.

Which is a shame, because this is a great mod and it didn't used to have this problem, even since its last update. Part of me wonders if this is the result of a wild incompatibility with a more recent, commonly used mod that no one would think to check.
bidiguilo 15 септ. 2024 в 10:44 
im assuming unpacking the mod and deleting the flower files inside would fix it?
Grand Poo-Bah de Canadiannaise 27 май 2022 в 22:29 
Any chance of this mod getting a fix up with either or both of the Farmable Flowers mods out there?
Much love and appreciation for this mod :)
Grand Poo-Bah de Canadiannaise 10 апр. 2022 в 14:20 
@Armok
Unfortunately the fix mod does not seem to be working for me, for some reason
Grand Poo-Bah de Canadiannaise 26 февр. 2022 в 23:08 
Armok you're awesome

... anyone tried this with Dramatic Terrain?
Armok 27 авг. 2021 в 12:19 
I fixed the issue with the flowers this mod introduces in this mod here: https://sp.zhabite.com/sharedfiles/filedetails/?id=2579660173
Raiizy 30 апр. 2021 в 10:45 
i don't use FU and it messes the flowers up anyway
ScrambieBambie 8 март 2018 в 5:10 
This mods spit BlueFlower.png errors (i use FU).
RizzCarlton 3 февр. 2018 в 8:11 
BRavo, bravo.
Baleur 29 дек. 2017 в 14:28 
I suppose this isnt compatible with Frackin Universe?
Draemorth 29 дек. 2017 в 13:56 
Please I'd apreciate if you can fix flowers textures.
Thanks !
ScrambieBambie 15 дек. 2017 в 18:41 
Is this mod get an update? It apparently has some problems.
Moonleaf 23 юли 2017 в 12:12 
What Zauber Paracelsus said, about the flowers being distorted....
Man In The Purple Hat 15 юни 2017 в 20:56 
this mod working ok with 1.3 update? just making sure for my collection!
Froggy 4 юни 2017 в 4:07 
question do its corrupt planet when you unistall it?
Zauberin Stardreamer 17 апр. 2017 в 14:44 
This mod seems to mess up the flowers that you get petals from. They appear strangely distorted.
Super Brasilis 6 март 2017 в 7:18 
♠Rel♠ that is a legendary ask dude for a legendary answear
Hallykon 1 март 2017 в 9:04 
how tf did you manage to get more subscibers than visitors?
Neverward 20 ян. 2017 в 20:47 
Man all your mods are so great, thank you so much for putting in so much effort it's truly loved and appreciated <3
Doctopus 28 дек. 2016 в 21:07 
Variety is the spice of life and these added variants have been delightful to the visual experience in my game session. Thank you.
Annuschka  [автор] 1 септ. 2016 в 6:15 
As far as I know/tested: Removing the mod does not affect farmables. Removing does however affect vegetation like vines and grass, they will turn invisible. Planets get generated on first vist so this only affects planets that where geneated with he mod on.
Mr.Guy 22 авг. 2016 в 20:46 
Will removing the mod cause any issues?
Annuschka  [автор] 10 авг. 2016 в 1:57 
@cleanTechnologist To be more precise: Crash was caused by Fracking, Log error was caused by me and should be gone now.
Annuschka  [автор] 8 авг. 2016 в 2:10 
@cleanTechnologist I looked into it: It was a error caused by FrackinUniverse. They fixed it already: https://github.com/sayterdarkwynd/FrackinUniverse/commit/a991c4cdfb7e0bc91bc49be99b9a85574d01fe36
Nyx (She/Her) 7 авг. 2016 в 2:28 
@Annuschka I have posted on the chucklefish forum topic for this mod an excerpt from a logfile post-crash.
Annuschka  [автор] 5 авг. 2016 в 15:18 
The bug should be fixed now. There was a typo in one grass name, so it couldn't be found by the biome when generating new planets.
Annuschka  [автор] 5 авг. 2016 в 12:46 
Yes, I'm on it right now. It's a typo and I now test differett solutions. Will update today.
Theramalse 4 авг. 2016 в 18:02 
Can confirm the error mentioned by RustedCutlass. After install most lush planets generate an error in the log and will not allow you to beam down.
RustedCutlass717 4 авг. 2016 в 17:43 
It is probably the grasses you added, as the .log states it's encountering a breaking error with that.
RustedCutlass717 4 авг. 2016 в 17:42 
Unfortunately, this mod sometimes prevents beaming down onto Lush planets, destroying the ability to start a new file. According to my .log files, at least......
Annuschka  [автор] 3 авг. 2016 в 23:15 
@Kinasin You mean Frackin Universe? I didn't inrtall it to test, but I looked at their .patch code and there should be no conflicts. We don't alter the same values. One minor drawback: my new vines and grass parts won't show up in their biomes.
Kinasin 3 авг. 2016 в 0:37 
Do you know if this effects fracken at all?
Annuschka  [автор] 31 юли 2016 в 14:17 
"any chance you can make re-growable and plantable vines?"- I doubt it. At least not in this mod. The intention is purely to expand biodiversity. Regrowing vines sounds more like a new mod, excluded from this one. And I'm not sure if I have enough scripting knowledge to pull it off.
Fuyuno 31 юли 2016 в 10:17 
any chance you can make re-growable (as long as you didn't break the stem) and plantable vines? (the "seed" would be to literally apply a plant fibre onto 2x1 dirt ceiling)
subscribed either way ^.^