Starbound

Starbound

Pixel Compressor Plus
26 Komentar
Akimbo 17 Jun 2024 @ 3:36am 
This mod is compatible with Fracken', but it will overwrite the recipe found in the Inventor's/Engineer's table so that the Fracken'/basegame pixel press is no longer craftable. This is good or bad depending on your view. On the one hand, it gives the option to use a lower tier earlier, but on the other, the Fracken' press, while initially more expensive, doesn't cost any durasteel to reach the final tier.
A_Leek 27 Mei 2018 @ 7:28pm 
spawn codes available?
Madalovin 20 Nov 2017 @ 1:30am 
@D4LT0N
I'm playing Frackin myself with this mod installed. Yes it is compatible. I've experienced no problems so far! :)
Dalton 13 Mei 2017 @ 10:58am 
is this compatable with frackin universe?
fruzstrated  [pembuat] 29 Apr 2017 @ 8:48pm 
@Light Echo
It might show up on the t3 press.
fruzstrated  [pembuat] 29 Apr 2017 @ 8:42pm 
@Light Echo
There is no 25k voxel. So it must not work with whatever mod adds it.
Train2n0whe2e 29 Apr 2017 @ 8:22am 
This mod is working pretty well for me, but when I went to turn my 25K voxel into pixels there wasn't an option. Any reason why?
MiKaz 19 Jan 2017 @ 9:09pm 
I am using your mod for my mod collektion. Thank you.:mksuitcase:
http://sp.zhabite.com/sharedfiles/filedetails/?id=747754695
scooter501 2 Jan 2017 @ 1:31pm 
thanks!
Popo Bigles 28 Agu 2016 @ 7:09am 
wow, i love how small they are now. 10/10
Wex 8 Agu 2016 @ 7:57pm 
Now I don;t have to chose to lose pixels from death or from compresstion.
fruzstrated  [pembuat] 6 Agu 2016 @ 12:48pm 
It works in multiplayer, TT and I are playing with it.
So It'll work on a dedicated sever aswell.

Someone has made a post on installing worshop mods onto a sever.
https://www.reddit.com/r/starbound/comments/4u69z8/
RubenHC 6 Agu 2016 @ 11:38am 
Can be used in servers?
fruzstrated  [pembuat] 3 Agu 2016 @ 9:58pm 
@Yuki We'll take a look into that, for now put the mod back in and place the object into the world.
You'll then be able to remove the mod and the object will become the vanilla compressor.
*Yuki* 3 Agu 2016 @ 7:22pm 
if you disable mod with pixel consolidator in inventory - it wont turn to perfectly generic item, for some reason. Causes game to crash when lmb on it
fruzstrated  [pembuat] 2 Agu 2016 @ 10:13am 
Yeah the default pixel compressor is lossless but you cant make it until you get a tier 3 table.
This allows you to craft a lossful one at a tier 1 table and upgrade it to be lossless.
Ludovsky 2 Agu 2016 @ 9:10am 
Wasn't the default pixel compressor already upgraded to include no loss when you unlock it with the architect table?

Though I just noticed you added -tiers- of the thing, interesting!
Redsnow 1 Agu 2016 @ 2:08pm 
ok, ty btw cool mod. this is what was missing in the game. the frustration with loosing your pixels
fruzstrated  [pembuat] 1 Agu 2016 @ 6:55am 
@Redsnow uninstalling wont break your game.
Redsnow 1 Agu 2016 @ 2:47am 
when i deinstall this mod, is this corrupting my safefile?
fruzstrated  [pembuat] 31 Jul 2016 @ 9:49am 
10000 to 12000 is 20% more. 12000 to 10000 is 16.664% Less.
Both are right, I'm leaving as it is.
Malibloo 31 Jul 2016 @ 9:19am 
That's not how math works. 10,000 of 12,000 is not 80% That's 10/12, which is 5/6, which is 8.3~/10, and not 8/10.
You pay 12,000. You get 10,000 back. That's 83⅓ %. That means you lost 16⅔%, not 20%.
fruzstrated  [pembuat] 31 Jul 2016 @ 9:08am 
20% of 10,000 is 2,000
Thats how much extra it costs.
Malibloo 31 Jul 2016 @ 8:55am 
That would make it a 17% loss and a 9% loss, not 20 and 10.
fruzstrated  [pembuat] 31 Jul 2016 @ 8:34am 
Loss is when compressing, so a 10k would cost 12k on a teir 1 press.
Malibloo 31 Jul 2016 @ 3:33am 
This should've been in the base game. Good mod.
One question though, do you lose pixels upon compressing, or upon uncompressing? Does a 10K voxel cost 12K, or do you get back 8K from the voxel? Because that means you could start saving up early, and get it back in full later on when you upgraded it.