Starbound

Starbound

Earth's Finest - Crew Improvements
613 Comments
Erelae 4 Mar @ 1:12pm 
If anyone is still having issues with the tailor not changing your uniform: for me, it switches to default, and then I must speak with the tailor again to effect the outfit change. I do not remember it behaving this way before, but at least it is working.
ImagineWagons 25 Oct, 2024 @ 10:13pm 
is there any mod i can get than increases max crew size that still works?
Vrishnak92™ 21 Jul, 2024 @ 1:36pm 
Does anyone know if this mod works with custom races?
courtykat 19 Jul, 2024 @ 9:57am 
To those still asking:

A) YES, the mod does work with Crew Customization+.

B) If you're having issues with crew colors, make sure the clothing you want for your uniform is either dyed a vanilla color or not dyed at all. Using a modded dye will apply it to your entire crew.
Excaligator 24 Jun, 2024 @ 7:08pm 
My crew members are no longer attacking enemies after this mod. Even after removing it. Back up your save file.
long010202 15 Dec, 2023 @ 12:55am 
is there any mod that i can change race in game (floran to human or whatever else)
☥¤§ÑîGHTMÃRɧ¤☥ 24 Nov, 2023 @ 4:35am 
so this mod that kept breaking my game was this one so dl at your own risk...i'd say
bidiguilo 19 Oct, 2023 @ 1:19pm 
for anyone who is reading this, all the issues that some people are commenting below are definitely mod conflicts or user error. This mod works perfectly on my side.
CensoredGrunt 5 Oct, 2023 @ 5:44pm 
me and some friends have this mod on a server and the different colours for the crew members don't work sadly. Like they will all be the same colour so I can't tell who is who anymore. Is there a way to fix this???
you're ugly 17 Aug, 2023 @ 8:45pm 
Tailor doesn't change the uniforms at all
Raven™ 8 May, 2023 @ 6:48pm 
Medics outright don't heal at all on planet surfaces as far as I can tell... does anyone know of a mod that updates this one? Or perhaps a similar alternative?
Jokiu 17 Feb, 2023 @ 8:10pm 
I think there's a problem with the Chef Crewman compatibility. The Chef crewmember would constantly change weapons even while just walking around the ship.
AngryMiner5704 19 Nov, 2022 @ 11:46am 
The only real complaint I have is the Quartermasters KEEP WALKING AWAY FROM ME when I'm TRYING TO TELL THEM SHIT.
Aethis 1 Nov, 2022 @ 5:03pm 
this is something that has bugged me a long time and why ive been biased with my crew hirings for a while, or since day 4 of me playing

chemists giving their buffs on ships (specifically glow, i dont mind the rest)
now youd think this wouldnt get in the way at all but like
I love decorating, even with lights,
and glow? on a semi bright semi dim atmosphere? not exactly uhhhh... well it makes colored lighting useless
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 1 Nov, 2022 @ 3:35pm 
can this be work on crew customization+?
Half Baked 21 Oct, 2022 @ 10:45pm 
just because the name is still "janitor" does that mean that its still a quartermaster, but the name just doesnt change?
Ori 25 Jul, 2022 @ 10:16pm 
someone should remake this mod. some crews are buggy, medic only heals me when im above 75% hp most times
Ori 25 Jul, 2022 @ 6:26am 
are the buffs from chemist reappliable? after they run out they dont reapply it. I thought they would because on the features, it says "Crewmembers can apply field buffs for farther away"
bidiguilo 26 Jun, 2022 @ 2:10pm 
do multiple quartermasters stack the effect?
Greed 24 May, 2022 @ 11:20am 
works for 1.4 ?
Lunatic 26 Jan, 2022 @ 1:42pm 
Is this compatible with Geek's Crew and/or Crew Customization?
King of dying comedically 28 Sep, 2021 @ 10:57am 
quartermasters can be burnt to ash
Morton 21 Jul, 2021 @ 2:44am 
pretty sure incompatible
Gold Ship!! from Umamusume!!! 20 Jul, 2021 @ 11:45am 
Anyone know if this is compatible with FU?
The Bird of Anarchy 9 Jun, 2021 @ 5:24pm 
sweet, now to figure out how to stop them form surrounding my damn furnaces
Dante Luna 6 Dec, 2020 @ 11:23am 
No idea why a trash mechanic should have more hp than a combat focused crew member lmfao
Yharon 4 Dec, 2020 @ 8:51am 
Press Subscribe
mikeborel 4 Dec, 2020 @ 2:17am 
how do i download the mod?
ZerKoma 13 Nov, 2020 @ 2:50pm 
Can this mod be added onto an existing crew?
Monolith 30 Sep, 2020 @ 9:44pm 
This is perhaps one of the most useful mods I have run across. The only possible improvement I could see is the ability to use the tailor to assign different outfits to different crew members... But that would probably need a whole new mod.
muntaqeen 25 Sep, 2020 @ 1:46pm 
Just a little question, are there unlisted crew jobs that aren't mentioned anywhere or something ? I just recently got 2 members that isn't anywhere on the forums, they are the Hunter and an Officer. I must be missing something...
TwinIndifferent 16 Aug, 2020 @ 4:31pm 
Another question - is this compatible with Combat Overhaul? I just want CO crew stats with quartermaster as berry on a pie.
MithranArkanere 28 Jun, 2020 @ 6:59pm 
Would it be possible to give the Quartermaster merchant AI so they stand still while you are buying? Chasing them around while trying to sell stuff can get annoying.
Anvel_2 19 Jun, 2020 @ 9:27am 
Hey look buddy. I'm an Engineer-
ThatFawker 14 Jun, 2020 @ 7:17pm 
Just incase if anyone asks if this is compatible with FU or not, FU states that it already has these features implemented, so you do not need this mod if you have FU.
sass 28 May, 2020 @ 9:47am 
@websurfer1111
Is it?
websurfer1111 26 Apr, 2020 @ 5:00am 
FU says this mod is included.
XX // 11 Apr, 2020 @ 2:49am 
I've been using the mod np with both NpcSpawner & 1.$ @Loiai

Loial-the-Ogier 10 Apr, 2020 @ 11:54pm 
Is this mod compatible with: NpcSpawner+? ...and is it compatible with the Starbound 1.4 Update?
Chimali 5 Apr, 2020 @ 12:48pm 
@foodme13 i think fu has a system much like this one already
Google Sheets 15 Feb, 2020 @ 8:48pm 
Is this compatible with fu
Yellow Angel (o.W.n.; M&EA) 18 Nov, 2019 @ 7:15am 
Whether or not that's true, my crew, once unable to kill even Dreadwing, went and pwned him.
Vrishnak92™ 17 Nov, 2019 @ 11:34pm 
The only thing i can really suggest is getting a hold of the source files they posted on the forums, as the original creator isn't going to do it
HoloSam 17 Nov, 2019 @ 11:33pm 
Well I did spend a long time trying to find a way to fix it. It seems the game's logic manually overrides the uniform to add the quest hats. I couldn't fix it by messing around with the mod, nor by modifying my player file... This is just fucking annoying at this point
Vrishnak92™ 17 Nov, 2019 @ 11:17pm 
aka: This mod is no longer being worked on/updated/bugfixed. The last time this mod saw an update was back in June 2017.
Vrishnak92™ 17 Nov, 2019 @ 11:14pm 
@OrchidAlloy
Should a game update break this mod at a later date.. sadly that's the nature of modding, but it's very unlikely I will come back to fix it. If you'd like to contribute, feel free to get in touch.
HoloSam 17 Nov, 2019 @ 4:10pm 
There is a bug where crew members will lose their assigned hat and revert to a quest-gained hat if they had one, after exiting and entering your ship.
Yellow Angel (o.W.n.; M&EA) 11 Nov, 2019 @ 6:10pm 
This would be fine for taking on Dreadwing. Now, if only I could take my crewmates through one-way doors for bosses.
Vrishnak92™ 31 Oct, 2019 @ 12:27pm 
File Size 0.033 MB
Posted Jul 28, 2016 @ 8:45am
Updated Jun 8, 2017 @ 6:29pm


This is taken straight from the mod info panel at the topmost right. It is safe to say that this mod has not been updated for 1.4.

Also this: "Should a game update break this mod at a later date.. sadly that's the nature of modding, but it's very unlikely I will come back to fix it. If you'd like to contribute, feel free to get in touch."
watermelonmint_ 31 Oct, 2019 @ 3:13am 
Has this been updated to be compatible with 1.4? Checking to see if this is one of the mods causing my game to super duper lag :(