Stellaris

Stellaris

Spectra Flag Colors [2.2 Compatible!]
115 Comments
Baka Racker 10 Mar, 2024 @ 8:01pm 
@Journeyman Prime About a year late, but (-United Better Map-) is a more updated version. It worked last I used it in 3.9, not sure now but gonna try it soon.
Journeyman Prime 10 Feb, 2023 @ 8:43pm 
Interested in updates and alternatives
arxduke 5 Apr, 2022 @ 9:24pm 
Any updates? The Stellaris base options suck. I need white.
Hoco4ek  10 May, 2021 @ 6:59am 
Please update
Swifty 7 May, 2021 @ 6:44pm 
Expanded Colours [180 ...]
Not quite the same but 3.0 compatible
Rhaeven 25 Jan, 2021 @ 4:43pm 
Any up-to-date alternatives to this mod?
Ara 11 Nov, 2020 @ 1:03pm 
Pretty clear this mod is abandoned even if 2.6 update ruined color mods it was given up on long before he never even updated to 2.3 so pretty clear we are stuck with the base old color pallet
Blackrew 8 Nov, 2020 @ 2:37am 
Please update/fix it
tefras 5 Nov, 2020 @ 10:47am 
Please update it!
Quaso 30 Oct, 2020 @ 1:35am 
Paradox changed how flag colors, icons and background select menu's are written in 2.6.3 and ever since all flag color mods have went to hell. I don't think any will be updated until someone figures out the new system
Doggie 3 Oct, 2020 @ 9:21am 
fix it.
Journeyman Prime 18 May, 2020 @ 10:04pm 
*it
Journeyman Prime 18 May, 2020 @ 9:50pm 
This mod is broken. I removes scrollbars for flag symbols, backgrounds, and species tabs
Tepacana 13 May, 2020 @ 3:01pm 
I know the mod still works, but is it still being updated? Message hasn't been changed since 2.2, and this seems to be the best flag colour mod there is, so I'd hate to get another if this one becomes incompatible at some point.
snowflake_smasher_86 9 Apr, 2020 @ 4:24am 
Is there a way to limit the color range the AI use to generate their maps? Or perhaps a way for AI's to refrain from picking non-contrasting colors (I have come across multiple pink-neon green empires and their flags look ugly af). Many thanks
Demognomicon 21 Mar, 2020 @ 3:46pm 
or 2.6.1+ :-)
GHYNG 23 Nov, 2019 @ 4:35am 
Hi, I love your mod. Any plan to update to 2.5?
ZoneWalker 10 Oct, 2019 @ 3:40am 
its compatible with 2.4 ?
Årtifexian 7 Oct, 2019 @ 2:55pm 
Moe Mod Compilation
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://sp.zhabite.com/sharedfiles/filedetails/?id=1526656277
Trace Projectile 9 Jun, 2019 @ 8:14pm 
Yeah, it's almost impossible to break mods like this.

What you actually need to look out for is script mods, megastructures, combat overhauls.
Kyzarin 8 Jun, 2019 @ 10:29am 
I've been running this with 2.3, with no issues. It just needs the version flag updated.
Philosopher of Aesthetics 5 Jun, 2019 @ 4:35am 
Please update to 2.3
Varsia 21 May, 2019 @ 1:57am 
This mod seems to have issues running in multiplayer - whenever we try to run a multiplayer game, the flags seem to mess up for both sides (displaying incorrect colours, completely wrong emblems, etc.). This has only happened since we switched to using your mod for more flag colours. It works fine singleplayer, but not multiplayer.
Jacob Syme  [author] 28 Apr, 2019 @ 5:40pm 
@rustamgm4x Yes.
Figaround 25 Apr, 2019 @ 11:29am 
The AI countries, generated at the start of the game (i.e. not created by the player or preinstalled, but randomly created by the game), can use the colors from your mod?
Jacob Syme  [author] 11 Dec, 2018 @ 9:54am 
Mod updated. Nothing really changed in 2.2 except for some click sounds; ship colors confirmed to be working.
Silverlock 9 Dec, 2018 @ 4:19pm 
I just doubled checked and ship colors are working fine for me.
Jacob Syme  [author] 8 Dec, 2018 @ 5:30pm 
Hey guys, I'm not going to be able to sit down and do an update for a few more days, but one is definitely coming. Sorry about that! Thanks for the report!
Silverlock 6 Dec, 2018 @ 4:17pm 
Yes the mod still works for 2.2 but you will get the warning.
NoShotz 6 Dec, 2018 @ 10:04am 
Has anyone checked if this works for 2.2?
Rikimaru 28 Nov, 2018 @ 5:58pm 
Awesome.
Still achievement/Ironman friendly with the current version too!
GHYNG 10 Nov, 2018 @ 7:27pm 
Is it ever possible to make every primary color to match every secondary color? i know that means millions (4,112,784) of combos. Just asking. Making every combo possible is just such a cool ideo so I just had to ask.
Jacob Syme  [author] 26 Sep, 2018 @ 7:41am 
@Kelryth

Yes.
Kelryth 26 Sep, 2018 @ 1:38am 
is this achievment ompatible?
Bismarck 1 Jun, 2018 @ 2:09pm 
Thank you for updating!
Solzucht 27 May, 2018 @ 4:36am 
One of the best mods :)
Silverlock 25 May, 2018 @ 6:13pm 
So this mod is still working with 2.1 but it would be nice to make that warning go away.
OcN.Helbrecht 18 May, 2018 @ 6:08pm 
For some reason when I save my game then restart Stellaris all my saved games no longer have any of the custom colors from this mod, has anyone else had this issue?
bratrstvoNODKane 29 Apr, 2018 @ 6:52am 
Is this really 1.9.X compatible?
ElusiveSausage 8 Apr, 2018 @ 5:50am 
Because there are so many colours and the chance of picking them is even. Couldn't I, say, have like 11 AI empires that are all slightly different shades of blue border? I think there comes a point where less is more.
Maj. Crimes 5 Mar, 2018 @ 8:32am 
Awesome! Finally a color mod that isnt dead and has more than a handful of colors!
Paradies 22 Feb, 2018 @ 5:05am 
Super thats great Jacob :-)
Apeironic_Entelechy 21 Feb, 2018 @ 9:23pm 
Awesome, your work is appreciated :)
Jacob Syme  [author] 21 Feb, 2018 @ 9:23pm 
Hey guys. 2.0 is almost here. I live on the West Coast of the United States. As soon as I wake up I'm going to work on updating this mod. Juris will likely get updated on Friday or this weekend, as it will need much more work.
Jacob Syme  [author] 12 Dec, 2017 @ 9:37pm 
Hey guys. Sorry I haven't updated yet, I was on vacation. Working on it soon after I get the DLC and settle in after my plane flight!
Paradies 10 Dec, 2017 @ 2:37am 
Please update to 1.9
BlockBadger 23 Nov, 2017 @ 12:57pm 
Working fine here, this mod needs more credit and I always recmoend this mod to new players.
Elentári 26 Oct, 2017 @ 9:27pm 
Think it's possible to make it "bigger"? It's really hard to pick a specific ... pixel ...
maybe a button that opens a bigger extra window or something ...
Jacob Syme  [author] 5 Oct, 2017 @ 9:46am 
@Dango What is the issue? I run both mods and it's fine. There is a small issue with the color selection box being larger than normal, but it's purely aesthetic. And it's always been there.
Dango 5 Oct, 2017 @ 3:26am 
Is no longer compatible with UI Overhaul 1080p (in case no one mentioned this yet)