Starbound

Starbound

Base In A Box
409 Comments
PastelWorks 9 Mar @ 6:00pm 
Is this compatible with FU?
M0chii大 8 Feb @ 6:44pm 
Please fix this, it has became corrupted and now crashes the game.
Rotaerk 10 Jan @ 4:48pm 
I like the idea of this mod, but I wish it accounted for costs... If you build something using 10 blocks, and then you use a duplicator on it to make 10 printers, you should need 100 blocks to use all the printers...
Nephirus90 7 Jan @ 7:19am 
@Peter Morin What tool did you use? I suggest to use the scanner console (the one with the icon of a PC monitor) so you can have full control over your operations.
Before ticking the "clear area" and "drop contents" checkboxes, I suggest to only scan the building and be sure you got the blueprint.
Plus when doing so for an important building, like your byos ship, I also suggest to tick the "save blueprint to starbound.log" checkbox and extract the blueprint from your log following this mod page instructions, so that the blueprint will be more accessible for future use in the custom blueprint section for all your characters
Peter Morin 7 Jan @ 4:29am 
Well... This mod definitely does... something. Trying to move some part of my BYOS ship, but while everything was successfully removed save for some Avali furniture, no printers were created at all... Any tips on what I am doing wrong?
Nephirus90 20 Oct, 2024 @ 7:06am 
@TheChaosEwok
It works in my game, maybe you are trying to scan some modded block or object?
It throws errors, has issues with cointainer contents, sometimes it leaves glass blocks and has heavy performance issues with big scan/blueprints, but it just works :P
Ewok116 20 Oct, 2024 @ 5:14am 
yea nvm i take that back it doesnt work anymore with xsb client too wtf
Ewok116 20 Oct, 2024 @ 4:59am 
@Zooks that is because the printer didnt finish it places glass for airblocks that normally would get removed at the end maybe u were too hasty the printer should also normally disappear at the end so u cant place one activate it and pick it back up the job wasnt finished then
but now back to my problem it still doesnt work on vanilla client why the fk ever it does work with xsb client
Ewok116 17 Aug, 2024 @ 9:56am 
doesnt work for me anymore any mods that are incompatible with it ?
Zooks 29 Feb, 2024 @ 12:33pm 
Why does my copied structures spawn filled with glass?
Ewok116 3 Jan, 2024 @ 6:34am 
mod doesnt work for me anymore everytime i want to scan a building it keeps spitting out this error:
[Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/scripts/basestorage/miab_basestore_reader.lu..."]:289: std::exception: bad allocation
stack traceback:
[C]: in ?
[C]: in field 'spawnItem'
[string "/scripts/basestorage/miab_basestore_reader.lu..."]:289: in global 'spawnPrinterItem'
[string "/scripts/basestorage/miab_basestore_reader.lu..."]:116: in global 'readModule'
[string "/objects/basestorage/miab_basestore_scanner/m..."]:135: in function <[string "/objects/basestorage/miab_basestore_scanner/m..."]:125>
\\,[†],// 6 Apr, 2023 @ 10:10am 
my god i am impressed when i first got this i was shocked at first base but when i placed down the crafting base!!!!!
[AR]UMP-45 11 Nov, 2022 @ 1:04am 
is this compatible "enhanced storage" to keep items in blueprints?
YellowApple 12 Oct, 2022 @ 11:10pm 
Is there a way to print left instead of right? I have a long corridor that's kind of annoying to place to the left of some existing thing (it's doable, but entails some careful measurement and planning to get it to line up). Tried scanning it with the console on the right and the marker on the left, and it did scan successfully, but when printing it prints to the right of the printer instead of the left.
Lyra 17 Sep, 2022 @ 3:16pm 
then just don't use it as a cheat. simple as
+ 17 Sep, 2022 @ 8:00am 
The mod is excellent, however unfortunately it's a cheat for infinite resources with the scanners and custom modules that don't have any cost.
Vide Noir 25 Jul, 2022 @ 3:40pm 
...Well it -is- it cause well game launches without it?
Lyra 23 Jul, 2022 @ 7:01pm 
Yeah, probably this. Dev username used to be pilchenstein, so pilch_basescan sounds about right.
Vide Noir 23 Jul, 2022 @ 7:36am 
bodyslammed my starbound p much somehow.

[17:33:51.335] [Error] Application: exception thrown, shutting down: (ObjectException) Error loading object '/pilch_basescan/objects/pilch_basescan_duper/pilch_basescan_duper.object': (AssetException) Error loading asset /objects/basestorage/miab_basestore_scanner/miab_basestore_scanner.animation

i cant believe i spent so long looking for whatever this is from, thanks to the comment of @Nephirus90 i miracilously figured this could be it...
spirit6-minecrafting 19 Apr, 2022 @ 10:36pm 
at Mr Wanaskivin: you an calculate what it would cost to make it and add that to the recipe for each printer and just add to the og and then set it up so they can be purchased at the science staion
spirit6-minecrafting 19 Apr, 2022 @ 10:30pm 
If i wanted tomake with several structures i'v made, would you have a problem with me doing so.
mostly cheap shelters that can be thrown up in a few seconds, rather than taking a while to create something from scratch every time I think i know how it should work.
Nephirus90 27 Jan, 2022 @ 4:29pm 
I'm not sure if I'm the only one having this issue with containers:

-If you use the "building scanner" or the "area consumer", each container will drop an empty replica of itself on the ground, instead of vanishing.
-If you use the "area clearer", each container dropped will be empty.

The good news is that whether you use a "building scanner" or a "building duplicator", the items inside the containers are properly recorded in the blueprints.
The bad news is that if you use an "area consumer" or an "area clearer", the contents of your containers will be permanently lost.
The "scanner console" has the same problems as its related tools.

Maybe I am missing a conflict with other mods? My modlist: https://pastebin.com/nRx9CKkr
FederationPrime 28 Oct, 2021 @ 8:39pm 
10/10 I can actually build a block of multi-story apartments on my Protectorate Capital and small landed ships without smashing my head into the table repeatedly.
Lyra 17 Oct, 2021 @ 10:05pm 
post a log file
Teamheart80 17 Oct, 2021 @ 8:48am 
makes game unplayable so i have to uninstall
Teamheart80 17 Oct, 2021 @ 8:47am 
err, mod makes it so chuclefish logo does its thing then shuts off; dont know whats causing it
Andy Mil 13 Oct, 2021 @ 9:07am 
This mod is what I needed
game like these I usually rush ending and not build much but now that I wanted to build
it just feel soo slow and I do not have head for builder if the game not The Sims so this help really much

and...don't forget to interact with the copies printer by pressing E
I thought the mod broken for like 10 minute of watching its scanning effect
spirit6-minecrafting 12 Oct, 2021 @ 2:56pm 
figured it out.
spirit6-minecrafting 9 Oct, 2021 @ 11:40am 
you can chamge it's name,and other things about it, but it takes editing the various f files for the particular base.
the data is stored as text files in your assets folder.

I'm trying to figure out how to us it to make rapidly deployed bunkers or even whole bases. i've figured hoe to move the base to the left of the printer, just not up/down yt

pilcheistein, can you help me figure out how to do so?
Retsu 24 Sep, 2021 @ 8:10am 
This is epic and super helpful
Cirno 11 Mar, 2021 @ 9:32pm 
@Mr.Wanaskiwin , only through the computer when you're preparing the copy you can change it, that includes the display icon as well, afterwards you can't change it's name.
MarvelOCD 11 Mar, 2021 @ 8:22pm 
Thanks! You let me move my base from a lava planet to eden planet!
Mr.Wanaskiwin "Navarone" 18 Feb, 2021 @ 8:11am 
Is there a way to name the items? i accidentally placed a copy of my largest ship which is somewhat easy to fix by just using the delete the area thing. but... i've got a couple different blue prints and idk what is which.
Lyra 13 Feb, 2021 @ 8:10pm 
You could self-impose that by having your scanner consume the original. I would still make sure that it makes multiple printers, though, just in case something goes wrong.
Mr.Wanaskiwin "Navarone" 13 Feb, 2021 @ 4:28pm 
oh noes, this mod is so limitless in its power it let me infinitely copy these underground doors i found that take me to a puzzle dungeon.

While i absolutely love this mod, i'd love a version that is much more survival compliant (IE i have to input X amount of blocks and stuff into the blueprint block thing or pay a set amount of pixels that increases/decrease in cost with the size of the ship, though certain things like these instance doors should maybe be not allowed to be blueprintable)
Kombosabo 10 Feb, 2021 @ 6:17pm 
wow this mod is sick! thank you so much for this
jxstap 1 Feb, 2021 @ 2:57pm 
does this mod work for coping elithian race mod stuff as well? because when i tried it just is the thing im coping surrounded by the glass? do u know a way to fix that?
Cirno 18 Dec, 2020 @ 4:45pm 
@ReMedicus It'll work normally, what I truly wonder is what would happen if used in a normal ship
Mandarin Duck Gaming 18 Dec, 2020 @ 1:42pm 
what happens when i use it on an FU BYOS ship?
Vanir 16 Dec, 2020 @ 4:28am 
It works
Sync 20 Nov, 2020 @ 9:30am 
Is this mod still working? the bounty hunter update broke allot of mods, and this mod hasnt been updated since 2017. in planning to use it to copy my frackin universe BYOS ship.
ATTA 5 Oct, 2020 @ 3:15am 
how does the building duplicator working?
FleetOfWarships 28 Jul, 2020 @ 8:07pm 
Love this mod, it was working great until it suddenly wasn't, any idea why it would just suddenly stop working?
ChangelingRain 26 Jun, 2020 @ 6:30pm 
Directional items like iron spotlights and others may not load with the proper orientation; see images
Original: https://i.imgur.com/PXE4LJV.png
Duplicated: https://i.imgur.com/y8zS9KF.png
SPEEDRUNNER - Z 22 May, 2020 @ 6:05am 
use extreme caution when hording scanners as they lag the game the F out
squibius 5 Apr, 2020 @ 6:04pm 
yes i see now thank you
Cirno 5 Apr, 2020 @ 5:02pm 
@Gypsycrusher (squibius) check the video for instructions, also, it only works left to right
squibius 5 Apr, 2020 @ 5:00pm 
how do i use this mod?
Trigger X 20 Jan, 2020 @ 11:02am 
Great mod! any way to make it show a background of whats being built vs the scan lines?
AdorableSparrow 2 Jan, 2020 @ 6:55pm 
this is really cleaver please keep this sharp.