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I like only banana in this pack, ont other hair, but its a good job.
No bug with other mod, perfect.
I use a couple of hairstyles from this mod in WotC. They work fine.
Not bad...
Alright...
Not sure I'm gonna use that...
SUPER SAIYAN YES
*Subscribes*
Regardless I've been having problems in assigning the archetype to my skeletal mesh, and whilst I was able to brute force my mod together in the ModBuddy, it certainly wasn't in the way described by Capnbub (had to make my own XComContent.ini file rather than one generating automatically for example).
I guess I'm just wondering if you have any thoughts on what I've described, and I've also got a cheeky request - If I send you the model (it's not great but hopefully should add variety, would ideally have liked to test it myself), would you be willing to load it into the game?
@GriffKnight The facial hair has its own separate mod.
http://sp.zhabite.com/sharedfiles/filedetails/?id=900585144
I figured this would be quite easy, but I was rather suprised at the complexity of the mesh seeing as it was built with multiple strands as opposed to the singular object I thought it would be.
I'm tempted to try again with the new expansion coming out, if you make a guide to assist in the process all the better!
http://sp.zhabite.com/workshop/filedetails/discussion/852249620/1291817837627675445/
May's contest winner is Yangs Hair style from RWBY
New contest submissions period start now!
http://sp.zhabite.com/workshop/filedetails/discussion/852249620/1291817837627675445/
http://www.poll-maker.com/poll1070879x38EE48A3-45
Polls close on the 29.