XCOM 2
Halo Reach: MJOLNIR Armor Variants (Vanilla)
862 Comments
John Wick himself 9 Aug, 2024 @ 4:31am 
missing legs (lw2), helmets torso fine
Jasina 20 Feb, 2021 @ 4:00am 
@Steve there is a WOTC compatible version of this mod linked at the very top of the description
Steve 20 Feb, 2021 @ 3:09am 
I have been getting issues getting this mod and WotC: robojumper's Squad Select on wotc edtion and the error message I get is
"Conflict found for
'UISquadSelect':
WotC: robojumper's Squad Select
Halo Reach: MJOLNIR Armor Variants (Vanilla)"
Alan 8 Jan, 2021 @ 5:45am 
The main issue with this is that the computer makes solders automaticlly and legs and what not will be missing and when you try change it, the option on legs are greyed out it says there is nothing to change it to. This mod is breaking my games as a result.

"Q: Why does my character have invisible legs? I can't seem to make him have the armor!
A: Did you check that you were using the correct torso? It is all one set, therefore when you use the correct torsos it locks you to use Spartan parts only, unabling you to have "Invisible" Parts."
The Great Buran 7 Jan, 2021 @ 6:50pm 
I absolutly ADORE this mod, i mean amazing work love reach armour
Sir Hash Slinging Slasher 29 Jun, 2020 @ 5:56am 
Can you release a version of this mod with just the ODST helmets and armors? I love your work but I can't use this mod because it makes my game run really really slow
Eternal  [author] 23 May, 2020 @ 8:00am 
@RobotORobot I see, I didn't remember that. I'll see what I can do about it.
RobotORobot 21 May, 2020 @ 8:53pm 
@Eternal Helmets like the Air Assault, CQC, JFO, and Gungnir only have the base helmet. I am wondering if you are planing adding any of variants for them?
Eternal  [author] 21 May, 2020 @ 6:05pm 
@RobotORobot Which Helmet Variants?
Eternal  [author] 21 May, 2020 @ 6:05pm 
@Theamson What missing textures? Please specify what legs and what arms.
RobotORobot 21 May, 2020 @ 1:11pm 
Are there any plans on add the missing helmet variants?
Teamson 31 Oct, 2019 @ 6:01am 
Teamson 31 Oct, 2019 @ 6:00am 
I do have problems with some missing textures. (Mostly Legs and Left Arms)

Should not be a mod conflict, since i have those missing textures also with only this mod enabled... No missing files, i checked my steam data

Anyway for a fix? Need this mod sooo bad^^
Grape Ape 26 Oct, 2019 @ 12:38pm 
Shame there isnt a mod for playing the UNSC Marines alone, no Spartans... all the extra armors and colors requiring the other mod is abit distressing
SpartanH347 [FR] 16 Sep, 2019 @ 8:55am 
No Multiplayer compatible ? (i try with my friend to just enable this mod) version missmatch, any bugfix ..?
RoyalFalkeno 30 Mar, 2019 @ 4:03pm 
Ok I can't work out how to tint the visors, I can't find the button that's meant to appear, can someone help me?
BLAZE_WRAITH 16 Feb, 2019 @ 2:00pm 
oops thx @lonadar
Lonadar 16 Feb, 2019 @ 1:59pm 
@BLAZE there's a link to the wotc version, just read the description dude.
BLAZE_WRAITH 16 Feb, 2019 @ 8:24am 
on the templars reapers and skermeshers
BLAZE_WRAITH 16 Feb, 2019 @ 8:23am 
allow this for WOTC PLZ
Don the Warlock 26 Dec, 2018 @ 2:31am 
It worked but when I unsubscribed it wouldn't equip the predator armor and it would stick with kevlar on a majority of characters. I dunno what I should do to fix that.
Sashka-サシュカ 12 Jul, 2018 @ 10:27pm 
@rrichard2 Having used this mod for about a year now with LW2 with zero errors, Yes, it works. You have a perk pack, in a mod that has the perk pack preinstalled, so thats your issue
space is cool 23 Apr, 2018 @ 5:25pm 
Rip
space is cool 23 Apr, 2018 @ 5:25pm 
Conflict found for 'UIArmory_MainMenu':
Long War Perk Pack
* Halo Reach: MJOLNIR Armor Variants
space is cool 23 Apr, 2018 @ 5:25pm 
Does this work with LW2 or no?
lemonlemonlemon 23 Apr, 2018 @ 5:24pm 
@Sweegy the description clearly states their are issues with the LW2 perk pack and visors, do you have it installed?
Meytte 30 Mar, 2018 @ 1:15pm 
Why does everytime i choose a visor color, then quit and go back in my guy, his colored visor just reset ?
Very_Truck_Man 23 Mar, 2018 @ 4:08pm 
@ParalyzedTortoise I don't see why you'd need to do much of anything. This is purely a cosmetic mod. A gameplay mod like any of the Long War mods shouldn't do anyting to mess with this one, since as far as I know they don't even effect the same sections of the game.
ParalyzedTortoise 23 Mar, 2018 @ 2:03am 
How can I make this compatible with the LW2 Perk Pack?
ninja6398 15 Mar, 2018 @ 10:45am 
When i use the alien ruler armor, the game still lets me choose spartan arms and legs. This causes clipping for the arms as it registers both spartan and ruler armor pieces on it. Is there a fix to this?
Very_Truck_Man 10 Feb, 2018 @ 7:00pm 
@Trauma Expert Are you trying to mix and match the parts with body parts from the base game or other mods? If so, that won't work. None of the leg options in this mod are complete legs, they're just knee and shin covers. You'll need to combine it with one of the tosos from this mod to get a proper looking SPARTAN leg.
Nominal 9 Feb, 2018 @ 11:37pm 
I can't find away around it i might add. its mostly a problem as some recruits will start with the armor that has no legs.
Nominal 9 Feb, 2018 @ 11:34pm 
So i have my setting set very low to get good fps and some (about the first 6) of the armor options make the peoples limbs invisible. Mostly their legs. How fix?
Eternal  [author] 10 Jan, 2018 @ 6:25pm 
@echoststudio Where, what message?
RogueScout11N7 10 Jan, 2018 @ 5:17pm 
redscreen error?
Eternal  [author] 19 Dec, 2017 @ 8:51am 
Hey @Dangernoodle Emile's color is in there. It's a de-saturated red, second row of colors I think.
Check it out, I'm absolutely sure of it. Jorge's red visor color is also there.

Also, I'm guessing you refer to the knife on the shoulder rather than Jun's armor. Yes I know of that issue a long time ago but since it's a very small detail I didn't fix it.

When it comes to the decals and stripes on different noble team armors I did not put them in because it would mean adding even more clutter to the menus through an increased amount of items.

Since people were already complaining the mod had a bit too much stuff and cluttered the menus I decided to stop the parts rampage.

Anyways, thanks for the kind comment and feedback!
Nocturne 19 Dec, 2017 @ 8:39am 
noble team armor is missing a few things
1. The camando helmet is missing the com piece that makes it accurate to Carter
2. The knife that is used in Jun's armor is upside down and missing the stripe that is on the armor
3. missing the visor color of Emile
4. Com helmet piece for Kat
5. (not part of noble but still) EOD helmet is missing the com link for the base helmet

Wonderful mod, cant imagine the work that had to be put in, just some issues that i have found.
Eternal  [author] 19 Dec, 2017 @ 6:29am 
@ThunderDragonman Roger, roger.
ThunderDragonman 19 Dec, 2017 @ 12:27am 
Just letting you know if you don't already, infantry class mod no longer exists
Alph4Andrew 15 Dec, 2017 @ 7:00pm 
Then thanks for letting this happen :steamhappy:
Alph4Andrew 15 Dec, 2017 @ 6:54pm 
ohh...well now this got awkward...
Eternal  [author] 15 Dec, 2017 @ 6:48pm 
The mod already works in WotC.
Alph4Andrew 15 Dec, 2017 @ 6:30pm 
Where are u.... we need u in wotc ;(
Geist 11 Dec, 2017 @ 6:01pm 
This is by far my favorite armor/helmet mod out there, Halo Reach is the pinacle of halo armor design as far as I'm concerned. I miss it so bad that I'm actually having a hard time starting WotC after buying it during BF.

You don't know how happy I am to read your update.
Eternal  [author] 11 Dec, 2017 @ 4:38am 
Heh, thanks to you!
I'll see about getting the pack soon.
c0mc0 11 Dec, 2017 @ 2:57am 
Indeed! Thanks for taking the time to give us an update, Eternal. I imagine WoTC will be on sale over the Summer sale - would be awesome to get a compatability update for this pack!
Deadput 10 Dec, 2017 @ 10:16pm 
Wow blast from the past! Anyways it's good to see you around to explain things, it's nice to know instead of people guessing about it, thanks for confirming the future of the mod.
Eternal  [author] 10 Dec, 2017 @ 6:11pm 
HEY everyone, I'm really sorry for being so uncommunicative. Modding is hard and time consuming, and since I'm currently doing a bunch of things Mass Effect related (EGM, PEOM, did a cutscene for LIME, etc) and busy with work in real life, I haven't checked this in a long time.

I don't currently own WotC, so I doubt I'll be able to make it compatible until that happens, but if I ever buy the expansion pack I probably would roll out a bunch of fixes.

I took my time to read all 8 pages of comments I hadn't read before. The comments that pop-up in my mind are the ones I'll reply to, if you didn't get an answer, please re-comment.
Eternal  [author] 10 Dec, 2017 @ 6:11pm 
@Greenman I would give you permission but I don't know how you'd go about doing it without any of the source files? (Which I'm sorry but am not willing to upload more than 10GB of raw data with this internet).

As for the alien ruler armors: Try removing the lines that include the alien armors on the configuration files inside the mod folder. I'll see if I can fix that soon.

@Landgreen That's correct, but those issues were present before WotC.
Eternal  [author] 10 Dec, 2017 @ 6:11pm 
@bookage1 I kind of do mind. It's nothing personal with anyone but do understand I spent months on this project along with other people and would rather not have someone else publish it in their account without permission.

I may have not done any of the models/textures, but I did do all the rigging and setup of materials in the Unreal Engine along with texture conversion, I hope you can understand me.

HOWEVER I'm willing to add whoever can help in terms of compatibility to our current list of authors.

TL;DR: The mod will be updated in terms of compatibility if I get WotC, otherwise only expect fixes for the Alien Ruler armors Soon™.

I do appreciate the incredible amount of attention and support people have given to this mod and only will go back to doing this stuff because of you guys/gals, as I haven't played this game in more than a year.

These series of comments posted in inverse order purposefully for easier reading (That way the full comment is in correct order).