Cities: Skylines

Cities: Skylines

Cobblestone (high-density)
27 Comments
boformer  [author] 22 Oct, 2017 @ 5:01am 
that's not how you make cobblestone roads. you got to make your own node/segment textures
cedara2 22 Oct, 2017 @ 4:34am 
May I ask for a cobblestone prop with the width of 3 units to make cobblestone roads with the new Road Editor?
GrayWolf 19 Apr, 2016 @ 11:50am 
Thanks you thank you thank you !!!!
boformer  [author] 19 Apr, 2016 @ 10:28am 
I guess
GrayWolf 19 Apr, 2016 @ 6:16am 
Hi boformer, I really like these ground decals, thank you. Would it be possible to make a ground decal of the default pavement texture. (I know they are available as parks. But they have placement problems that prop anarchy solves with your prop decals)
boformer  [author] 5 Apr, 2016 @ 7:39pm 
Read the description.
Trashbot 11 Mar, 2016 @ 4:09pm 
First of all , thank you for your answer. I see so I have to figure out something else. Thank you for your time!
boformer  [author] 11 Mar, 2016 @ 3:46pm 
that would be difficult because of the way it is created.
Trashbot 11 Mar, 2016 @ 3:32pm 
Hello Boformer. Is it possible to make a texture to overpass the soldyne's farmlands?
http://imgur.com/x8MkvVz
LegionOfMe 3 Jan, 2016 @ 4:53am 
ooohh...oops, wait...that was the pavement...not the cobblestone XD
LegionOfMe 3 Jan, 2016 @ 4:53am 
I used them already in my mediterranean parks, feel free to re-upload some of the screenshots I uploaded for these assets :)
http://sp.zhabite.com/sharedfiles/filedetails/?id=591044122&savesuccess=1
boformer  [author] 3 Jan, 2016 @ 4:00am 
When you used the cobblestone, send me some screenshots ;)
LegionOfMe 3 Jan, 2016 @ 2:53am 
idk, I haven't reached it since I have been too busy to actually play the game over the last couple of months - I just thought 65k could be reached pretty quickly if I use a couple of cobblestones here, a couple of rocks there and all the props that already are in assets...
maybe I'm wrong, and it won't be reached too quickly, but it might be relevant in the future.
boformer  [author] 3 Jan, 2016 @ 2:42am 
Possible, but difficult. Isn't the prop limit 65k?
LegionOfMe 2 Jan, 2016 @ 3:24pm 
so many awesome props & with more beautification so many of them in the game...do you think a mod that lifts the prop limit is possible?
leftbehind 16 Nov, 2015 @ 4:00am 
That would be awesome :) There's some new code in TAM repo for the ui menus, tabs, etc., if it's any use.
BloodyPenguin 16 Nov, 2015 @ 3:51am 
@aubergine18 I can make an additional tab in More Beautification
boformer  [author] 14 Nov, 2015 @ 5:06pm 
I moved the props to the menu that contains all the existing decal props in the asset editor.

But the MB mod throws them all into one category. Probably BP could change that if you ask him.
leftbehind 14 Nov, 2015 @ 2:15pm 
Would be awesome if there was a tab in BP's Extra Landscaping Tools menu that listed the ground textures - would be a much more natural place to access them from for those of us using that mod (retaining existing access route via More Beautification mod for those who don't use ELT)
Breeze 13 Nov, 2015 @ 7:17pm 
I really appreciate it. You can create a CSL.
boformer  [author] 13 Nov, 2015 @ 6:55pm 
I will write down a tutorial soon.
Breeze 13 Nov, 2015 @ 5:51pm 
These are decal props, that means the texture will be placed directly on the terrain.

This function Is there such a prop? Did you ever change category? I also want to make it.
Breeze 12 Nov, 2015 @ 12:13am 
Its stone brush. Very very nice.! And easy.
boformer  [author] 11 Nov, 2015 @ 3:37pm 
I developed this little mod so you can place these rocks in the water: http://sp.zhabite.com/sharedfiles/filedetails/?id=552705090
boformer  [author] 11 Nov, 2015 @ 8:23am 
It affects the prop placement limit (I think 65000).
Tim The Terrible 11 Nov, 2015 @ 8:04am 
Nice! Does this affect any placement limit? (e.g. buidlings, trees)
Katalepsis 11 Nov, 2015 @ 7:58am 
Wow, awesome!