Cities: Skylines

Cities: Skylines

Stairs (Sorry. You get a new file)
48 Comments
vic.foras 9 Jul, 2016 @ 8:34am 
Why you don't delete this file ?
Breeze  [author] 17 Nov, 2015 @ 5:59am 
@I'm sorry. It now has a problem.
I had to re-upload the stairs.
The download link is below. (And I have an update.)

http://sp.zhabite.com/sharedfiles/filedetails/?id=556735687
Breeze  [author] 13 Nov, 2015 @ 6:42pm 
Its a true color lut. And I've used some photoshop.

http://sp.zhabite.com/sharedfiles/filedetails/?id=455960803
Breeze  [author] 13 Nov, 2015 @ 6:37pm 
x is nothing. You can safely ignore.
bltzn 13 Nov, 2015 @ 5:38pm 
What LUT are you using?

Also what's happening in the last set of picture's with the X's? Not sure what it's trying to say.
Breeze  [author] 12 Nov, 2015 @ 1:26am 
@Vexcarius
It's the default cliff texture. :)
Meteor Daddy 12 Nov, 2015 @ 1:02am 
Hi Breeze where did you get your cliff terrain texture? :D
mrfdot 11 Nov, 2015 @ 7:05pm 
Alright thanks!
Breeze  [author] 11 Nov, 2015 @ 6:58pm 
@boformer
Thanks for reply.
I hope the developer created the template.
Breeze  [author] 11 Nov, 2015 @ 6:55pm 
@MrFDOTRBLX
Yes i'll make it. But wait a little.
boformer 11 Nov, 2015 @ 6:54pm 
@Breeze that's the only way to do it.
mrfdot 11 Nov, 2015 @ 6:22pm 
Breeze, since there is a no water check tool, can you make some swamp plants like in the Everglades?
Breeze  [author] 11 Nov, 2015 @ 6:02pm 
If it is possible, no props are needed. I can make a stairs or whatever without a prop.
Breeze  [author] 11 Nov, 2015 @ 5:51pm 
i made it before
http://sp.zhabite.com/sharedfiles/filedetails/?id=438583218

I made it using the Sunken Plaza templates.
http://sp.zhabite.com/sharedfiles/filedetails/?id=410150158&searchtext=sunken+plaza

However, this template changes the building shape. As the earth turns

I want to make the sunken series.

boformer 11 Nov, 2015 @ 5:31pm 
why do you want to texture the basement? The basement of what?
Breeze  [author] 11 Nov, 2015 @ 4:45pm 
@boformer
right. I really wonder. I want to show the texture in the basement. I do not want to create a prop. I use the Sunken Plaza (the only basement texture template. Or I made a prop.
Sunken Plaza has a problem. When you transform the ground, the building also changes shape.
Breeze  [author] 11 Nov, 2015 @ 4:39pm 
Hi, nice to meet you. I admire your ability.

I used invisible path before
Sample screenshots
http://images.akamai.steamusercontent.com/ugc/580197096176676862/65568A3B58B618E6DA2E63DC7AE5FF2BAB8C31CB/

I do not know for sure how to use.(Pink path it really works? I had a test on a flat surface.)
I'm going to create a pedestrian bridge in the future. Yes. It's the same way with stairs.
Sample screenshots
http://images.akamai.steamusercontent.com/ugc/580197461339560055/772E64423DF588EE8B62431286D839AC8E215629/

Send a the stairs files. Please show us. A better way.
Thank you.
https://drive.google.com/folderview?id=0B7z1OQQsiD_4dUVqa3J5NDY2aVE&usp=sharing
Breeze  [author] 11 Nov, 2015 @ 4:36pm 
@Populous , @Vexcarius
Thanks friends :)
boformer 11 Nov, 2015 @ 2:00pm 
I think I know a better way to do this. You can replace the shader of the stair asset so that it follows the terrain, and add an integrated invisible pedestrian path (so that you don't have to place down the extra path). basically you would just place it instead of a pedestrian path.

If you want, I can show you how.
Populous 11 Nov, 2015 @ 9:03am 
Absolutely Fantastic!
Meteor Daddy 9 Nov, 2015 @ 8:29pm 
WOOOOOOOOOOOOW
Breeze  [author] 9 Nov, 2015 @ 5:38pm 
@Everyone
This is how to create a pedestrian path.
It is possible to know the system of the game.

http://images.akamai.steamusercontent.com/ugc/580197461339560055/772E64423DF588EE8B62431286D839AC8E215629/
Breeze  [author] 9 Nov, 2015 @ 6:46am 
Thanks for your help. And thanks also information on garbage
GCVos 9 Nov, 2015 @ 6:43am 
This way nobody will 'enter' the asset (no visitors). But a path through it will work fine.
Breeze  [author] 9 Nov, 2015 @ 6:42am 
reconfirm

low weatlh tourists 0
medium weatlh tourists 0
high weatlh tourists 0

My settings. This setting does bring tourists? Or do not come? I do not know all of the assets editor. (However, there are a lot of thinking.)
GCVos 9 Nov, 2015 @ 6:35am 
Yeah it should be correct
Breeze  [author] 9 Nov, 2015 @ 6:30am 
Change the tourists were set to zero in assets. It does not call for tourists. My words is that right? A little confused
Breeze  [author] 9 Nov, 2015 @ 6:25am 
My stairs there is no tourists. I made zero. Tourists trapped on the stairs.
GCVos 9 Nov, 2015 @ 6:22am 
It should work yes if there's no tourism or garbage. :)
Breeze  [author] 9 Nov, 2015 @ 6:18am 
This is a good way.
http://sp.zhabite.com/sharedfiles/filedetails/?id=543611237

http://sp.zhabite.com/sharedfiles/filedetails/?id=438295472&searchtext=bridge

I had a variety of thoughts when creating the stairs. Of course, it'll be even better way.
No? I hope the other way.
GCVos 9 Nov, 2015 @ 4:42am 
Did you consider making it ploppable anywhere? I can imagine situations where you might not want to attach it to a road (for example when you want to put multiple ones beneath each other).
Breeze  [author] 9 Nov, 2015 @ 4:08am 
I did a lot of testing to do this. It was tested on Sunday all day. I wanted a better way to install and convenient way. But this is the best.
GCVos 9 Nov, 2015 @ 3:59am 
Cool idea! Definitely will try :D
Breeze  [author] 9 Nov, 2015 @ 12:27am 
@Spec. Tater
Do you want a variety of lengths? free?
The stairs need a pedestrian path. The slope of the terrain is important. The free length is possible. But surely we need a road. High road and the low road. It is possible to height and distance of the road.
what? slope.

It does not change the shape of stairs. The slope of the terrain changes according to the height

Is a bit cumbersome? What are your thoughts?
Spec. Tater 8 Nov, 2015 @ 11:27pm 
Will you be making additional lengths? These look to be 12m deep.
Breeze  [author] 8 Nov, 2015 @ 7:07pm 
My next plan is a pedestrian bridge.
It'll probably possible. :)
Jones 27 8 Nov, 2015 @ 6:11pm 
nice mod!
Breeze  [author] 8 Nov, 2015 @ 3:56pm 
@MouttonNoir
Modeling is easy. But it is complicated to implement. I had to study a variety of methods. This is a good way.
MouttonNoir 8 Nov, 2015 @ 3:33pm 
Long overdue! Thanks for this!
Breeze  [author] 8 Nov, 2015 @ 8:28am 
@agusingnavy
Thanks. It's Sunken stairs. :)
agusingnavy 8 Nov, 2015 @ 8:21am 
Amazing @Breeze. Thanks so much :)
Breeze  [author] 8 Nov, 2015 @ 8:00am 
@Mas71
I have updated it.'On' 'off' it is not necessary.
Breeze  [author] 8 Nov, 2015 @ 7:56am 
@miguelcervera
Please refer to the screenshot. A little complicated.
miguelcervera 8 Nov, 2015 @ 6:59am 
Do citizens actually use them?
Mas71 8 Nov, 2015 @ 6:21am 
Oh sorry, I understand well now, solved it X)
I could not notice that be OFF to On/Off check box in popup-window in a game ;)
Thanks
Mas71 8 Nov, 2015 @ 5:41am 
Nice work Breeze ;)
but Check it out again Illumination-map for PROP please ;)
LOD of it is right, but main model of one is missed, All of stair lighting up at night ;)
afazuniverse 8 Nov, 2015 @ 5:29am 
This is the most wanted asset. I've been looking for these since modders made seawalls and canals. thank you bro.
Londsw 8 Nov, 2015 @ 4:31am 
awesome