Sid Meier's Civilization V

Sid Meier's Civilization V

Two-Sicilies (Ferdinand I)
37 Comments
Old Guy 23 Oct, 2020 @ 12:16pm 
Since the last update, this no longer shows up on the YNAEMP V25 'giant europe map' as it did before the update.
borker 3 Mar, 2019 @ 7:57pm 
This one doesn't work. I have it downloaded and enabled, but Two Sicilies doesn't show up as a selectable civ. I have the same problem with JFD's Serbia mod. What's weird is that Two Sicilies USED to show up, but recently disappeared. I tried redownloading and all, but it's no good.

Civ V is really about as stable as a termite-riddled two-legged stool, which is a shame.
sTAPler 9 Jan, 2019 @ 2:00am 
I feel like the wine cellar should add like 1 gold culture and maybe food to each wine resource.
allpowertothesoviets 29 Jun, 2018 @ 3:12am 
we we
Caligula 11 Apr, 2018 @ 3:56pm 
ok,so i had this mod before. it worked great and all,worked as AI and as player,ect ect. but about a week ago it just...i dont know. it just deleted itself. i unsubscribed and resubscribed,but it refused to download. i did the direct download correctly with 7zip,and it refused to download onto my computer as a readable item(it kept coming into it as a Rich Text document in some file from 2013 i dont even remember making). i have no idea what to do anymore. how do i get this mod back into existence onto my computer and my game,if i can even do so at this point?
JinZERO 12 Jul, 2016 @ 7:34am 
Very interesting mod :) But I can't see Ferdinand I 's leader screen. It looks black. How should I do?
Brtny_Chiq 23 May, 2016 @ 12:36pm 
The direct download doesn't work! I tried everything! Does anyone can help me!!!! :(
Hex Machina 3 Mar, 2016 @ 1:17am 
It's a really fun modded Civ - However - on archipelago maps, I believe the synergy between UU and UA is way too powerful... You basically don't have to build melee ships any more they get given for free so focusing on the older version of range ships which will then automatically upgrade for free, you create a humongous armada... I basically rampaged the AI on a large Map on Dominition victory by turn 280
Boostar 19 Feb, 2016 @ 11:01am 
@SMG Nice!
SMG 19 Feb, 2016 @ 10:05am 
here the list:

Naples 500k*
Palermo 190k*
Messina 120k*
Catania 70k*
Aquila 33k*
Trapani 30k*
Barletta 24k
Reggio 23k*
Foggia 22k*
Lecce 22k*
Bari 21k*
Syracuse 20k* (after 1837 Noto)
Marsala
Acireale
Potenza*
Girgenti*
Sciacca
Noto * (before 1837 Syracuse)
Chieti*
Salerno
Ragusa
Caltanissetta*
Trani
Bitonto
Lanciano
Alicata
Avellino*
Catanzaro*
Cosenza*
Corleone
Lipari
Teramo *
Campobasso*


SMG 19 Feb, 2016 @ 10:05am 
I have tried Ferdinand I of The Two Sicilies.

The idea is good, I like the UU and I like the UA, they are very original.

Sorry to say that I find it pretty offensive that the spies are named after mafia bosses (and all of them were born after the unification of Italy).
I suggest you to put just typical neapolitan/sicilian names: Totò, Alfio, Gennaro, Ciccio, Nino, Peppino, Iano, Ciro, Saro.

The city list is a bit strange, I have made a research in the past about this matter, you can check every city on wikipedia, then check the demographic evolution of every city (the first year is 1861, but I did a comparision with a Census of the kingdom of the 2 sicilies made a decade before and the numbers were very similar, the chart completely the same, check it here: http://www.storiologia.it/lazzari/censime2.htm ):
the asterisk marks a "capoluogo di dominio" (capital city of a particular province)

Shader 5 Jan, 2016 @ 7:49am 
@Roscoebuff1101: Yes.
Coomer Society 1 Jan, 2016 @ 9:54pm 
Does this work with YNAEMP?
blackarmyjacket 22 Dec, 2015 @ 9:36am 
REQUEST: Can you make an Allied Forces civilization under Churchill? And its unique unit is Allied Force, basically a mix of British and American troops in one unit. That would be AWESOME. It's cities would be British and American. Unique building would be War Office that increases Great General spawning by 50% and provides 2 gold each turn during war time. Primary color would be OD Green, outline color would be white. The emblem would be a white star in OD Green. Capital would be London, second city would be Washington, third New York, etc. It's bonus would be: Lend Lease Act ([blank]+ production during war time)
n/a 19 Dec, 2015 @ 6:26pm 
I can't get any of these mods to load, can anyone help me? i've enabled all the mods I've got installed but I can't select any of them in Single Player.
stephen_l.sheridan 16 Dec, 2015 @ 8:03pm 
JFD i love your civs and i love this one, but for some reason i don't get the free ship when building a cargo ship. Any ideas on that? i do have lots of mods installed. including medieval navy....
Gummans Gubbe 10 Dec, 2015 @ 7:17am 
:steamhappy:Very fun, and strong with ship for each cargo ship.
Auto upgrade ships great, will uppgrade one more than you have iron for. Watch you coal...
You can buy steam frigates (870 gold) after electronics, and you get a
battleship(1470 gold) the next time you research a new technology.
Dewmeister 1 Dec, 2015 @ 4:59pm 
does it cost you when you get an auto upgrade with tech?
maskejode 17 Nov, 2015 @ 4:00pm 
i was trying it out but the two events and decisions specific to this civ did not appear on the menu. is it supposed to have them?
WUTVILLE IS A MASTERPIECE 11 Nov, 2015 @ 11:21am 
Hate to say it, but it is annoying.
Shader 7 Nov, 2015 @ 6:34am 
There is no animation and sound for the Steam Frigates :(
®BuckingFastard<nadz> 5 Nov, 2015 @ 1:09pm 
The Entire Illuminati

Dude, we can see your username. -- What exactly are you trying to get across? That I don't need to sign my posts with things like "-BF" or "BeeFy"? Iff that's what you mean, well, I know you can see my username, but I've always marked my posts and emails with some sort of identifier at the end of which. I guess I just feel uncomfortable not marking the posts. I'm sorry if it's annoying.

-BF
YuenHsiaoTieng 3 Nov, 2015 @ 11:39pm 
I'm getting a problem with no sound or animation for steam frigates.
WUTVILLE IS A MASTERPIECE 3 Nov, 2015 @ 7:12am 
@®BuckingFastard<nadz>: Dude, we can see your username.
®BuckingFastard<nadz> 1 Nov, 2015 @ 5:38pm 
Ah, a free Caravel per my 6 Cargo Ships (I have Colossus). My army will scare off potential invaders! (I hope .... George Washington is south of me on the same continent (playing Small Continents Plus), and for a while he was eyeing me and my paltry 2 military units while I was building up infrastructure and National Wonders.)

-BeeFy
YuenHsiaoTieng 1 Nov, 2015 @ 4:34pm 
Very interesting SA. Would it be possible to expand this idea and make a mod that does this for all unit types for all civs?
®BuckingFastard<nadz> 1 Nov, 2015 @ 2:34pm 
I was just about to retract what I wrote, too! I just had some killer trireme upgrade action when I learned Astronomy. Sorry for my newbness there! You'd think someone who's put in over 6,500 hours of playtime would know this stuff by now.

Anyways, sorry for the faulty bug report. This has been such a fun civ thusfar!

-BF
JFD  [author] 1 Nov, 2015 @ 2:24pm 
@®BuckingFastard<nadz> They need to be techs that unlock those naval upgrades. I have tested and it should work.
®BuckingFastard<nadz> 1 Nov, 2015 @ 2:08pm 
Hey JFD, I really like the civ but am having a problem -- my naval units aren't upgrading when I learn a new technology (or even enter a new era).. Do you kniow if I messed up something? I'm not running any other mods at all.

Thank you ONCE AGAIN! for you and your awesome team's hard work :)

-BF
League of Attorneys 1 Nov, 2015 @ 1:41pm 
I only have one question. How does the wine cellar replace the zoo?
Ignazio La Russa 1 Nov, 2015 @ 8:25am 
I loved your mods before, but now I want to fucking marry you (jk).
I have been waiting for somebody to make this for several months now, and I'm so grateful :D
.. 31 Oct, 2015 @ 11:24am 
"Receive a free naval unit when a cargo ship is built" ehhhhhhhh. That just seems to make the whole game unbalanced with expoliting this in later games. Cargo ships dont cost alot of production to make, so you could initially spam a free fleet of battleships..
blackarmyjacket 31 Oct, 2015 @ 5:49am 
I've been looking for this!! THX!!!!
benJamin 30 Oct, 2015 @ 8:03pm 
Have you ever considered making mods for the Crown of Aragon, Burgundy, or Pomerania? Intresting medival countries to look into.
Robo-Pig 30 Oct, 2015 @ 6:45pm 
Janboruta is such a great artist. I haven't seen a single piece of his that I didn't like.
Without Reason 30 Oct, 2015 @ 4:48pm 
This looks very interesting. Will try it out!
ianandsue5 30 Oct, 2015 @ 11:55am 
JDF are you considering working on a Mod of the Kingdom of Naples in Time?