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TPB- Of course the reward for doing something great is to have everyone asking you to do more of the same. I'm a former SC4 modder and find myself very frustrated not to be able to go in, modify a few properties, and get exactly what I want. So until I can get a better handle on learning this stuff, I'm reliant on the kindness of others to be generous with their time. A couple of questions, then, and a request.
1. The "whiteness" that turns on when the Parks items plopping is enabled makes the rocks almost impossible to plop with any consistent accuracy in a small stream. Is there any way to toggle this to off?
2. The "I'm drowning" icons, which you have explained very well in your description of the rocks, is very frustrating in streams with low water flow, as the level tends to fluctuate. Can these be turned off?- I wouldn't miss them globally. In fact, before reading your description I never even knew they existed.
3. Can the individual rocks be plopped?- in other words not on a 1x1 lot. There are times when being able to do that would be great. In the alternative, could one or two of the rocks be placed on a 1x1 lot so that the density could be at least reduced a bit?
4. Are the individual rocks (boulders are probably more accurate) scalable? It would be great to have a couple of really big boulders in the inventory for those special places. One really big boulder either ploppable as an asset or on a lot would be nice.
5. Can the lot that these are on be depressed to be placeable a little below grade level? There are places where the top half or so of the boulder being visible would make a big difference, realism-wise.
6. Trying to think outside the box, could a variant of these that are intended by the end user to be placed in water be put in the water menu? It seems to me that I have seen that done with other things in the game and that doing so addresses at least some of the issues I have noted.
Now, the request. When I was doing SC4D and learned about something in particular (road puzzle pieces, making props ploppable) I would do a tutorial on my SC4 mayor's diary: Three Rivers Region. These would be step-by-step "how to do it from scratch" descriptions. Unless I am missing something, and I have looked everywhere I can find, there is really nothing similar being done for Cities: Skylines. I assume that the folks who could mod here from the get-go are transferring skills learned in another game environment. Do you know of any such tutorial out there, perhaps associated with another game? I am willing to invest the time to learn this stuff but right now I cannot find the smallest toehold?
Thanks in advance for taking the time to read this and responding as you have time.
http://image.noelshack.com/fichiers/2015/42/1445008991-cities-skylines-2015-10-16-17-20-15.jpg