Cities: Skylines

Cities: Skylines

[AD]Drosovilas Disco
25 kommentarer
AleNes 10. nov. 2017 kl. 7.56 
Please, make this as Commercial Leisure Growable.
Vellis 19. jan. 2016 kl. 17.07 
There is not many Commercial Leisure or Commercial Tourism zone buildings on Steam Workshop, I think.. There are so many items eligible like this one; just not updated / republished, yet. :steamsad:
Vellis 19. jan. 2016 kl. 17.05 
You updated it for night lightning but...

You have not posted an After Dark version for either:
1. [Commercial Leisure]
and/or
2. [Unique Tourism & Leisure]

Please? :steamhappy:
Daemon Trooper 8. jan. 2016 kl. 10.22 
you've got many 1:1 / 1:1:6 why not just updating the upload instead of creating more and more ?
Kronoz 19. okt. 2015 kl. 7.59 
Very cool asset, we want MOAR! :)
Baleur 30. sep. 2015 kl. 10.24 
Yes! We desperately need more leasure and tourism specialization buildings
hellhound 10. sep. 2015 kl. 22.12 
Oh man PLEASE make this a growable leisure building in the DLC!
Tadoké Is N Aint 2. sep. 2015 kl. 14.22 
How is this only 2 MB!? Truly impressed by this awesome asset! It's great to use along my beach resort areas. Thank you very much for your hard work!
MrMiyagi 30. aug. 2015 kl. 5.56 
And only 2MB? SOLD! Thanks for making this
Karadical 28. aug. 2015 kl. 14.00 
That one guy, This already exist and its called metro. Hope this help! (sry for being sarcastic or something but im jk)
De Fleuris 28. aug. 2015 kl. 10.05 
@drosovila can you please make an underground train station, would be very handy en probably cool looking
MrMaison 27. aug. 2015 kl. 23.57 
HA....and so it begins. Nice work. I wish we could add ambient sounds like the disco in SC4 with the house music. Nice job! Thumbs up.
Leo Mystic Magic 26. aug. 2015 kl. 18.54 
Hey I like this, I think sometimes you could be a little bit more heavy on the LOD though. Would of liked to see it a bit rounder zoomed out. Overall Great Job :chirp:
JAJ17Plus 26. aug. 2015 kl. 3.17 
wow nice one, at first i thought it was a commercial build. :D
tony_r_68 (Zed68) 25. aug. 2015 kl. 20.55 
I think I can hear the bass from here "boom boom boom...". Man you really are impatient to get the expansion DLC ;) ;)
MR.Fun 25. aug. 2015 kl. 19.08 
Ohh goodddd assets , btw which map I should add to light up the biilding if I try to made assest myself:steamhappy:
DieselDesigns 25. aug. 2015 kl. 19.06 
It looks so nice next to the River! https://www.youtube.com/watch?v=AwMaYApkl0w
Atys 25. aug. 2015 kl. 16.14 
So cool :)
DieselDesigns 25. aug. 2015 kl. 13.29 
Nice! Thanks for the building! I'll be spinning a hot mess in the club TONIGHT!
GCVos 25. aug. 2015 kl. 13.17 
Fancy boombox :D I agree they are probably just using the illumination map, linking it to the time cycle and marketing it as something new. :P
Drosovila  [skaper] 25. aug. 2015 kl. 11.40 
@Termite We dont really have any info yet but I think the shader will be adjusted and the night lights will be their own texture. Or just repurpose the illumination texture. Either way I'll probably have to update all my assets, so that should be fun...
Termite 25. aug. 2015 kl. 9.02 
So do you think CO will be having 2 models for each asset (1 for day and 1 for night) or will they be changing the whole way an asset behaves?
Drosovila  [skaper] 25. aug. 2015 kl. 8.59 
@Termite Well yeah it isn't hard at all but there are some limiting factors:

1. The lights are lit up during the daytime as well, and they arent reflective anymore.

2. The lights get their color from the diffuse(color) texture, so if you want your windows tinted in a nice blue for example they would light up blue.
Termite 25. aug. 2015 kl. 8.54 
Does this mean that it is not too hard to add lighting to an asset?