Cities: Skylines

Cities: Skylines

Leucome Residential Tower R009 3x3 lvl5 BWBO
9 Comments
femtas 15 Feb, 2022 @ 4:26pm 
realistic population makes this building from 10-20 households to 100+
clockmaker 6 Apr, 2016 @ 1:20am 
Great design and asset, I also love the challenge that you are doing where you limit polys and tris but still make good assests, I will try to follow your work now :D
leucome  [author] 19 Jan, 2016 @ 8:04pm 
Ho thanks. Actually just went to buy the expansion. But there was already something called illumination textures I guess windows light come from these.

The models/assets I made use one widows tilled all over, so all light will be on. Unless I use an external black square asset to close some lights. This way it 's also possible to create building with random light pattern which sounds good in theory but I wonder if i'll be able to match/align the external assets with the actual windows.

I'll need to do some test but I want to keep the model as optimized as possible now with the 81 plots mod.. it's somewhat a necessity.

Vellis 18 Jan, 2016 @ 3:19am 
Those lights are in Asset Editor :steamhappy: .. i don't know where window lights come from.
leucome  [author] 17 Jan, 2016 @ 5:49pm 
I wonder if we can make flashing light. I'll have to experiment maybe it's possible with the afterdark update.
Vellis 14 Jan, 2016 @ 3:56pm 
Of all tall buildings must include red flashing warning lights for aeroplanes and stuff ;)

Please do more! :steamhappy:
leucome  [author] 24 Nov, 2015 @ 8:12pm 
I expect to spend some time on Cities Syline during the holiday and make new buildings and the after dark update.
Benny Beanpicker (NL) 21 Oct, 2015 @ 4:19pm 
this is a nice 1 are you still active
Static 30 Sep, 2015 @ 8:16pm 
An after dark update would be much appreciated <3