Cities: Skylines

Cities: Skylines

Fiat 500 2008
16 Comments
Captain-No 27 Feb, 2016 @ 3:21pm 
(first the wrong link)
fit well in the -MEDITERRANEAN COUNTRIES- all in one Collection:
http://sp.zhabite.com/sharedfiles/filedetails/?id=518707542
thank you, Thumbs up
Trashbot 3 Feb, 2016 @ 1:14pm 
is it possible to make a ploppable version?
letter0479 7 Dec, 2015 @ 11:43pm 
감사합니다~
Vinolik 9 Oct, 2015 @ 8:46am 
Thanks for the update :)
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 4 Oct, 2015 @ 3:54am 
Thanks for the AD update.:HappyMask:
Jones  [author] 4 Oct, 2015 @ 3:21am 
Updated for After Dark
Mandari 3 Oct, 2015 @ 11:35am 
planning AD update?
Jones  [author] 21 Jul, 2015 @ 6:16am 
Updated, fixed scale and diffuse texture.
CityOfTokyo 2 Jul, 2015 @ 7:43pm 
Yes I did.
Jones  [author] 2 Jul, 2015 @ 1:39pm 
@CityOfTokyo, you managed to smooth your models now?
Jens Bjørneboe 2 Jul, 2015 @ 9:22am 
Finally i can make my city look like Rome!
CityOfTokyo 2 Jul, 2015 @ 2:27am 
I understood the method that smoothing could apply in Blender.
I expect it to a product on the next time.
Jones  [author] 2 Jul, 2015 @ 12:28am 
Thanks!

@CityOfTokyo, Unfortunately I don't know how Blender works, but I think you mean how to smooth the surface? 3d Studio Max has smoothing groups which makes the surface smooth without hard edges.
CityOfTokyo 1 Jul, 2015 @ 8:58pm 
A curved surface is very smooth, because it is not made rests Meuse when it is Blender, I am in trouble.
Chief Halo 29 Jun, 2015 @ 6:24pm 
lovely :-)
OI MATE SWISS 28 Jun, 2015 @ 1:11pm 
impresive low poly model. Your quite talented to be able to get such great looking models that are also very performance friendly at the same time