Space Engineers

Space Engineers

Azimuth 220mm Ravager & Gemini Turret Mod~(DX-11 Ready)
122 kommentarer
CrystalSalo 25 jun, 2023 @ 0:16 
Ok thnx , ill try clear install ,and I will keep you informed.
SEModder4  [skapare] 24 jun, 2023 @ 8:35 
<MaxRangeMeters>800</MaxRangeMeters>
It must be another mod messing with it. The range is set to 800 :)
CrystalSalo 24 jun, 2023 @ 7:40 
Hi guys. Builded gemini twin turret AI , looking for AI targeting distance...but there is 4m only distance 0 - 4m . why? maybe some Mod incompatibility?
SEModder4  [skapare] 7 maj, 2023 @ 10:17 
220mm Ravager & Gemini Turret Update Notes(Update: 5/7/2023): Mod Update: Code Fixes
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=>Fixed the toolbar config not working after the latest mod update. This is now permanently fixed and updated.
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xdevourx 22 jul, 2022 @ 18:06 
Does this still work?
SEModder4  [skapare] 20 dec, 2020 @ 11:50 
220mm Ravager & Gemini Turret Update Notes(Update: December 12/20/2020): Mod Update: Conveyor Tubes Fix
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=>Fixed items not going through small conveyor tubes- like ammo for the small ship guns
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SEModder4  [skapare] 20 dec, 2020 @ 11:46 
I figured out the problem and will fix it now :)
SEModder4  [skapare] 20 dec, 2020 @ 11:39 
oh that's a simple fix, I will push now :D

That is the one by Me/TumbleTV/Vergil right?
Learning Controller 20 dec, 2020 @ 11:37 
Yeah the turret itself is wonderful, it just won't take missiles through small grid conveyor system. No rush, just good to know it's not something on my end messing things up... Oh, does it matter that I'm using the Gemini turret from the Azimuth mega mod pack?
SEModder4  [skapare] 20 dec, 2020 @ 11:27 
Is it basically the items not travelling through small conveyor tubes?

if so I can easily fix that now
Learning Controller 20 dec, 2020 @ 11:21 
And it can only be loaded with 6 missiles at a time -.-

Basically useless on small ships
Learning Controller 20 dec, 2020 @ 11:18 
Yep, doesn't work with any conveyor connection.
Learning Controller 17 dec, 2020 @ 9:55 
Gemini turret (No AI) doesn't take gemini missiles through conveyor system from a medium cargo container on a small ship.

As for people who are saying it does no damage: It does damage to flying targets. It seems to have some built-in effectiveness reduction against stations/ buildings/ land vehicles. Says "anti-air" in the description
SEModder4  [skapare] 9 dec, 2020 @ 16:42 
220mm Ravager & Gemini Turret Update Notes(Update: December 12/9/2020): Mod Update: GUI Icons Updated
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=>Both Turret and Ravager now show in the G-menu for both Xbox and PC.
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titanius anglesmith 25 nov, 2020 @ 17:43 
it's not damaging targets
Duwall 12 sep, 2020 @ 4:43 
I'm having a bit of trouble with getting the missile inside the turret
SEModder4  [skapare] 26 jun, 2020 @ 6:38 
No it's not dead, they *should* be working and I don't see why they aren't.
TheGaminODST 25 jun, 2020 @ 20:17 
yeah, i dont see any visible damage (Splash, nor direct) with these turrets. Am I correct in assuming that this mod is dead?
SEModder4  [skapare] 14 maj, 2019 @ 4:51 
I'll check it out on the weekend.
Salty Dog 14 maj, 2019 @ 2:36 
I don't think the large-grid Twin Gemini works anymore.
It fires 'Anti air wildcat missiles' like you stated in your description, however i can't cause literally any damage with them just by hitting 'shoot once', 'shoot on/off' or by manually controlling the gun and just holding left click without moving the mouse.
(Probably same issue with small-grid as well, haven't checked.)

I can sorta cause random damage.. around the area i'm actually hitting if i make circles while shooting? But still no direct damage.

Also, what's the purpose of Gemini Gatling Turret Ammo if neither of the two rocket launchers accept it?
SEModder4  [skapare] 12 feb, 2019 @ 13:10 
Sweet :)
Daguse 12 feb, 2019 @ 5:58 
ok looks like we had some sort of server-side issue or something, after the patch the ammo is back.
SEModder4  [skapare] 11 feb, 2019 @ 18:56 
Oh crap I forgot to check that
Daguse 11 feb, 2019 @ 18:21 
yeah I don't see the ammo in production or in spawn commands
SEModder4  [skapare] 10 feb, 2019 @ 9:33 
Ill check when home.
SEModder4  [skapare] 10 feb, 2019 @ 9:33 
Special Gemini ammo lol

The Build Info mod will tell you. :)
Daguse 10 feb, 2019 @ 9:30 
What ammo does the Gemini Turret take? Can't seem to get the turret to take the nato or the tank rounds.
SEModder4  [skapare] 15 jan, 2019 @ 15:20 
not sure, I don't play survival but it *should* reload and draw ammo itself I believe. :)
FredTheOkGuy 15 jan, 2019 @ 15:07 
How do you reload the Gemini Twin Turret G.3 on survival mode?
CynSys | Platius Cyndar 11 nov, 2018 @ 10:42 
Does the ravager missile pod have a lockon feature or why is there an ai and a non ai version?
SEModder4  [skapare] 9 jul, 2018 @ 17:03 
I have it on my To-Do list for tomorrow morning.
SEModder4  [skapare] 9 jul, 2018 @ 17:03 
This ones gonna take some investigating, I can't seem to figure out why that ammo cannot be processed through the assembler.

I will take a better look tomorrow. :)
SEModder4  [skapare] 9 jul, 2018 @ 16:49 
Gimme a sec I will find what ammo it takes. :)
NightOwlModeler 8 jul, 2018 @ 22:24 
Don't seem to see the Gemini Turret belt ammo in the production que lists.
xTheCanadian 21 mar, 2018 @ 2:03 
These turrets are great!
eaglegundam 3 sep, 2017 @ 10:52 
ok wow thats a op game bug then
SEModder4  [skapare] 3 sep, 2017 @ 9:51 
Game bug then I think.
eaglegundam 3 sep, 2017 @ 9:16 
ok just tested and they even run without power
SEModder4  [skapare] 14 aug, 2017 @ 16:44 
Not sure, they shouldn't have infinite ammo. :O
eaglegundam 14 aug, 2017 @ 13:53 
dear SEModder4 could it be that your gemini turrets have inf ammo ??
SEModder4  [skapare] 25 feb, 2017 @ 20:10 
np :D
Higgans 25 feb, 2017 @ 20:07 
Thanks a ton! Couldnt find it in the mod files
SEModder4  [skapare] 25 feb, 2017 @ 20:06 
Is this what you needed?

=>Gemini Gatling Turret Ammo-- is the name of the ammo that the turrets use.(
(Subtype ID is: GeminiGatlingTurret)

=>Anti Air Wildcat Missile-- is the name of the ammo that the missile launchers use.
(Subtype id is: AZ_Missile_AA)
SEModder4  [skapare] 25 feb, 2017 @ 20:03 
Gimmie a sec I can find that info for ya. :D
Higgans 25 feb, 2017 @ 19:59 
Does anybody know the item ID of the missiles that would allow me to use a tim or something similar to sort the ammo for these?
SEModder4  [skapare] 15 nov, 2016 @ 10:09 
I will see. :)
TwilightSparkle 15 nov, 2016 @ 1:31 
love the gemini turrets, they are beast. Think you could make a big brother to them though? Like a heavy slow firing ship-to-ship variant that isn't massive like Mexpex's cannons.
Beast modder
SEModder4  [skapare] 24 sep, 2016 @ 14:23 
hehe np :)
Sasquatch 24 sep, 2016 @ 13:01 
Just used the Gemini today. Gotta agree with Shroom. These badboys are OP af! I assumed they were gats. Scared the shit out of me when they opened up on a rat. BTW you're an OP modder. Thanks for all you do.