Cities: Skylines

Cities: Skylines

Donkin' Donuts by BumpaNiggl (growable H1)
Počet komentářů: 34
xxchrisroxx 12. úno. 2020 v 14.52 
Can u make a ploppable version of it? That would be great! Love your work! Thx
SurfRat382 2. led. 2019 v 14.53 
With all of these fast food assets I can really make my island look like home haha

Thanks for all your hard work my man!
LordDevorkian69 20. pro. 2018 v 16.21 
@dvdprz12, maybe he has an accent and can only pronounce it donkin.
dvdprz12 15. srp. 2018 v 8.51 
@BumpaNiggl Its DUNKIN Donuts not DONKIN Donuts
RapidcrestAbomination 26. bře. 2018 v 15.17 
good job
macauley.fraser 30. kvě. 2017 v 15.42 
If you could make this RICO compatible, that would be great! Thanks! :)
Overlord 2. pro. 2016 v 6.24 
Question related to level of that building. To have this building I have to forbid it from leveling up correct? So I need the control level up mod to forbid this building from leveling up. Thank you
Chris Winters 30. dub. 2016 v 7.09 
If you update this anyway, might I suggest calling it 'Donkey Donuts'? ;)
SiddiusBlack 26. pro. 2015 v 11.58 
This one needs an update dude!
Darth Modus - God of Richards 2. říj. 2015 v 18.02 
Please update!
Zake Budek 29. zář. 2015 v 6.29 
Ploppable park version please?
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 25. zář. 2015 v 17.50 
Can you upgrade for After Dark DLC, please.:HappyMask:
letter0479 24. zář. 2015 v 21.50 
감사합니다^^
Leo Mystic Magic 24. čvc. 2015 v 4.27 
Lol Bumpa, I tried linking your asset and used your name and it change the word "Ni gg" to a bunch of heart characters. Anyways I recently made a Dunkin Donuts Truck that goes will this this asset...

http://sp.zhabite.com/sharedfiles/filedetails/?id=486690352
Lune 11. kvě. 2015 v 22.04 
YES <33333
BumpaNiggl  [autor] 30. dub. 2015 v 18.28 
BumpaNiggl  [autor] 30. dub. 2015 v 12.57 
As soon as I figure out how to place my objects in parks, then yes. But sadly it is not letting me do so at moment. Always end up having to throw big objects out as monuments because of it.
monst3rtony 29. dub. 2015 v 2.38 
Ploppable in the future?
FridayBiology 28. dub. 2015 v 2.24 
all good, :worker:
Christian 28. dub. 2015 v 2.03 
Ok, thanks.
BumpaNiggl  [autor] 27. dub. 2015 v 23.54 
Christian: It's a commercial H1, which means you have to lay out a high density commercial zone; the darker blue one. Friday: I've got a couple requests coming in at the moment but I'll see what I can do for ya; just give me some time. :)
Christian 26. dub. 2015 v 2.19 
How do I build it?
Is it build when you choose high density commercial zone?
Bear 25. dub. 2015 v 11.27 
Awesome. Great work!
FridayBiology 24. dub. 2015 v 9.58 
just need a 4x3 drive through MuzzBuzz :P
HinFoo 23. dub. 2015 v 11.31 
never had a donkin donut irl :/
iceweasel314 23. dub. 2015 v 11.16 
YESSSS
ErickaUnlimited 22. dub. 2015 v 8.24 
Wonderful job. I think it looks great. :3
"MrHindsight" 21. dub. 2015 v 16.54 
Wow! Thanks Again!!
BumpaNiggl  [autor] 21. dub. 2015 v 15.02 
Have never done anything like this before this game came out, but I had to start somewhere. :D
BumpaNiggl  [autor] 21. dub. 2015 v 15.01 
Ay; seems I got the size and a couple of other things right this time. ^^ Next project will be to learn how to create specular maps. :)
Uber-n00bie 21. dub. 2015 v 14.57 
Dare I say your best building yet? Top-notch work, and a fantastic choice! You continue to raise the bar! :)

Also agreed 100% on cops and warning labels. Natural selection used to mean something. :P
happli 21. dub. 2015 v 14.20 
One or two ? My city is full of Go nuts fuckin' donuts ...
BumpaNiggl  [autor] 21. dub. 2015 v 10.59 
No cops in my city since the opposite of good is almost always not evil but mostly just meant good. :p ^^ Would rather have the warning labels from everything removed and the problem left to sort itself out.. ;]
Stephen 21. dub. 2015 v 9.00 
Not one police car in the lot? ;-)