Space Engineers

Space Engineers

OKI Grand Weapons Bundle
1.507 comentarios
erik 28 FEB 2024 a las 5:34 
the activation of slow motion which turns off when I start my game can you correct this thank you and sorry for my English
Okim  [autor] 8 JUN 2023 a las 10:52 
Sure.
ogrimdooh 8 JUN 2023 a las 7:00 
@Okim can i create a upload version with only vanilla system, removing the railgun framework?
Asuka_Nishida 23 DIC 2022 a las 8:39 
why do the designators suddenly have 0m range? the range has for some reason just turned to zero and when i adjust the scale it only goes to 4m idk what is wrong
sethharpenger 1 NOV 2022 a las 15:33 
seffs is broken for me, at least with the 14.5 mm fixed guns
they build, consume ammo, nothing comes out
Volnick 18 MAY 2022 a las 2:51 
I wouldn't use Derekt's version. Over time, I have read a lot of Draconis Sigma's comments on their page, and that mod was made specifically for their server. They do not want the general public using their mod, they made that very clear, to the point that I thought they were being rude. They also disable progression, and you can't build a lot of vanilla weapons. When I had it installed, half of my weapons wouldn't work correctly.
Okim  [autor] 17 MAY 2022 a las 21:56 
Don't use this mod - it is outdated.

Use Seff's mod provided in the description...
MachinegunMagpie 17 MAY 2022 a las 17:17 
crashes on load. never been able to try it
ThePhoenixKnight 13 ABR 2022 a las 13:25 
Alright.
Okim  [autor] 13 ABR 2022 a las 13:16 
Use the mods provided in description.
THIS mod is just a base - it wont be updated anymore.
ThePhoenixKnight 13 ABR 2022 a las 11:21 
Please fix this mod, It use to be one of my favorite weapon mods but now in multiplayer it is almost un-usable, Whenever any weapons fire it kills the Sim-Speed when used in mass. The Server me and my friend hosts, We had to remove this mod even though it was Everyone's favorite and Everyone in the server used it.
eUndun 10 ABR 2022 a las 15:43 
what range is maximum for these guns? there is no that info in the description
Damaske 11 MAR 2022 a las 10:59 
this uses scripts by means of a dependacy and Microsoft will not allow script on XBOX due to how a script can really mess up the XBOX. Basically Microsoft is not taking chances
Abisius Xarvenius Carbensius 10 MAR 2022 a las 5:54 
@Pfalcon8881
probably not cause the mod has a scripted mods as a dependency and the consoles dont support scripted mods.
Coldbeans <3 10 MAR 2022 a las 5:51 
Can you port to xbox
SugerGlider 9 FEB 2022 a las 23:32 
why?
DevilReject2010 24 OCT 2021 a las 20:40 
hello was wondering if it would be possible for you to upload this awesome mod to the xbox workshop?
Okim  [autor] 8 OCT 2021 a las 2:00 
Yeah, you are free to use this mod's contents the way you want.
Dr. Nathanial Q. Higgerson PhD 8 OCT 2021 a las 0:42 
does that reuploads section mean i can basically just adjust the blueprints of some of these guns
to accommodate for the numerous new elements that my mod adds to the game??
Okim  [autor] 6 SEP 2021 a las 16:41 
Okim  [autor] 6 SEP 2021 a las 16:31 
Check the links in description.
420Vinz 6 SEP 2021 a las 8:18 
I wondered if theres a possibility to have the guns able to have a material?
Also idk if its just me but the 230mm Battlecannon turret feels rather weak might just be
Okim  [autor] 27 JUL 2021 a las 13:20 
Check alternative versions of this mod. They should contain the fix.
These are listed in description.
NitroCellNick 26 JUL 2021 a las 13:00 
is there a way to fix the conveyor feeding issue for ammo?
Damaske 22 JUN 2021 a las 12:59 
sad thing is, Orc, Reavers, and Corrupt will get sheilds also if you add in that mod and some will also get the BAR.
holden4ever 21 JUN 2021 a las 23:26 
We can use them with dedicated servers though. Just not locally. It sucks because some of the mods I really want like Defence Shields and Build & Repair use client side scripts. Defence Shields in particular would make using MES + Reavers, Orcs, Corrupt etc so much better. I might actually stand a chance of beating them instead of getting constantly destroyed.
Damaske 11 JUN 2021 a las 13:42 
this is scripted and thus can not be used on Xbox because they suck!

no for real it uses scripting and because overprotective pappa Microsoft will not allow it to be a mod for there son Xbox.
holden4ever 11 JUN 2021 a las 4:52 
Any chance you could upload this to mod.io for Xbox dedicated server users or does this have client side scripts?
Damaske 24 MAY 2021 a las 7:37 
yep sure thing, BUT then it will be broken and need an update every time space engineers is updated. or will need a ground up remake.
Naia Griffin 24 MAY 2021 a las 6:22 
is it possible to make a version of this mod the doesn't require weapon core or whip's railgun frame work
Okim  [autor] 23 MAY 2021 a las 22:38 
Use one of the reuploads for this mod.
Core version is severely outdated.
The Jagged Crown 23 MAY 2021 a las 19:14 
how do i get the weapons in creative?
Elperson 19 MAY 2021 a las 11:30 
guns dont take ammo from conveyors
jonn19 14 MAY 2021 a las 0:44 
Hey Okim - random shout-out re: your comments under Reuploads. I know how much work goes into these mods, so mad respect for the open sharing.
Lughaine 8 MAY 2021 a las 15:28 
I cannot even manually load the thing,. How about the OKI vehicle missile launcher? same issue?
Okim  [autor] 8 MAY 2021 a las 11:28 
It uses normal missiles... 'Heavy' is just the type of the launcher. Not the ordnance :D
Lughaine 7 MAY 2021 a las 18:32 
Heavy missile turret still has no ammo
Okim  [autor] 25 ABR 2021 a las 11:23 
Use the variants of this mod provided in description.
Maya 25 ABR 2021 a las 3:18 
Is it just me, or does it feel like the 122mm has no range?
Robin 24 ABR 2021 a las 18:27 
how i use the weapons in creative ?
Maya 21 ABR 2021 a las 8:15 
Fun fact: SE hasnt had a truly significant update in at least a year, probably a lot longer.
VS-lockon 30 MAR 2021 a las 8:50 
Okim i get you quit se but that game has changed a lot not just with moding but the base game as well we have weather mechanics now in base game and lightning actually can damage your ships
VS-lockon 30 MAR 2021 a las 8:48 
Weapon Core compatible version i hate say this but it dose not work at all if have the real MWI - Weapon Collection weapon core and the real Rider's Battle Cannon and Turrets weapon core made my Captain Jack i like have weapon variety and sadly if i want broadside weapons OKI Grand Weapons Bundle is the only mod that dose that and why weapon core so good Okim one you have actual point defense mechanics two you have subsystem targeting making easy to actually have salvaged instead of completely annihilating the ship and three you can have a ship Target Another one that closer to it then at random
Okim  [autor] 29 MAR 2021 a las 11:14 
<ProjectileTrailProbability>1.0</ProjectileTrailProbability> set it to zero.
Okim  [autor] 29 MAR 2021 a las 11:13 
Manually by editing projectile probability field in the first ammo block.
Shifty 29 MAR 2021 a las 8:40 
Is it possible to turn the red laser effect of the designator off?
Chicken Em&M 16 MAR 2021 a las 20:27 
what are the refine rates for the ores?
Zé Brasa 15 FEB 2021 a las 10:37 
How do you edit the stats of a weapon for this mod?
ATF_Coldblooded Carebear || 15 FEB 2021 a las 0:46 
Quick question have either of fix the heavy missile launcher so we can put in ammo ..there was also a other one who had issue but will need to recheck before speaking.
Okim  [autor] 14 FEB 2021 a las 23:04 
Nice to hear that :D

Seff's reupload keeps the same block ids, so mods are interchangable.