Cities: Skylines

Cities: Skylines

My Color Store [L1 4x4 commercial]
29 comentarii
Vellis 2 febr. 2016 la 18:23 
Add night lights? It's over a year late. :steamfacepalm:
Farago 4 nov. 2015 la 6:21 
Update for AD?
cloudpie 26 mart. 2015 la 16:39 
Probably the best looking building in the game. Thank you so much!
Baleur 16 mart. 2015 la 20:00 
Awesome and unique :D
Jason 16 mart. 2015 la 15:46 
Bright and cheerful! Excellent work!
BeAFrog 15 mart. 2015 la 14:45 
I really love this; however, I couldn't imagine having a Hundertwasserhaus spawn 10 times in a block, the same goes for building. Any chance you could do a placable version?
akRedStar 14 mart. 2015 la 18:31 
it´s lovely !
thx 4 sharing <3
Linotype  [autor] 14 mart. 2015 la 10:42 
Updated! Now will look correctly in slope areas; will apear colored in under "zero ground" coordinate areas, this is done by game itself. Alse made it a bit smaller and corrected LOD.

Let me know if it's updated correctly and works as intended.
Sevi 14 mart. 2015 la 8:22 
If the colours were less glaring that would be nice, nice model though
Simon 13 mart. 2015 la 1:59 
It's a great model. Look forward to some more from you!
Linotype  [autor] 13 mart. 2015 la 1:58 
Yes. I'm thinking to upload it as another mod with higher level, surelly Low level 3 or High level 1. First i need to solve some bugs in building.
Simon 13 mart. 2015 la 1:55 
Ah ok, so should this be low density level 2 or 3? I get it when I'm just starting out in poor commercial areas near my industry. Seems more of a high end/richer shop than that.
Linotype  [autor] 13 mart. 2015 la 1:52 
@Simon

For commercial buildings there's two categories: Low and High Density, named L and H respectivelly by asset editor.

For each category there's two levels, from 1 to 3.
Simon 13 mart. 2015 la 0:26 
So just to clarify, Level 1 is for poor and/or low land value areas. I would think this needs to go up a couple of levels?
Jesper107 12 mart. 2015 la 19:17 
Thanks!
Wutang85 12 mart. 2015 la 19:12 
awesome.
Linotype  [autor] 12 mart. 2015 la 17:39 
@DQ11

If the game allows yo to do it, do it!
Wutang85 12 mart. 2015 la 17:28 
ahh nice from the contest right? Can't wait to see this in my town.

Question. Am I allowed to tinker around with this in asset editor ?
barcasam7 12 mart. 2015 la 13:09 
Love this building. Just love the facade. Top work!
Kruss 12 mart. 2015 la 11:53 
Nice work! This was my favorite entry. The only issue I have is that the tiled floor tends to bug out whenever the building is place on a curved road. The tiles texture ends up being applied to a part of the road. Other than that, great building! :happyBUD:
Linotype  [autor] 12 mart. 2015 la 11:34 
@Alsarrad

It adds to variety
Gunslinger 12 mart. 2015 la 11:10 
Does it replace or add to variety of the game buildings?
Simon 12 mart. 2015 la 2:37 
Nice work. I would think this should be a Level 2 building or above? Also can a colour shop really afford so many solar panels on the roof? It looks a bit of overkill.

Other than that great work and congrats on your 4th place.
Room360 11 mart. 2015 la 20:00 
You should have made top 3. Love this building. Great work!
Arborea 11 mart. 2015 la 17:10 
Nice model saw it on the forum! digging the colors.

Currently working on my own villa house but its not going great with importing (missing half the house, and its way to small...)
Linotype  [autor] 11 mart. 2015 la 14:21 
@tyvelcro:

I used Blender to create the model. It's my 3d model i create ever, so no previous experience.

I had many problems importing the asset ingame. This may be due to my noobish skills. I had problems with size and naming.

There's specifications about files and naming conventions in the wiki: http://www.skylineswiki.com/Modding

But not exactly about any step to do ATM. Don't worry, guides will be made very soon for sure. The pro's and masters are just testing the game and their assets.
tjvelcro 11 mart. 2015 la 14:09 
Thanks for adding the info! Congrats on the contest. May I ask you what programs you used to create it? Did you come across any trouble importing to the game? Are there instuctions anywhere on how to do this?
Linotype  [autor] 11 mart. 2015 la 13:54 
It's original. Was made for the first Paradox Forum Competition, ended 4th. Updating info.
tjvelcro 11 mart. 2015 la 13:51 
Looks cool, and also thanks for the description. Many people who post without it. :/ Only other info that may be helpful is if this is a customized asset or original.