Stellaris
Special Systems Everywhere
17 件のコメント
Shadowmasterrr  [作成者] 6月5日 12時49分 
Almost all systems will spawn now. No idea if something is glitched with the event chains. This can only be determined through gameplay, so I'm depending on your feedback.
Rolf 6月5日 9時34分 
ah nice, actually started looking into modding it in myself, give you a shout is I make any progress
Shadowmasterrr  [作成者] 6月5日 7時00分 
I'm trying to implement this, but no guarantee it will work.
Rolf 6月5日 6時16分 
no worries, love the mod regardless, do you know of any mod that would spawn those systems?
Shadowmasterrr  [作成者] 6月5日 5時07分 
@rolf
It's only about the systems that do not originate from event chains.
Rolf 6月4日 18時53分 
does this mod also force the chosen and the vigilous (the one that can spawn the unbidden) systems/sectors?
SOPHIA 6月1日 5時17分 
Ah fair enoguh. I just know there is "a lot" of Sol Variants. the many pre-FTL ones. and quite a few others.
Shadowmasterrr  [作成者] 6月1日 5時15分 
@Sophia
The Sol system isn’t a special system in that sense. It is either triggered as an origin or as a primitive system, which means it falls under the normal Stellaris mechanics. Its spawn chance can’t be adjusted.
SOPHIA 6月1日 2時56分 
If this is 'all' all special systems out of curiosity is this also all Sol Variants that can spawn?
Shadowmasterrr  [作成者] 5月30日 2時21分 
All my mods are fully compatible with each other.
Shadowmasterrr  [作成者] 5月29日 7時03分 
Ruined megastructures will spawn more frequently. This is intentional.
christophercarter408 5月29日 4時58分 
Having 5 ruined Dyson spheres across the map was kinda funny, lmao
Shadowmasterrr  [作成者] 5月28日 10時05分 
@Frettchen
I have fixed it.
Frettchen 5月28日 8時01分 
ive got 5 automated dreadnoughts and 3 ether drake
doctornull 5月27日 7時40分 
Just FYI you can set version to "v4.0.*" and it won't get flagged as out-of-date by the daily fix-patch releases
Shadowmasterrr  [作成者] 5月26日 4時18分 
Thanks for the hint. I've just fixed it.
doctornull 5月25日 16時20分 
I got two Caravaneer systems (both named Chor's Compass).