Project Zomboid

Project Zomboid

[B42] Weapon Modifiers v1.1.3
28 Comments
Wrath 17 Apr @ 6:20pm 
The error is centered in the declaration of the WeaponModifiersManager.checkItem function lines (561–633), causing an error in the same file as WeaponModifiersManager and WeaponModifiersInventory (the latter is an heir of the core WeaponModifiersManager).
Wrath 17 Apr @ 5:56pm 
I'm going to take a look at the code.
ZeroTwo.exe ( Allkeyshop )  [author] 11 Apr @ 10:27pm 
Everything I do, if it works, I make it public, it's something I've always done.
Rusty #DopeRust 11 Apr @ 8:59pm 
@ZeroTwo.exe ( Allkeyshop ) 🗕, if it was meant to be mainly for you, why make it public then? As far as i know there is a feature to keep them private.

Like i said, be honest with yourself, and most important with the persons that come here, this is a community, remember that.

Cheers.
Vengent 11 Apr @ 8:45pm 
Just turn off comments then if you don't want to hear it. Its broke for most of us.
ZeroTwo.exe ( Allkeyshop )  [author] 11 Apr @ 8:18pm 
just tell you that if it doesn't work for you then ok, just say it and go away, I already said I'm not going to touch the code, stop bothering, I already said that this mod was mainly uploaded for me, and it works for me, so if you don't mind leave your suggestion / review and go away.
Rusty #DopeRust 11 Apr @ 11:43am 
@ZeroTwo.exe ( Allkeyshop ) 🗕, we are talking, like the "unstable" mod you tried to upload(just like this one), called "Mini Health Panel - Replace Bandage FIXED", and just after a few minutes you took it down, its that unstable you want to talk?

At least be honest with yourself, no more words from me, in here.

Cheers.
ZeroTwo.exe ( Allkeyshop )  [author] 11 Apr @ 10:07am 
Also, I want to clarify, we are talking about an UNSTABLE version, so calm down a little bit, ok? :)
ZeroTwo.exe ( Allkeyshop )  [author] 11 Apr @ 10:05am 
I said that THIS MOD IN CONCRETE does not give me errors, obviously many other mods give me errors, but I have almost no errors, I know which mods to install and I know which mods have conflicts, the mods are easy to use if you know how to load and what they do with others, having only 93h is not important with this topic, I play other games and ALWAYS have a very high amount of mods, on the subject of adding mods and that always work I am given well, but I can say 100% that the only thing that gives me error is the Reforge, the rest of the mod works well

(google translator)
Rusty #DopeRust 11 Apr @ 5:17am 
@ZeroTwo.exe ( Allkeyshop ) 🗕, i'm the one messing around, when its you that only have 93h total played time in the game and claims that has 200+ mods working together with no errors at all?

Okay, i nothing more to say, you must have cracked the code, and surpassed players with thousands of hours.

Cheers.
ZeroTwo.exe ( Allkeyshop )  [author] 11 Apr @ 1:38am 
i use the mod Mod Load Order and click in auto order
Avery 11 Apr @ 1:09am 
Out of curiosity, where do you have the mod in the load order?
ZeroTwo.exe ( Allkeyshop )  [author] 10 Apr @ 10:19pm 
I uploaded this mod mainly for myself, I wanted to use it and I don't know how to code, so stop messing around and tell the original creator to update it [besides, touching the code without permission would be wrong, the creator didn't give me permission :)]
ZeroTwo.exe ( Allkeyshop )  [author] 10 Apr @ 10:14pm 
I am using +200 mods together with this one and I only have errors with the Reforge, any mod you have with the one that gives error.
Rusty #DopeRust 10 Apr @ 3:38pm 
@ZeroTwo.exe ( Allkeyshop ) 🗕, whats the point of uploading a B42 updated version of the mod, if you dont plan on fix the issues, and instead redirect them to the original mod, when that one isnt working? Think about what you are doing and asking.

Like @Avery already said, 3 other people tried and werent able to fix the issues, the last person i remember having this mod updated like you was called @Orlo6k, and he tried to fix some issues, until some point, but updating a mod, without permission and even refusing to fix the errors, i think you are pushing you luck.

My suggestion would be if you do this that you are doing, at least do like others have done, try to fix the errors and help the users that want to use it, doing what you are doing, you wont have future, i garantee you, for what i have seen, you just want the awards and credits, nothing else.

Cheers.
Avery 10 Apr @ 5:20am 
I still get errors every 1-2 seconds without reforge. It's just not working for b42. this is the 3rd time someone tried to update it for b42 and it's all the same.
ZeroTwo.exe ( Allkeyshop )  [author] 10 Apr @ 1:35am 
THE ONLY ADDON THAT ACTUALLY DONT WORK IS THE REFORGE ADDON, OTHERS WORK FINE
Wyr 10 Apr @ 12:09am 
Not to be rude, but I feel like updates like this are generally pretty unhelpful; if the mod genuinely doesn't need anything other than some very minor changes to work on b42, that's fine, but if there's actual issues with the mod as far as working on b42, then all "updates" like this do is discourage an official update to the mod
ZeroTwo.exe ( Allkeyshop )  [author] 9 Apr @ 11:15pm 
read the description, i DONT touch the original code
Avery 9 Apr @ 7:37pm 
applyModifierStatsToItem -- file: WeaponModifiersManager.lua line # 290 | MOD: Weapon Modifiers - Framework
function: checkItem -- file: WeaponModifiersManager.lua line # 627 | MOD: Weapon Modifiers - Framework
function: checkPlayerInventoryForWeaponModifiers -- file: WeaponModifiersInventory.lua line # 73

getting this error which is consistent with the previous 42 fork someone had made.
ZeroTwo.exe ( Allkeyshop )  [author] 7 Apr @ 12:02pm 
@stalksetcup ask the original dev about this, i only update to B42, i dont touch anything
stalksetcup 7 Apr @ 5:51am 
Hello, is there any hope that the translation will be repaired?
Lionheart 6 Apr @ 3:22pm 
working fine for me
Walter 6 Apr @ 7:26am 
The rest works fine
ZeroTwo.exe ( Allkeyshop )  [author] 6 Apr @ 6:03am 
i only touch folders, i dont touch the original code
ZeroTwo.exe ( Allkeyshop )  [author] 6 Apr @ 6:00am 
you can use the mod without the reforge addon
ZeroTwo.exe ( Allkeyshop )  [author] 6 Apr @ 5:59am 
i dont have this error, a mod you have meybe has a conflict with the mod
Walter 6 Apr @ 4:09am 
`function: getTinkeringItem -- file: ReforgeContextMenu.lua line # 51 | MOD: Weapon Modifiers - Tinkering Skill (Reforge)
function: addReforgeOption -- file: ReforgeContextMenu.lua line # 90 | MOD: Weapon Modifiers - Tinkering Skill (Reforge)
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@bc4994c0
function: createMenu -- file: ISInventoryPaneContextMenu.lua line # 988 | Vanilla
function: onRightMouseUp -- file: ISInventoryPane.lua line # 1465 | Vanilla