Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Every time you use a new building from a building group than the one you used last, the position of the icons resets to default.
Otherwise, one of the essential mods for organizing content-heavy modpack propely when we have too many icons in the architect menu. And can be paired with Category Manager by Moriarty to do this.
regardless, thank you for the mod it's my favorite thing about Thursdays now
However, some articles in the "floor" category still refuse to organize properly: they do not move or disorganize other items around.
Maybe a mod incompatibility? My list is however sorted with Rimsort, no red errors on launching.
I use more floors, vanilla expanded, rebuild.
In any case: thank you for the mod and hoping that it will work to be able to use Category-Marager.
One thing I would really appreciate for this mod is the ability to add custom Architect menu buttons, some times the categories that are there just aren't to my liking, I want to like your Category mods, but some of your choices on what to remove are counter to what I want, if they had options in the mod settings to disable removing things I would totally use all of them.
Sorting may disorder