Project Zomboid

Project Zomboid

MRE Mod [B42]
25 Comments
⸸BïGfÅÇË⸸ 2 Jun @ 11:35am 
i can just keep boxing them up, i got 13 mres out of 1 mre. will come back when its updated, love the mod tho
Crimson Bolt 29 May @ 10:44am 
Never gonna fix the infinite MRE bug?
Dataplus 24 Apr @ 9:29pm 
反馈BUG,重新打包消耗单个MRE的量而非MRE数量导致可以无限打包无限增殖,这将影响游戏乐趣。
Still Pond 20 Apr @ 2:55pm 
@Pedro: No, still there.
Pedro The Legend 16 Apr @ 8:28am 
Is the infinite mre bug fixed?
BoneCracker 13 Apr @ 8:28am 
This 100 year old cracker smells rancid! *takes a bite*
hrannarg 2 Apr @ 12:34pm 
Let's put this out on to a tray......nice!
F1N 31 Mar @ 4:41pm 
Yeah i've been having the same issue the infinite MRE's bug
MelonChihuahua 29 Mar @ 3:03pm 
no bug seen here ._.
Dersh 26 Mar @ 10:35pm 
Yeah I noticed the same thing that BlueHaze501 said, building a box doesnt require 12 to make so it leads to infinite MREs
BlueHaze501 24 Mar @ 9:35pm 
hey i have a bug to report, when you try to box them it only take one but then you unbox it and it becomes 12, so its on infinite meals glitch, just so you know cause I know people will abuse this in servers
Garcello 19 Mar @ 10:57am 
wait, is this MRE mod and MRE XIII compatible?
Silverhawk 31 Jan @ 3:19am 
@Blackbeard: Thanks for clarifying! Great work either way. :steamthumbsup:
Fox 30 Jan @ 3:38pm 
Blackbeard competitive homie 🙏
Blackbeard  [author] 30 Jan @ 1:19pm 
The MRE is just a single item. It does not break down to individual meals. I wanted to keep this mod simple for performance.
Silverhawk 30 Jan @ 3:23am 
Sorry, just to be clear is the MRE a single item or are there multiples like this older mod: MRE XIII (1993) - Meal Ready to Eat MOD Real version for build 41
In that mod they had included 12 menus and each MRE unpacked to include a whole bunch of items like peanut butter, sugar packets and beverage powders. Is this the same or is the MRE just a consumable item?

Also... nice hiss!
W R L D 29 Jan @ 12:34pm 
Nice! Okay!
vv 29 Jan @ 9:20am 
lets get this out on to a tray!
kingmagma111 28 Jan @ 6:28am 
Menu 3 an easy favorite. Also a fan of Menu 15, and while menu 21 doesn't have a warm entree, I think the tuna is fine and loved the pound cake.
Great mod!
[SpatC]51ngular1ty 26 Jan @ 12:42pm 
The military may have handed them out to the civilian camps around Louisville and FEMA may have also distributed them at the Louisville checkpoint. I mentioned the yellow humanitarian daily ration but they didn't come out until 2001.
Gimbo 26 Jan @ 10:08am 
your is a good point but police station usually are not furnished usually is the FEMA who take care of that plus by the lore the police stations of knox county were never used for quarantine people, we have examples of the two location where the army took over the school in brandeburg and the building in LV
Blackbeard  [author] 26 Jan @ 7:48am 
Good point with the police stations I always thought it was odd, but my justification was that MREs could be emergency supplies.. Since 42 came out and changed a lot it makes sense to remove the police spawns. I do plan to fine tune the spawning of the MREs so when I get around to that I will remove the PD spawns.
Gimbo 25 Jan @ 1:08pm 
thanks for ii i like the mod, there is anyway to cancel the spawn in police stations? not really immersive as a thing
[SpatC]51ngular1ty 25 Jan @ 12:25pm 
Get me some scalloped potatoes with ham. Thanks for updating this Blackbeard.
Frejth King 25 Jan @ 6:06am 
mmmmmmm chillie with beans.