Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe the save you're loading doesn't have the mod active, and you're enabling it incorrectly?
https://imgur.com/a/BUcjGOW
I check the mod in the modlist before starting a game and i let the mods autosort.
If you need any other info or help just tell me :)
I just noticed while jumping into the game that when I set base stress to 1, it only fills about 3/4 of the bar. I thought I had already fixed that. Since I split the stress portion from cigas (0.51) into the overlapping bar with a different color, it shouldn’t behave like that.
I’ll take a look at it as soon as I get a moment! Thanks ;)
Even if the stress value exceeds 1 due to smoking, it will be capped at 1 for visual clarity.
The bar is NOT capped at 1 and instead goes up to 1,51. Which messes up the thersholds in it, here's what it looks like : https://imgur.com/a/DusCCse
New Stress Level Bar
A Stress Level Bar has been added, which also accounts for stress caused by smoking cigarettes.
The bar will include dual coloring to distinguish the stress caused by cigarettes from the base stress level.
As for the stress, i'm pretty sure it's because the bar isn't capped at 1 like it's said. It actually goes up to 1,51 because of the added stress from cigarettes. I actually took some screenshots if that can help but i don't know where to share them for you to see
Just checked and yes, these are the correct values for the different levels of discomfort! But it's just the threshold indicator that is off for the discomfort
One thing I noticed is that the stress thersholds also seems to be off but I don't play with the smoker trait so I'm not sure how the stress from cigarettes and "normal" stress is handled by the mod
A quick test in debug mode tells me these are the different Stress moodle thersholds, if that's of any help :
Above 0.25 : Stress level 1
Abovc 0.50 : Stress level 2
Above 0.75 : Stress level 3
Above 0.90 : Stress level 4
20-40-60-80 is right?
["discomfortlevel"] = {
[1] = calcDiscomfortLevel(20),
[2] = calcDiscomfortLevel(40),
[3] = calcDiscomfortLevel(60),
[4] = calcDiscomfortLevel(80),
Got the lvl 2 discomfort moodle (0.4) before the bar reached the 2nd thershold (0.45), do you think you can fix that by any chance ?
https://sp.zhabite.com/app/108600/discussions/0/595144081821164922/
{LINK REMOVED}https://drive.google.com/file/d/1ShehYjAc3NCbUyjJar7dI_NAoL6XmDTx/view?usp=sharing
The config option, on the other hand, only ensures at startup that it has the same structure as DEFAULT SETTINGS, but it is not overwritten. Unless there is something new—then it simply adds that new part from DEFAULT SETTINGS.
So, for example, if I add a new bar, you would see it thanks to this process. However, your configuration always remains the same.
As far as I remember, the code for versions 42 and 41 is completely identical, except for a single line of code. So what I can say is that there might be some change or adjustment you're making during customization that is breaking something—that is definitely possible.
What kind of modifications have you made to the bars so far? Let’s try to trace the issue. In the meantime, as soon as I have 5 minutes, I'll hop into version 42 in single-player mode and run a test myself! ;) ❤️
At this point the ins and outs of how your mod functions is above my knowledge, as I don't have any idea where it's pulling the original setting from, and it seems clear that it's not working as you intended as MOD Config Options (MinimalDisplayBarsNutritions)B42.lua and MOD DefaultSettings (MinimalDisplayBarsNutritions)B42.lua aren't storing persistant config data.
First I found out that MOD Config Options (MinimalDisplayBarsNutritions)B42.lua was getting reset to the default setting on game start, wiping out all configuration changes. Pretty sure that's not how it's supposed to work. Luckily I was able to revert those changes to that file because I had it open in Notepad++ and didn't reload it when prompted to that it had changed, so I was able to resave it.
I can't get to 4 of the bars because they're behind the vanilla icons.
https://staticdelivery.nexusmods.com/images/583/2695294-1742469631.jpg
And I have different context menu options, most importantly the ones that would have let me drag out all the bars together.
https://staticdelivery.nexusmods.com/images/583/2695294-1742469679.jpg
How do I fix this, or the issue on your end?
If you can provide some information and check for errors in the console.txt file (the log file, you can also send it to me via a link if you want).
The mod doesn’t generate any errors, so if you are experiencing issues, it’s either another mod or some kind of incompatibility with something unrelated to my mod. ;)
thing I would really like to see it to fully lock the bars from interacting with them at all, so no moving as we got currently and no hover to show stats because this locks me from attacking etc because bars are in the way, I like the bars to be big and I like to have stamina bar in center kinda like Valheim has because it's always visible and it's the most important bar in combat etc, but often I hover my mouse over them in combat and they cancel attacking
also I think would be nice to add way to hide settings button, put settings under hotkey maybe or in mod settings where most mods also have their settings, it's the best and most customizable mod to show stats and I really would like to see it be even better
Also, outside of that complaint, does this mod work like Minimal Display Bars functionally? can i turn off bars I don't want on?
Might be worth adding a screenshot to show how compact it actually is to avoid confusing idiots such as myself although it seems like I'm the only tard here lol.
What do you mean it takes up more space compared to version 41?? The mod is identical between 41 and 42; there’s absolutely no difference. Could you somehow show me a screenshot of what you mean? Nobody has complained, so I suspect there might be something unusual in your configuration. Thank you so much! ;)
also I have suggestion but not sure if it's hard to implement something like this or not but instead of having little lines on bars to show thresholds entire bar could show the stage, by that I mean for example endurance, has 3 stages for 25% so entire bar would show first stage and when reaches 0% it would start again from 100% on next stage of exertion etc
II'll think about it. Promise.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3426165280
The calories bar is back , lipids carbo proteins at 33%
I'll check how it works when I next refill a bottle
fix icon position saving and hide/show for single icon
fix a well know vanilla bug where the NaN temperature spreads across servers like a virus, infecting players through bugged clothing. I'll be posting it soon—it's basically a kind of vaccine. Anyone using my status bars mod will have this vaccine included, preventing the virus from spreading and curing all affected players and worn bugged clothing, gradually fixing all bugged clothes permanently. :)
This update will also "fix" two bugs in version 42.3.0:
When you drink, thirst can go below 0 into negative values. My mod will block it at 0 to prevent issues.
When autodrink is enabled, refilling a bottle at a sink will set all nutritional values (such as proteins, carbohydrates, etc.) to NaN.
Currently, my mod doesn't fully fix the autodrink issue (I'm working on a solution), but at least it restores the affected values to their default settings when the bug occurs, so you won't stay bugged.
I was already working on a possible solution for a well-known (apparently vanilla) bug where the NaN temperature spreads across servers like a virus, infecting players through bugged clothing. I'll be posting it soon—it's basically a kind of vaccine. Anyone using my status bars mod will have this vaccine included, preventing the virus from spreading and curing all affected players and worn bugged clothing, gradually fixing all bugged clothes permanently. :)
As soon as I'm done, I'll take a quick look at this new issue in version 42.3.0 and try to implement a temporary fix for it as well. What exactly is bugging out? Just calories/lipids?
It seems the NaN problem is not from this mod, the 42.3 update broke character nutrion values when you char is thirsty
There is a reddit post to debug-fix it, but is temporary till the dev fix it
What you're experiencing is a well-known vanilla bug that causes some player stats to go "null," making the bar not work as a result.
Are you playing on a server or in singleplayer?
I pushed the wrong update haha
I will push it again soon, I don’t want to trigger too many server restarts on the servers using this mod.
Maybe I’ll push it again tonight with the fix ;)