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Сообщить о проблеме с переводом
don't even think about saying gambo jan jan kai, because that one's mine
sequel is impossible because i will never make it
Life
Aside from being a minor issue, it made playing the map more immersive.
glad you liked it!
welp time to explore for the 3rd time
- the first openable room you see now has two vents, a secretary window, and a couple filing cabinets.
- the top of the first elevator now also has a floor with a hatch which i somehow completely missed
- the entrance to the bunker now has buttons which i guess are meant to open and close the entrance to the bunker, but they don't work because it's pretty obvious a destroyed bunker won't have power (or maybe those buttons were always there and im just a dum dum)
- there is infact a key in the vent, as chunch stated
- and it's used to open the area in the middle of the elevator, and there's a locked door at the end of the hall, which could maybe hint at a future update, idk.
and im guessing the lighting doesnt work there because the area's lighting is connected to unlocking the area
look closer and you will find a key from a new area in the shaft
so far the changes I can tell are
- there's a broken light on the ground which damages you if you step over it
- one of the vents are breakable
- the downstair bedrooms/cells now have cabinets
- the room opposite of the elevator now has a tool box
- the room in the middle of the elevator shaft now has an entire new area if you noclip through the door (lights only work if you view the area from out of bounds)
idk if this update means there's more planned for the map, there probably isn't, but at least it's cool noticing all the new things.
do you hate the map that much?