Stellaris

Stellaris

Alpha Fallen Empire Buildings
17 Comments
endlessos 19 May @ 2:50pm 
@jenkles any plans for updating to 4.0?
TIBBYLOVER 5 May @ 5:32pm 
love the mod but needs to be updated. mod wont work anymore and keeps crashing.
Baka Racker 2 Jan @ 5:52pm 
@이사우로스

From the description:
"Upgrade Arcane Fallen Empire buildings to Alpha-tier WITHOUT the need for Cosmogenesis"
You DON'T need Cosmogenesis to use this mod.
이사우로스 27 Dec, 2024 @ 5:08am 
this mod great but Fallen Empire buildings build need cosmogenesis is bad..
Jenkles  [author] 4 Nov, 2024 @ 10:36am 
@y1224y1
The mod doesn't give the Fallen Empires Alpha Technologies, a Fallen Empire can build the new buildings if they are given the Alpha Reactor to avoid a War in Hell though
y1224y1 4 Nov, 2024 @ 7:06am 
Is this a mod that gives the Fallen Empire an Alpha Technology building at startup?
If so, this mod will not work.
Jenkles  [author] 30 Oct, 2024 @ 9:11pm 
@Xyllisa Meem Paradox Station
Since the upgraded buildings inherit the properties of the ACOT buildings, they should work the same as the ACOT assembly plants, although looking at ACOT's files it doesn't seem to be capped anymore as far as I can tell? I'm not sure if I'm missing something or if ACOT changed that at some point, but I think it's uncapped now
Xyllisa Meem Paradox Station 30 Oct, 2024 @ 8:55pm 
How does this work with cosmogenesis assembly plants? They're uncapped in vanilla cosmo but capped in acot.
Aech 28 Oct, 2024 @ 8:29pm 
buildings looks duplicated, and IA seems to get hand on those buildings way too fast for my liking.
Baka Racker 24 Oct, 2024 @ 4:22pm 
:steamthumbsup:
Jenkles  [author] 24 Oct, 2024 @ 4:19pm 
@Baka Racker
Yeah it goes after Gigas, ACOT and AOT, I realised I forgot to say so in the description so I've updated it to say so now
Baka Racker 24 Oct, 2024 @ 3:03pm 
I'm assuming this goes after Giga, ACOT and AoT?
Figaround 23 Oct, 2024 @ 11:07am 
I use ACOT, AOT, Gigas, NSC and many other mods (including ascension perks) and therefore use ! The Merger of Rules . Maybe you should ask the author of Merger of Rules to consider your mod as well? :gregory:
Jenkles  [author] 23 Oct, 2024 @ 9:48am 
@Figaround
It should work fine on pre-existing saves!
Figaround 23 Oct, 2024 @ 9:41am 
What about running on save?
ЛапкаСмерти 23 Oct, 2024 @ 9:13am 
Nice idea!
333mhz 23 Oct, 2024 @ 1:10am 
You've done pretty well!:steamthumbsup: