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I am going to upload the update to this mod later this coming week, have been busier than expected. I will upload a 3.14 version as well then. Currently it is still on 3.14
I already rolled out a band-aid fix for machines, by making them all veteran traits instead of destiny as I forgot gestalt couldnt take destiny.... and I didnt really notice until now.
That does however mean that Hive empires will still be locked out. Thats something Ill fix in 4.0
The reason for this is because it makes it more compatible with other mods that override different things in the original file. Most files in Stellaris do not require a full file override, and you can instead overwrite by individual key so that mods are more compatible with each other. I recommend joining the Stellaris modding den discord, lots of great information there.
-capital focus trait
-council traits
-scientist traits
Ideas, may or may not happen:
-ascension traits
-perhaps compatibility traits with other mods if I figure that out
https://sp.zhabite.com/sharedfiles/filedetails/?id=3108330591