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Laporkan kesalahan penerjemahan
Glad you like it ! :)
Thanks for taking the time to leave a positive comment :)
Glad you enjoy!
You are correct. I started a new game an dI could transfer food. What threw me off is that your updated description in the civilopedia doesn't state this ability under the granery, as it does in the standard.
Hi wolf, glad you are interested in these mods and welcome bacxk to civ 5 :)
About what you said, i can assure you that this mod doesnt cause that effect, it is a false assumption. The code isnt related at all so there is nothing to "fix". I wouldnt release a mod that that would have such a huge bug in it :)
Try a fresh game with only this mod enabled and you wont have problems. Even if ive played plenty of games with this mod and food trade routes. Ive just re-tested it since your reported that and everything is still perfectly functional.
I suspect you are using a mod from another modder that could cause incompatibilities with your other mods or that simply, in your specific game, you didnt met all the requirement to make such a trade route and assumed it was this mod.
Thx Jarms! Glad you like it! :)
Im glad you agree, thx for your comment :)
Yes just like deer, and what building improves the deer food yield in the base game?
The granary... :)
the mayan pyramid is actually a unique shrine thats why you get the shrine upgrade. The upgrades were implemented on the base building (the building class) rather than on individual buildings.
That way, any unique building present or future, even from custum civilizations from the workshop are taken care of and automaticly included and compatible with this mod. Its a better way of programming and contribute a lot to mods' compatibility and patches/updates/dlc contents released after the mod.
Thanks for your comment, glad you like these mods :)
Thanks! I am using many of your mods in a game right now, it makes it a lot more fun. Keep up the good work, your mods are very high-quality compared to some other modders. (They do not glitch, very few issues, etc.)
The only thing I have found so far is with the building upgrade mod; as the Mayans if you have a pyramid you will have an option to buy a shrine upgrade instead.
It will automaticly downloads from steam if your game is installed and auto-updates are enable (it is by default).
Bi son...
........
*hand out medal*
Dont worry i always remove those comments, i was just out for the weekend =)
Im glad you like the mod, thx for your support !
Hi Ero, since the bonus is given by a building on a ressource, civilopedia will show it on the building entry not the ressource.
You can see thats its the case for deer and other vanilla ressource. So nothing mising here,
Regards.
Have a goddamn upvote!
yes there is, ive started to mod it too, released 2 mods, check the steam workshop for BE.
@Spiff
Yes, thats the second new ressource :) an additional luxury is welcome indeed!