Project Zomboid

Project Zomboid

Filibuster Rhymes' Used Cars! - Animation Beta
676 Comments
1nny 10 Jun @ 10:39am 
ъ
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ゼロ 5 Jun @ 6:36pm 
gabs, try to put Filibuster's mods on top of the mod load order, so they load first. I had a similar problem recently and this fixed it.
gabs 5 Jun @ 9:08am 
many invisible stuff around =(. anything i can do on my end to fix or help fixing it?
Belvedere 2 Jun @ 1:39am 
I swear this flag and intro text screen stuffs been ongoing since the dawn of time. You people who get riled up so easily over these minute things are sensitive as all hell.
H00FBL4ST 1 Jun @ 9:28am 
Guys its just flockin car mod! Why so evil?
barrett39 1 Jun @ 8:02am 
шо там с ебалом у москалей

СЛАВА УКРАИНЕ!
tilarium 31 May @ 5:39am 
@Blotto

DESCRIPTION
Build 42 Unstable Branch
Got it working with it, but with errors. Current I've got it uploaded in my alpha branch. If you guys don't wanna wait, join the discord for a link!
Blotto 31 May @ 5:26am 
b42 pls!
The mighty Fish 30 May @ 2:54am 
That's exactly why it's 666
They'll learn that they need a nap, they keep passing out in the comments! Poor little fellas are so tuckered out.

Oh, neato. I'm the 666th comment. HEYO!!
Resident NATO Freedom Enjoyer 24 May @ 11:04am 
Funny Russians and Serbs are still getting mad about this. One day they'll learn I'm sure.
Mountain Dew Baja Blast™ 17 May @ 8:51pm 
load screen got me lol nice
<3 eMo4Ka MupHa9I :3 17 May @ 8:19pm 
zzzzzzzzzzzzzzzzzzzакроем комменты
Riley De Martines 12 May @ 4:51pm 
@kibere bro, go take a nap, stop torturing yourself
kibere 7 May @ 9:23am 
ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
chubwheel 5 May @ 10:37am 
"these are the beta times"....really?:D:D:D on top of the main menu screen also being changed by this mod:D Its funny tho, but for realz, how can i change it back? Main menu i managed with another mod bc the original was also pretty not relevant imo, but when i load my screen, its not "the end times" anymore, so how to change that back?:D
gnjrhdt 18 Apr @ 4:28pm 
beautiful mod. but the heavy duty trucks are too fast and accelerating too fast
ChopSushiii 17 Apr @ 5:22pm 
So if I stared a save with the other stable branch of Filibuster Rhymes' Used Cars! (The one without the animations) and I want to add the animations to my game... would this be safe to replace the old one with or will it mess up the save?
tilarium 14 Apr @ 3:25pm 
Ya'll are on B41, right? Cause this isn't for B42 and wouldn't be showing up in the mods list for it
Ryan 4 Apr @ 6:58am 
doesn't seem to show up in mod menu
Atrick21 31 Mar @ 6:03pm 
So it seems that this mod does not seem to work with Immersive Vehicles.

https://sp.zhabite.com/sharedfiles/filedetails/?id=3162566044&searchtext=immersive+vehicles

Every other animated car mod works with it, except for this one. Is this something on that mod's end? or is it because of this mod?
CucurDurian 28 Mar @ 9:28am 
is it normal to start the game with all the tires missing, although it is fine to me since looking for the missing tires kinda like roleplaying
miskolcikezdobillentyuzet26 16 Mar @ 6:58am 
@Nabingo I've tested it. Seems to be working fine but having cars with animated doors and standard ones kinda kills the immersion for me. Next time I'll try running it alone. Hopefully, all car models from the previous version are included in this mod
Nabingo 8 Mar @ 2:01pm 
@ЯΞxx : Looks like it standalone - "Also don't run this alongside the previous version. I haven't tested it, but I'll bet you it won't work right."
[2nd-AD] Xytal Riz 6 Mar @ 6:12am 
Similar on the statement about considering compatibility or addon for standardized vanilla vehicle upgrades 3, I love vehicle mods that use the vanilla mechanics/parts system but would also like the cars to have protection ^.^ If you'd be willing to add it to your roadmap, I would gladly send you some money to help support your kitty cat =)
ЯΞxx 5 Mar @ 2:39am 
Is this a standalone or do we need the non animated version for it to work?
jurbertao 4 Mar @ 6:04pm 
uma duvida como faço pra funcionar esse mod na build 42
SafeSide_Baldman 2 Mar @ 5:46pm 
So first of all WAZZZZZZZUUUUUUUUUUP :steamhappy: Second of all loved the mod worked beautifully nabbed a truck in rosewood and I could open the door rolling down the road (insert shocked face here) and I spotted more than a few trailers one of which I'm very interested in a flat bed semi trailer! Keep up the good work homie!
Ard 1 Mar @ 10:44pm 
any way to make hauling a trailer with a big rig any easier?
BaloneyBoy 1 Mar @ 7:51am 
is there a real world names addon for this?
ENERHEL 1 Mar @ 7:31am 
Well, sadly. I saw one mod, but it was less quality than yours, tbh.
Filibuster Rhymes  [author] 1 Mar @ 7:00am 
Brn2bEw1Ld: I don't see why not, but it'd take a lot of modding.
ENERHEL: Nah. There probably already is a mod doing it, though.
MrZhu: I dunno, you'd have to check with that mod creator.
Brn2bEw1Ld 28 Feb @ 4:21pm 
is it possible to make his compatible with standardized vehicle upgrades core 3
ENERHEL 28 Feb @ 2:56am 
Will there be a stand-alone animation pack for vanilla? That would be cool.
MrZhu 27 Feb @ 10:11pm 
I am using the old version for rv Interior. The new version mod is compatible with rv Interior?
Filibuster Rhymes  [author] 27 Feb @ 12:29pm 
MrZhu: Hey dude, a whole heck of a lot. Please check the description before you install it, it has a link to a lot of important details.
MrZhu 27 Feb @ 12:23pm 
what is it different form Filibuster Rhymes' Used Cars?the mod should work with Filibuster Rhymes' Used Cars,enable together?
Filibuster Rhymes  [author] 27 Feb @ 11:39am 
HexHyte: Nah, it says the RV interior code, as in the code for the interior items for the RVs. Stuff like ovens and fridges.
清浅流年: Whenever I feel like it's stable enough, I'll update the beta version for it, too.
Major: That's just the vanilla animation for it.
Obstructed: I fight my inner demons every day.
JAKEY: I'd like to do that, yeah. Gonna wait until I go balls deep in B42, though. The devs set up a new system for that kinda stuff.
SHIELD: Thanks!
HexHyte 27 Feb @ 3:00am 
I think i am missing something here. How do i get this mod to work with RV Interiors?
Under the "Big Thanks" header, it says that this mod uses some mixed code from RV Interiors. Does this mean we should disable the original RV Interiors? Is this mod even supposed to work alongside RV Interiors?
Comrade Crab 22 Feb @ 7:04am 
BUILD 42 FILIBUSTER? yay!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
tilarium 19 Feb @ 1:52am 
When you learn how to read the description of the mods you want to use.
清浅流年 18 Feb @ 11:18pm 
When can B42 be supported
Major Major 18 Feb @ 5:58am 
While aiming from inside of the rhymes vechicles (after opening car window) character stands for some reason, weeeird :0
tilarium 17 Feb @ 2:39pm 
@Ibrox Read the description
Obstructed 17 Feb @ 2:15pm 
"The original plan was to just have it for the alpha and beta and remove it when b42 goes to the stable branch and I update the mod there" To clarify, are you saying that now the plan is to keep the loading screen for good?
JAKEY 17 Feb @ 10:47am 
Hey dude, I recently subscribed to your patreon and got the alpha version and like last time I will say that this is a fucking awesome mod, but the question is, will there be new textures for vans and trucks for new companies and corporations, factories that appeared in b42 in future versions?
Ibrox Ghost 17 Feb @ 8:30am 
b42
Ibrox Ghost 17 Feb @ 8:29am 
?
Major Major 16 Feb @ 3:30am 
I like the mod, it's really nice, not the loading screen joke tho