Left 4 Dead 2

Left 4 Dead 2

Randomized common infected height
40 kommentarer
J_henry69 27. dec. 2024 kl. 15:07 
it works with homer simpson
Geebanger0  [ophavsmand] 17. nov. 2024 kl. 20:50 
@Doc903 this mod is just 2 cvar changes. If youre absolutely certain that its this mod which is conflicting with the one you linked, then that means the one you linked either relies on the common infected being the default height, or it uses the same cvars.
Doc903 17. nov. 2024 kl. 18:49 
Would you mind checking to see what may be causing an issue between your mod and this one: https://sp.zhabite.com/sharedfiles/filedetails/?id=3222172182 The Riot infected/Fallen won't drop their stuff, but no conflicts show in-game.
AL: the useless man 28. okt. 2024 kl. 14:32 
@SARAH HERSELF, "Tumtara/ultimate testing grounds"
Hey, Mister!!! 27. sep. 2024 kl. 5:59 
main files for tumtara
sarah HERSELF 21. sep. 2024 kl. 15:29 
what is this map called?
Geebanger0  [ophavsmand] 22. juli 2024 kl. 15:49 
Such is the price you pay for height variation
scramy 22. juli 2024 kl. 15:42 
it works with custom ci but not with population mods or extended common infected, errors will show up in game
Geebanger0  [ophavsmand] 19. juli 2024 kl. 13:38 
I don’t even know if it works with custom models, I never tested it
AL: the useless man 19. juli 2024 kl. 9:21 
can you slightly change the description to read how this works, so that People don't have to ask if this works with custom models
something something house 18. juli 2024 kl. 22:32 
ooohh i get it
Geebanger0  [ophavsmand] 18. juli 2024 kl. 12:58 
Kind of, they all need to be moving at the same speed so you can randomize the horde as a wwhole
something something house 18. juli 2024 kl. 10:28 
is it possible that the commons have random sprint speed?
Geebanger0  [ophavsmand] 16. juli 2024 kl. 23:59 
yeah also idk how to make cfgs yet, I'll get to it eventually. My #1 priority right now is the witch flashlight mod
kurochama 16. juli 2024 kl. 23:57 
Actually you could also just create a cfg file to let people set their own value on the scales of short & tall zombies. But well, as you already uploaded several variants, then I think cfg file is no longer needed.
Geebanger0  [ophavsmand] 16. juli 2024 kl. 22:47 
I've published 5 additional variants of the mod with various minimum and maximum heights, hopefully at least one of these is suitable for what anybody wants
Kaiser Adradum 16. juli 2024 kl. 19:27 
There aren't many mods like this, you're brilliant.
[as] Wendigeaux 16. juli 2024 kl. 19:17 
could make like 2 variations, one for all big zombies and all small zombies
Geebanger0  [ophavsmand] 16. juli 2024 kl. 19:04 
How would you like a mod that makes them all big?
Kaiser Adradum 16. juli 2024 kl. 18:29 
thanks for updating it! although I miss the bigger ones a little
[as] Wendigeaux 16. juli 2024 kl. 14:58 
The height looks much more believable now, good mod
Geebanger0  [ophavsmand] 16. juli 2024 kl. 1:49 
Ive changed the scaling from +-15% to +-10%, which should hopefully look a bit better
[as] Wendigeaux 16. juli 2024 kl. 1:18 
Nothing is wrong with the addon itself, but I think the scaling you used is a bit drastic, and the overtly tall zombies and overtly short zombies are weird to see in the hoard. Maybe tweak the height slider, or whatever this addon uses to change the height of the zombozos to maybe be a little less jarring compared to the models original heights.

The tallest and shortest survivors are Louis, and the shortest is Rochelle. Could use them as baselines for the height differences.
Arthur64 15. juli 2024 kl. 6:26 
wow!, i need a version of just big and normal zombies plz, like in dead island!!!!
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 14. juli 2024 kl. 16:21 
Yay
Geebanger0  [ophavsmand] 14. juli 2024 kl. 16:01 
Should work, yeah
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 14. juli 2024 kl. 14:35 
does it work with custom CI models?
Kaiser Adradum 14. juli 2024 kl. 13:48 
Yes!!... but can you make a version? please
Geebanger0  [ophavsmand] 14. juli 2024 kl. 12:26 
Short people are real though
Kaiser Adradum 14. juli 2024 kl. 11:25 
I think the small zombies take away the immersion, a version where there are only normal to tall zombies would be great!
Geebanger0  [ophavsmand] 14. juli 2024 kl. 0:55 
@kurochama I know that can be done by changing the size of the models (as is done with the tiny tanks mod), but there's no cvar for it that i can see (which is what I used for this)
kurochama 14. juli 2024 kl. 0:50 
Now this looks more realistic, as logically zombie's height should be different each. I start to wonder if it's possible to make some small or tiny special infected too. Imagine when a hunter kid jumps on survivor's face or a charger kid drag an adult survivor like a super kid with big arm :steamhappy:
(^^^) Xeno 14. juli 2024 kl. 0:47 
Yay another randomiser mod :)
Geebanger0  [ophavsmand] 13. juli 2024 kl. 23:25 
the zombies can be up to 15% larger or smaller than usual. If you have a very short zombie near a very tall one it'll probably look weird since there's a bigger difference between them. They can also look shorter because they tend to not stand up straight.
Kaiser Adradum 13. juli 2024 kl. 22:44 
I'm trying your mod and it's fun, are there some small zombies that look strange or is it me?
Geebanger0  [ophavsmand] 13. juli 2024 kl. 22:43 
no the special infected all have their own individual speeds
Kaiser Adradum 13. juli 2024 kl. 22:40 
Too bad, is it also the same for the special Infected?
Geebanger0  [ophavsmand] 13. juli 2024 kl. 22:37 
Though itll probably need to be the same speed for all commons at once, and every so often it randomises how fast they all move. I dont know if i can do separate speeds for them individually
Geebanger0  [ophavsmand] 13. juli 2024 kl. 22:36 
I can give it a shot
Kaiser Adradum 13. juli 2024 kl. 22:35 
DEAD ISLAND!!, can u make random speed?