Left 4 Dead 2

Left 4 Dead 2

Randomized common infected height
Počet komentářů: 40
J_henry69 27. pro. 2024 v 15.07 
it works with homer simpson
Geebanger0  [autor] 17. lis. 2024 v 20.50 
@Doc903 this mod is just 2 cvar changes. If youre absolutely certain that its this mod which is conflicting with the one you linked, then that means the one you linked either relies on the common infected being the default height, or it uses the same cvars.
Doc903 17. lis. 2024 v 18.49 
Would you mind checking to see what may be causing an issue between your mod and this one: https://sp.zhabite.com/sharedfiles/filedetails/?id=3222172182 The Riot infected/Fallen won't drop their stuff, but no conflicts show in-game.
AL: the useless man 28. říj. 2024 v 14.32 
@SARAH HERSELF, "Tumtara/ultimate testing grounds"
Hey, Mister!!! ghostcap.com 27. zář. 2024 v 5.59 
main files for tumtara
sarah HERSELF 21. zář. 2024 v 15.29 
what is this map called?
Geebanger0  [autor] 22. čvc. 2024 v 15.49 
Such is the price you pay for height variation
scramy 22. čvc. 2024 v 15.42 
it works with custom ci but not with population mods or extended common infected, errors will show up in game
Geebanger0  [autor] 19. čvc. 2024 v 13.38 
I don’t even know if it works with custom models, I never tested it
AL: the useless man 19. čvc. 2024 v 9.21 
can you slightly change the description to read how this works, so that People don't have to ask if this works with custom models
something something house 18. čvc. 2024 v 22.32 
ooohh i get it
Geebanger0  [autor] 18. čvc. 2024 v 12.58 
Kind of, they all need to be moving at the same speed so you can randomize the horde as a wwhole
something something house 18. čvc. 2024 v 10.28 
is it possible that the commons have random sprint speed?
Geebanger0  [autor] 16. čvc. 2024 v 23.59 
yeah also idk how to make cfgs yet, I'll get to it eventually. My #1 priority right now is the witch flashlight mod
kurochama 16. čvc. 2024 v 23.57 
Actually you could also just create a cfg file to let people set their own value on the scales of short & tall zombies. But well, as you already uploaded several variants, then I think cfg file is no longer needed.
Geebanger0  [autor] 16. čvc. 2024 v 22.47 
I've published 5 additional variants of the mod with various minimum and maximum heights, hopefully at least one of these is suitable for what anybody wants
Kaiser Adradum 16. čvc. 2024 v 19.27 
There aren't many mods like this, you're brilliant.
[as] Wendigeaux 16. čvc. 2024 v 19.17 
could make like 2 variations, one for all big zombies and all small zombies
Geebanger0  [autor] 16. čvc. 2024 v 19.04 
How would you like a mod that makes them all big?
Kaiser Adradum 16. čvc. 2024 v 18.29 
thanks for updating it! although I miss the bigger ones a little
[as] Wendigeaux 16. čvc. 2024 v 14.58 
The height looks much more believable now, good mod
Geebanger0  [autor] 16. čvc. 2024 v 1.49 
Ive changed the scaling from +-15% to +-10%, which should hopefully look a bit better
[as] Wendigeaux 16. čvc. 2024 v 1.18 
Nothing is wrong with the addon itself, but I think the scaling you used is a bit drastic, and the overtly tall zombies and overtly short zombies are weird to see in the hoard. Maybe tweak the height slider, or whatever this addon uses to change the height of the zombozos to maybe be a little less jarring compared to the models original heights.

The tallest and shortest survivors are Louis, and the shortest is Rochelle. Could use them as baselines for the height differences.
Arthur64 15. čvc. 2024 v 6.26 
wow!, i need a version of just big and normal zombies plz, like in dead island!!!!
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 14. čvc. 2024 v 16.21 
Yay
Geebanger0  [autor] 14. čvc. 2024 v 16.01 
Should work, yeah
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 14. čvc. 2024 v 14.35 
does it work with custom CI models?
Kaiser Adradum 14. čvc. 2024 v 13.48 
Yes!!... but can you make a version? please
Geebanger0  [autor] 14. čvc. 2024 v 12.26 
Short people are real though
Kaiser Adradum 14. čvc. 2024 v 11.25 
I think the small zombies take away the immersion, a version where there are only normal to tall zombies would be great!
Geebanger0  [autor] 14. čvc. 2024 v 0.55 
@kurochama I know that can be done by changing the size of the models (as is done with the tiny tanks mod), but there's no cvar for it that i can see (which is what I used for this)
kurochama 14. čvc. 2024 v 0.50 
Now this looks more realistic, as logically zombie's height should be different each. I start to wonder if it's possible to make some small or tiny special infected too. Imagine when a hunter kid jumps on survivor's face or a charger kid drag an adult survivor like a super kid with big arm :steamhappy:
(^^^) Xeno 14. čvc. 2024 v 0.47 
Yay another randomiser mod :)
Geebanger0  [autor] 13. čvc. 2024 v 23.25 
the zombies can be up to 15% larger or smaller than usual. If you have a very short zombie near a very tall one it'll probably look weird since there's a bigger difference between them. They can also look shorter because they tend to not stand up straight.
Kaiser Adradum 13. čvc. 2024 v 22.44 
I'm trying your mod and it's fun, are there some small zombies that look strange or is it me?
Geebanger0  [autor] 13. čvc. 2024 v 22.43 
no the special infected all have their own individual speeds
Kaiser Adradum 13. čvc. 2024 v 22.40 
Too bad, is it also the same for the special Infected?
Geebanger0  [autor] 13. čvc. 2024 v 22.37 
Though itll probably need to be the same speed for all commons at once, and every so often it randomises how fast they all move. I dont know if i can do separate speeds for them individually
Geebanger0  [autor] 13. čvc. 2024 v 22.36 
I can give it a shot
Kaiser Adradum 13. čvc. 2024 v 22.35 
DEAD ISLAND!!, can u make random speed?