Stellaris
Nanotech Overhaul
62 件のコメント
♢ Over-in 3月13日 16時34分 
yo could we get an update? prty plz
Phoenixel 3月12日 15時27分 
I do not think so
Cubile Oddity 2月16日 9時26分 
does it work with 3.14 ?
A-Sartek 2024年11月4日 9時09分 
Hello @TheGreatZmyh and @Parciwel! I'm the author of the following mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=2821711162

I would like to request something, ofc whenever you have some spare time, could you please add a way to detect your mod from another mod? There are 3 different ways: Global flag (on action after game start), scripted trigger (by having it always = yes) or scripted variable (using 0 or 1).

A modlist curator requested this so I would say anyone using that curated list; or your mod and my mod together could benefit from this in the future, if you need anything contact me here in Steam or in Discord, either way is fine.
:Yonah:
Jace domon 2024年10月23日 0時50分 
Hmm does this mod no longer work with the latest patch as i cant seem to find any of the nante things added including the orgin
Inerael 2024年9月24日 1時52分 
oh ok perfect so my game is working well x)

In fact the cetana crisis nanite do it so i was misunderstanding . I think it will be a cool mechanic

Anyway thanks you for this mod :)
TheGreatZmyh  [作成者] 2024年9月24日 1時08分 
@Inerael , yes Nanite Diffuser doesn't hide your system like nebula or Storm does.That is it's intended effect
Inerael 2024年9月23日 14時07分 
hey, great mod thanks you ! Just wondering , is this normal that nanite diffuser ton hide my system from the other ? Like it diminu their armor but when i cheat to play as an ai i still can see inside the nanited system ? (it dont hide like nebula)
TheGreatZmyh  [作成者] 2024年9月7日 7時56分 
@zilix2323
I'll start working on it after DLC releases
zilix2323 2024年9月7日 7時24分 
Helloooo<3

I was wondering when the next update might be, no pressure though! <33333
AcesHigh82 2024年9月3日 11時17分 
Ty, keep the great work going. Absolutely looking forward for your further progress with the mod.
Vanilla Nano Ascension feels bland in comparison to Virtual/Modular.
TheGreatZmyh  [作成者] 2024年9月3日 10時20分 
@AcesHigh82
First question : yes , motherships can only be obtained using planetary decision
Second question: No, but you can always try , if Real space overrides the vanilla Mothership model it might work.
AcesHigh82 2024年9月3日 0時23分 
Two questions:

as I understand the motherships cant be build regularly but are only available to spawn via the planetary decision?

Are the motherships compatible/scaling accordigly in size with the Real Space mod (esp its Ships in Scaling submod)?
TheGreatZmyh  [作成者] 2024年8月31日 5時13分 
@MaxiundMicky Summon the Mothership is a planet decision that can only be used on nanite worlds.
MaxiundMicky 2024年8月31日 0時33分 
Where does the nanite mothership decision show up? I've not seen it appear even though I can design the ship
Sammich 2024年8月28日 18時05分 
oh, odd.
TheGreatZmyh  [作成者] 2024年8月28日 14時49分 
@Sammich there are no building called building_nanotech_clip_factory and building_nanotech_clip_factory_2 in the files of the mod.
Sammich 2024年8月28日 11時15分 
theres these buildings called building_nanotech_clip_factory and building_nanotech_clip_factory_2, im assuming those werent meant to be enabled yet?
(to anyone who hasnt seen em theyre basically beefed up versions of the nanotech factory for coordinated fufillment empires)
Doze14 2024年8月23日 12時55分 
Looking forward to the next update :)
Sammich 2024年8月19日 12時42分 
nevermind, i think this is related to a different mod
Sammich 2024年8月19日 12時33分 
the nanite worlds give coordination districts like machine worlds, but dont give any coordinator jobs...
Curdos 2024年8月5日 15時33分 
@TheGreatZmyh
I’m not using any ship set mods that I know of. Perhaps it’s a bug with NSC3? I’ll go poke around in that discord. Thank you!
TheGreatZmyh  [作成者] 2024年8月5日 5時28分 
@Curdos
Hi, thank you for pointing out "Modership" misspelling.
About Nanite interdictor:
The mod doesn't interact with Nanite interdictor in any way. Are you by any chance using RIG Unique Shipset 4.0? Because this mod for some reason removes the ability to select any sections for Nanite Interdictor thus it doesn't show up in the ship designer .
Curdos 2024年8月4日 22時12分 
Last question, I think.. I seem to be unable to actually build the Nanite Interdictor. Apparently I'm supposed to be able to build them after finishing the Tradition tree, and the "Unlocks ships: Nanite Interdictor and Nanite 'Modership'" is there, but its not in my ship designer nor in my shipyards. As far as I'm aware this is the only mod I have that affects the nanotech tradition.. Any insights?
Inerael 2024年8月4日 14時31分 
got the same ahahha, but in the end its better, to prevent lag :)
Curdos 2024年8月4日 11時51分 
Oh I see! Sorry, thank you for the clarification
TheGreatZmyh  [作成者] 2024年8月4日 11時45分 
Curdos devs changed how nanite harvesters work and now they dont spawn Nanite Swarmers but instead just give nanites
Curdos 2024年8月4日 11時44分 
Does this mod make any changes to the Nanite Harvester spawning Nanite Swarmers? In a practice game I noticed I wasn’t getting any spawns even after a while. I may have just been really unlucky with the size of my planets, but I wanted to be sure
Inerael 2024年8月1日 17時54分 
Amazing mod thanks you ! With your mod are we able to build the nanite starbase ?
And wonder if someone know if it existe a "naite portrait" somwhere ? Maybe nanite shall not even have pop as they are nanomachines ?
TheGreatZmyh  [作成者] 2024年7月26日 7時48分 
@Godnohel123
For now it does work on existing campaigns .
Godnohel123 2024年7月26日 7時41分 
does the mod work on existing campaigns?
Incorruptible 2024年7月20日 17時20分 
@TheGreatZmyh Ok sweet, and thanks for the mod. Looking forward to the future content. :steamthumbsup:
TheGreatZmyh  [作成者] 2024年7月20日 6時58分 
@Incorruptible thank you for your report.I didnt know that.It was supposed to have a upgrade time similliar to the Titan.For now i've uploaded a hot fix that reduces its upgrade time to 500 which is balanced enough in my opinion.:Rivals:
Incorruptible 2024年7月19日 22時34分 
Are the Nanite Motherships supposed to take so long to upgrade? Every time I upgrade or swap any component on them it seems to take about 3 years.
zilix2323 2024年7月13日 8時00分 
hey just wanted to make a suggestion for nanotech worlds, could you make it so the districts are uncapped like on machine worlds?
TheGreatZmyh  [作成者] 2024年7月10日 15時13分 
@Jtank316 oh yeah forgot about L cluster nanite worlds being different from nanotech worlds
Jtank316 2024年7月10日 14時25分 
This is great!!! I think that Nanotech was very underwhelming despite its VAST potential. I cannot wait until you get all these planned changes in! Could you also maybe somehow make it to where you can colonize the L cluster worlds?
blender256 2024年7月10日 7時07分 
Ландыши, Ландыши, Это весенние цветы...
TheGreatZmyh  [作成者] 2024年7月9日 2時21分 
@GrumpyDema I think I added Compatibility section after his question
GrumpyDema 2024年7月8日 16時54分 
@Dragon Of Desire; You literally can't have been looking at the comment box without seeing the giant blue "Compatibility" text. Hot damn.
Phoenixel 2024年7月7日 14時37分 
Can't thank you enough for this mod. I <3 nanites
TheGreatZmyh  [作成者] 2024年7月7日 6時37分 
@Dragon of Desire for now no additional compatibility is needed cuz mod is not overwriting any vanilla files, but it will change in the future
Doze14 2024年7月7日 4時56分 
I love Nanotech ascention. Very happy someone is working on making it even better. :)
Dragon of Desire 2024年7月6日 21時22分 
Any chance you could add compatibility and perhaps even extra content that recognizes if The Deadly Tempest is installed?
Ѧrky 2024年7月6日 20時10分 
@TheGreatZmyh Alright, i hope it goes well
TheGreatZmyh  [作成者] 2024年7月6日 14時57分 
@Ѧrky I'm going from easiest to hardest so things like additional Nanite buildings and minor buffs to Nanite Worlds will be next thing I do, Crisis Path on the other hand will be done as the very last.
Ѧrky 2024年7月6日 13時41分 
When do you think these suggestions will get implemented? I love the mod and wish to see it expand further
TheGreatZmyh  [作成者] 2024年7月6日 11時56分 
@CTH2004
No, there are no plans for that.And more advanced nanite content will only be available for Machine Intelligence.
CTH2004 2024年7月6日 10時41分 
any plans to allow organic species with synthetic ascension to use nanite ascension?

Just wondering, thanks!
TheGreatZmyh  [作成者] 2024年7月6日 7時55分 
@zilix2323
Yeah i've thought about a purge type that allows you to turn any pops into nanites.Of course there will be a Bombardment stance.I have an idea for either Civic or AP that will allow you to create a nanite copy of leviathans that you destroyed.Also i've created a Suggestion discussion , please post your further suggestions there.And thanks for your suggestions I really appreciate it .:robotblush: