RimWorld
Simple FX: Smoke Continued
11 bình luận
mmeatbreadd 27 Thg04 @ 10:43am 
Love this mod bu my frames are absolutely murdered with this on :(
thatdumbmoth 15 Thg12, 2024 @ 3:02pm 
@snuggly-ghost its fiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiine
Soldner42 17 Thg11, 2024 @ 3:37pm 
@snuggly-ghost Whats the matter? Thats totally normal. My Batteries in Real Life also smoke from time to time.

Im just joking. ;)
snuggly-ghost 13 Thg10, 2024 @ 7:15am 
just for info, it seems this mod make batteries smoke
Darian Stephens 7 Thg08, 2024 @ 7:40am 
For large fires, perhaps the mod could implement a staggering, or batching system?
Instead of every individual fire giving off smoke, make it every other fire.
Or, take the average amount of fire in a given area, and spawn bigger 'clump' smoke particles at the center. The particles could just be larger, or could be a single sprite with multiple smoke puffs in the texture.
⨂ Fabricated Fault Line ⨂ 9 Thg07, 2024 @ 1:52am 
This mod made my computer start smoking, it gives you what it says you'll get.
Aeon 7 Thg06, 2024 @ 12:49pm 
Man I forgot how much this mod tanks performance during forest fires. I have a colony on a jungle tile and after a dry thunderstorm I lost like 15fps due to the smoke particles. Should work better on maps with less trees.
FerrisCG  [tác giả] 5 Thg06, 2024 @ 4:40pm 
Yes they are fully compatible still
『 』Petritant 5 Thg06, 2024 @ 5:20am 
Might be dumb asking, but is it compatible with the older Simple FX : smoke Patches ? (1.4)

Any possibility to integrate them in this newest version ?
FerrisCG  [tác giả] 4 Thg06, 2024 @ 10:57pm 
Updated ty for letting me know
The Dutchman 4 Thg06, 2024 @ 3:25pm 
Original mod link takes you to Quiet Instruments