RimWorld
Simple FX: Smoke Continued
11 Yorum
mmeatbreadd 27 Nis @ 10:43 
Love this mod bu my frames are absolutely murdered with this on :(
thatdumbmoth 15 Ara 2024 @ 15:02 
@snuggly-ghost its fiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiine
Soldner42 17 Kas 2024 @ 15:37 
@snuggly-ghost Whats the matter? Thats totally normal. My Batteries in Real Life also smoke from time to time.

Im just joking. ;)
snuggly-ghost 13 Eki 2024 @ 7:15 
just for info, it seems this mod make batteries smoke
Darian Stephens 7 Ağu 2024 @ 7:40 
For large fires, perhaps the mod could implement a staggering, or batching system?
Instead of every individual fire giving off smoke, make it every other fire.
Or, take the average amount of fire in a given area, and spawn bigger 'clump' smoke particles at the center. The particles could just be larger, or could be a single sprite with multiple smoke puffs in the texture.
⨂ Fabricated Fault Line ⨂ 9 Tem 2024 @ 1:52 
This mod made my computer start smoking, it gives you what it says you'll get.
Aeon 7 Haz 2024 @ 12:49 
Man I forgot how much this mod tanks performance during forest fires. I have a colony on a jungle tile and after a dry thunderstorm I lost like 15fps due to the smoke particles. Should work better on maps with less trees.
FerrisCG  [yaratıcı] 5 Haz 2024 @ 16:40 
Yes they are fully compatible still
『 』Petritant 5 Haz 2024 @ 5:20 
Might be dumb asking, but is it compatible with the older Simple FX : smoke Patches ? (1.4)

Any possibility to integrate them in this newest version ?
FerrisCG  [yaratıcı] 4 Haz 2024 @ 22:57 
Updated ty for letting me know
The Dutchman 4 Haz 2024 @ 15:25 
Original mod link takes you to Quiet Instruments