Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
My colony didn't run as smooth as expected, so I went through my 1.6 modlist with 50~ mods, and I found out that removing this one nearly doubles my TPS. I can't say if it's a mod compability problem or not, but I presume not so since running this mod with the other bare minimum mods I need to play my colony still reduces the ticks. (I also had no fires on my map).
ty for 1.6
Bonus: try it with Regrowth's denser forests, it might seem like it would be even worse but I think it makes the wildfires burn out faster, so you actually spend less time overall dealing with them.
Great job, btw. Thank you for keeping Owlchemist's mods updated.
Fantastic work. Thanks very much, since I really miss these mods.
1. Attempted to load a graphic off the main thread: Verse.Graphic_Flicker: Things/Special/Fire
2. Tried to get a resource "Things/Building/Misc/TorchLamp_MenuIcon" from a different thread. All resources must be loaded in the main thread.
https://gist.github.com/HugsLibRecordKeeper/30fc0cdc5037a7bf4aed5855e04f880d