Crusader Kings III

Crusader Kings III

Obesity Begone! - Better Weight Control
24 件のコメント
Zer0  [作成者] 6月12日 22時27分 
This mod doesn't touch any traits. Your weight is calculated separately from the traits.
blazeknave 6月12日 15時27分 
Doesn't editing all these traits reduce compatibility with other mods a bunch?
Zer0  [作成者] 6月7日 7時11分 
I've updated the mod, tweaked a couple of things as well. See changelog.
Kebaber233 5月2日 21時23分 
the mod already has an chinese translation https://sp.zhabite.com/workshop/filedetails/discussion/3403925213/599641286096470319/
would u mind to remove the placeholder?
Zer0  [作成者] 4月8日 22時20分 
Yeah, I'll take a look. Bloody adventures ruining everything!
ACE 4月8日 13時55分 
Could you possibly check for the existence of a liege before checking if the liege is an adventurer? My error log is getting filled with a context switch error, and it's impacting the performance (the final file size was 1.2 GB btw, most of it being that one error repeating ad infinitum).

The Error:
[20:00:08][E][jomini_script_system.cpp:284]: Script system error!
Error: liege trigger [ Failed context switch ]
Script location: file: common/script_values/zz_bwlag_health_values override.txt line: 2185 (character_weight_base_value)
Zer0  [作成者] 3月17日 13時10分 
Maybe I need to tweak the numbers
ConfusedShoe 3月17日 11時02分 
I'd like this mod alot better if the "gaining / losing" traits like gluttonous and temperate is removed. The ai will always choose the gluttonous way, which kidda defeats the whole purpose of "weight control". Tons of fatties in my court
finallyciv 2024年10月28日 9時07分 
A German localization for Obesity Begone has been integrated into this mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=3355568022
Tarkain 2024年10月15日 18時04分 
Hello to you, oh great liberator from annoying traits! I discovered your mods, and it's exactly what I had in mind to get rid of the penalties in the official game. But, well, I got shut down. So finding your mods is awesome, but I wanted to know where to put your mods to make them work. I have quite a few of them, and figuring out where to place them is not easy. So I have the Obesity and Immersive Trait Removal mods
Zer0  [作成者] 2024年9月29日 9時16分 
Updated
Zer0  [作成者] 2024年5月24日 23時06分 
You should be able to add it into an existing one
Alexander Erebus 2024年5月24日 12時58分 
Does this mod need a new save or can your mods work with existing ones?
Microfish 2024年4月28日 21時26分 
@Dovah O.O Ooooh. Thank you. I found out that at least one that was causing issues was the "Customizable tenets" depreciated mod for making your own religion.
Dovah 2024年4月28日 13時09分 
@Microfish I think that mods that mess with/enable the debug console still disable achievements, as opening the console marks a save as achievement incompatible.
Microfish 2024年4月24日 22時09分 
Good to know about your mods, thank you. Not all mods on the workshop are--at least one of my 58 mods resulted in achievements being disabled. :(
Zer0  [作成者] 2024年4月24日 1時34分 
I think all mods are now
Microfish 2024年4月24日 0時42分 
I know this is a dumb question, but is this achievement compatible? Thank you.
Spaceracer 2024年3月16日 11時57分 
I do know there was a thread detailing how to avoid becoming obese (basically stop being a NEET and go hunting) but it still felt like you would eventually end up having to only focus on a martial character or inflate like a balloon so this helps a lot
Juke™ 2024年3月14日 11時20分 
GIVE ME THAT BREASTPLATE STRETCHER!
Citoyen 2024年3月13日 20時30分 
Now that's a backstory.
Zer0  [作成者] 2024年3月12日 1時49分 
Thanks!
꧁Oskarjasz꧂ 2024年3月11日 16時07分 
Great idea, I'll use it in my campaign! I give you a thumbs up and download :cozyspaceengineersc:
牛奶大魔王 2024年3月9日 18時30分 
thx u work, it's definitely better immersion