Europa Universalis IV

Europa Universalis IV

Fix for Branching Mission Trees Proper 2K UI Project
52 Comments
Rin  [author] 30 Jun, 2024 @ 7:17pm 
Uploaded a fix for it
Mîku 30 Jun, 2024 @ 3:17am 
I'm getting this as the aztecs
https://imgur.com/a/TSWMOB5
It's the lower left one that should be the government interaction but is showing something else.
Rin  [author] 18 Jun, 2024 @ 7:04am 
thanks!! I'll upload it as an optional fix
MrCoasterBrain 18 Jun, 2024 @ 6:21am 
MrCoasterBrain 18 Jun, 2024 @ 4:14am 
The Rights of Man dlc added casualties view in the war overview screen, so developers added a new war screen and the old one was renamed as _prerom. The thing is I don't know where they changed this in code.
Rin  [author] 17 Jun, 2024 @ 11:10pm 
Yes, it seems that not having the DLC causes the war overview to use a different visual file.
I was able to find a way to fix most of the issues with the war overview for not having DLC, but it seems the Battles section cannot go any lower. I will look more into it and get back to you.

https://imgur.com/a/MVI2D2A
MrCoasterBrain 17 Jun, 2024 @ 4:51pm 
I just thought, maybe it's because I don't own any of the DLC?
MrCoasterBrain 17 Jun, 2024 @ 4:46pm 
Rin  [author] 17 Jun, 2024 @ 3:23pm 
it's really weird, you are only missing the war_overview_bg.dds file from Proper 2K UI Project
MrCoasterBrain 17 Jun, 2024 @ 2:50pm 
Not worked. Tried to unsub and sub again, waited the download. Still the same. Even tried with dark UI and other resolutions.
Rin  [author] 17 Jun, 2024 @ 2:18pm 
it looks like the gfx isn't installed for some reason from the parent mod Proper 2K UI Project.. I would recommend reinstalling both this mod and the parent mod by Unsubscribe and then Subscribe.
MrCoasterBrain 17 Jun, 2024 @ 1:56pm 
P.S.: I tried to swap mod load order, tried to start in fullscreen, nothing work. My resolution is 2560x1440
MrCoasterBrain 17 Jun, 2024 @ 1:47pm 
Rin  [author] 17 Jun, 2024 @ 1:35pm 
Can you show me a screenshot of how the war score screen is bugged? It works fine on my end but I only can test for certain with my screen resolutions. https://imgur.com/a/RPkI9pZ
MrCoasterBrain 17 Jun, 2024 @ 12:56pm 
The war score screen is bugged.
Rin  [author] 31 May, 2024 @ 12:47am 
@See Kyle, yes the Dark UI submod is compatible.
See Kyle 30 May, 2024 @ 12:51pm 
Hey thanks for this. Does this work with Luvian's Dark UI submod for 2k do you know?
Rin  [author] 26 May, 2024 @ 9:38am 
Did you set the load order to custom and put this mod at the bottom?
Regel 26 May, 2024 @ 2:24am 
I've added them to the playset, but the fix dsnt load, i always have the branching issue, i've even tryed to reinstall the game
Rin  [author] 25 May, 2024 @ 6:16pm 
that's strange, you just have to subscribe on your steam account and launch EU4 and it should be in "All installed mods" which can be added to a playset
Regel 25 May, 2024 @ 4:42pm 
I've try to make a playset and even edited the Dlc_load_json, for the order, but i can't load the fix D: i always have the wrong thing
Rin  [author] 25 May, 2024 @ 2:35pm 
@KatherineFtw The branching mission icons will only appear when the mission is completed. This change was implemented in one of the post-1.36 updates. Please check this image link for more information: https://imgur.com/a/VWrDDmJ
KatherineFtw 25 May, 2024 @ 6:08am 
The Bushido mission for Japan still doesn't work.
Rin  [author] 21 May, 2024 @ 11:30am 
I'm not sure how to but I will look into seeing if I can
BigguDoubleG 21 May, 2024 @ 6:03am 
i can't express how grateful i am for the fixes :D
this one is more a question or suggestion from me, is it possible to make the sidebar locked at some point and scrollable? now, when there are more things going on it hides under the minimap?
https://imgur.com/a/ZnEQoCa
gene1311 20 May, 2024 @ 11:00pm 
Thank you Thank you!
ddddjavi 20 May, 2024 @ 1:56am 
Thank you @Rin :D
Rin  [author] 19 May, 2024 @ 11:21pm 
Thanks for the kind comment!
DrWolfsherz 19 May, 2024 @ 3:10pm 
Thank you for your continued work on this mod. It is greatly appreciated!
Rin  [author] 17 May, 2024 @ 6:45pm 
Hello @ddddjavi, I uploaded a fix for the no banners version. Sorry for the wait
Rin  [author] 17 May, 2024 @ 8:01am 
@ddddjavi Sorry to hear that, I will look into it
ddddjavi 17 May, 2024 @ 3:35am 
Hello, is the no banners part still up to date? Crashes the game for me
Rin  [author] 16 May, 2024 @ 10:50am 
Good work! :)
Japoński Anon 16 May, 2024 @ 7:59am 
Hello. I have made a 4k version of this sub-mod.
GalaxyArt 12 May, 2024 @ 8:42am 
Thank you for fixes! Game literally unplayable for me without this mod.
Rin  [author] 11 May, 2024 @ 10:46pm 
@v0lliz The council authority is working on my end, have you set my mod to come after/below Proper 2K UI Project? https://imgur.com/a/sAHM2DQ Please let me know.

@Ghelloz I haven't done my own full Venice playthrough yet so I'm not sure what you mean by second tier, did you mean the art not being scaled to fit the borders? For that issue, I would need to edit the new gfx which I could probably give a shot at if LuvianQ doesn't return from hiatus https://imgur.com/a/nfAT1AA
Rin  [author] 11 May, 2024 @ 9:58pm 
Thank you for the comments, I'll look into council authority and the second tier of Venice branch missions
v0||iz (505th Terminator) 11 May, 2024 @ 2:20pm 
Council authority, the new goverment mechanic for Venice sadly dosen't work :( Everything else seems to be great tho :)
LOKot555 11 May, 2024 @ 1:57am 
The author is a hero. Thank you for your work, without this mod it is impossible to play on large monitors.
WaldoDude 10 May, 2024 @ 8:57pm 
absolute legend
Ghelloz 10 May, 2024 @ 4:46pm 
Thank you! second tier of venice branch missions are not of the right dimensions, not big deal.
Thank you again!
Rin  [author] 10 May, 2024 @ 2:02pm 
Please let me know here if there are any issues with the latest update.
Rin  [author] 6 May, 2024 @ 2:14pm 
Enjoy :)
Duffman 6 May, 2024 @ 2:12pm 
Hi Rin, thanks for the hint. I actually tried with the debug mode but likely used the wrong country / branching mission to test. For byzantium I could see the UI.
Rin  [author] 6 May, 2024 @ 11:30am 
Hello Duffman,
The branching mission icons only appear when the prerequisite mission is completed, please check the images in the link: https://imgur.com/a/4Sjtdf9
Duffman 6 May, 2024 @ 9:20am 
Unfortunately the branching mission UI does not work for me. I have both the 2K Ui mode and this one with later load order activated. The mercenary view is correct but the branching mission icons are not visible at all.
Rin  [author] 1 May, 2024 @ 2:52am 
there's a lot of overlap changes on the same UI files in 2K UI Project with Europa Expanded, so I won't be touching it. You may have better luck asking the developers on the steam page or their discord.
Hiyashi 30 Apr, 2024 @ 1:45pm 
Any chance for a fix involving the caliphate menu added by Europa Expanded?
Rin  [author] 26 Mar, 2024 @ 10:33am 
Thanks KevGL, I rarely use other mercenary groups so I never noticed!
KevGL 24 Mar, 2024 @ 9:14am 
I figured out a fix for the 2k ui mod that will now let you see the skills of merc generals when you go to hire them from the macro. Previously the siege pips were blocked from view.

interface/macrobuildinterface_override.gui

edit the company_leader_skill text box to have the following properties:

position = { x = 11 y = 73 }
maxWidth: 2010
maxHeight: 18