Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Currently I have been unavailable to update and not sure I'd have the time to deal with this mod yet.
I would like a working version of this in the future so if no one else attempts it I probably will at some point, just not sure when.
This mod would require a complete remake. I'll probably post it in the abandoned section on discord see if anyone is willing to take it on first as I doubt I have the current skills.
Lets say - base leader lvl 5, he got 2 random traits. Bonuses from university (if you buy him) gonna apply after that?
I thought it would allow to Add traits on Already existed in empire leaders by sending them in university. But you buy new instead, like from enclaves.
Currently it only includes one modded vanilla trait, from extra events. More could be added if there's a big enough request for it.
Also - it works with only Vanilla traits or works on modded aswell?
You don't get any event related traits.
- Updated Trickster to show the correct version depending if you are playing with first contact or not.
- Copied/updated over localisations to other languages (not translated)