Stellaris

Stellaris

Dust of Endless
24 Comments
Shadowing  [author] 23 Oct, 2024 @ 2:50am 
I lack lastest dlc, so i cant patch many mods properly
Felicia 23 Oct, 2024 @ 12:23am 
As of the time I wrote this, I used these following mods and your mod doesn't work. I don't know anything about mods so I think I should post here:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2787727603
https://sp.zhabite.com/sharedfiles/filedetails/?id=2786371128
https://sp.zhabite.com/sharedfiles/filedetails/?id=1693982756
Shadowing  [author] 29 Sep, 2024 @ 11:28pm 
Sorry domt have dlcs yet.
Figaround 29 Sep, 2024 @ 10:06pm 
Please update. :cleandino:
Figaround 4 Jan, 2024 @ 7:52pm 
I confirm the comment below, only the file in the mod is far from vanilla, for example, there the cost of maintaining 70 unity instead of 1. And worst of all, now with your mod you cannot hire a scientist on a scientific ship - it is impossible to study the galaxy.
Mr. Miyagi 18 Dec, 2023 @ 10:24pm 
upon further investigation, 00_base_classes.txt is the same as vanilla. I can't be sure this mod works for 3.10, but deleting the file fixes the leader issues and won't break the mod. For the mod author, I recommend removing this file if you choose to update.
Mr. Miyagi 18 Dec, 2023 @ 10:10pm 
The most recent update seems to have broken this mod. It reverts changes to leaders back to an earlier version with governors and generals. Deleting the leader classes file from the mod made things work again but I'm not sure how well. I can't figure out what he changed about the file. Either way, this does seem to technically work.
深海怨念子 21 Nov, 2023 @ 6:34pm 
This mod has a wrong in 3.10. Only scientists in the category of rulers can choose trait.
Shadowing  [author] 12 Aug, 2023 @ 10:08am 
Sure send me file
leozxzxzx 9 Aug, 2023 @ 9:52pm 
I have add a translation file of simple Chinese,Would you like to merge to your mod files?
Mr. Miyagi 27 May, 2023 @ 11:26am 
This mod seems to function with 3.8. Only thing that really needs updating is the leader trait so it has council effects.
Kelno 25 May, 2023 @ 8:52am 
please update for 3.8
Willem 24 Apr, 2023 @ 5:59pm 
@Shiroe You need to take the Ascension Perk.
Shiroe 24 Apr, 2023 @ 4:52pm 
Does this mod check for the expanded size modded tradition tree slots? As it appears that its not possible for me to take it when its added mid-save to a game with expanded tradition tree numbers.
Malikto 21 Apr, 2023 @ 9:17am 
In addition to removing the slot # restriction, is it possible to set this as a priority perk for the AI? I'm trying to set up my AI empires to be more OP as they almost always underwhelm me and pose no challenge.
Figaround 6 Apr, 2023 @ 10:07am 
I play with a mod that gives more than 8 rapture slots. When I take the first 8 and try to find your perk "Dust" - it is not there, it is gray and says "need a slot" although I happen to have 2 or more free slots. Please remove the restriction that requires the perk to be taken in the first 7 or 8 slots.
Sammich 2 Apr, 2023 @ 5:35pm 
jsyk the endless gearing tradition is not properly integrated with catalytic processing. it gives catalytic drones mineral upkeep.
Shadowing  [author] 1 Apr, 2023 @ 2:00am 
I turned other perks intro tradition tree.
Instant ships is reward for finish and had to change max level for leaders intro flat bonuses in order to make it work, they changed code for bonus levels and i dont know how to put it back.
Figaround 1 Apr, 2023 @ 1:03am 
I researched the Dust ascension perk and the associated branch of traditions. But I don't see any other ascension perks from the original mod, like giving +100% to mineral production and energy production, there were like 6 of them and now only 1? :wftosad:
vrosolino 31 Mar, 2023 @ 4:33am 
Thanks
Shadowing  [author] 29 Mar, 2023 @ 9:49am 
lifted accidental restrictions.
vrosolino 28 Mar, 2023 @ 2:48pm 
third
wewwew2 28 Mar, 2023 @ 11:45am 
I second Willem.
Willem 28 Mar, 2023 @ 10:44am 
Can you make this not blocked by taking an Ascension? Because the original didn't get blocked by an Ascension, but could be taken regardless.
Also: An option to prevent the AI from taking this since they never took the Original perks as far as I could tell.
And Gestalts should be able to take it, there was no block on Gestalts last I remember.