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Nahlásit problém s překladem
Fixed Savannah Villagers (single villagers that appear in savannah and desert biomes) to be Friendly.
By "savannah villagers" do you mean the Fenerox? Or do you mean the human tribal dudes that are hostile to the player?
I'm sure there is, but I haven't dug deep enough in the NPC behavior code to know exactly where that lives.
It's absurd that your own allies would otherwise try to murder them because of a stray shot.
I remember being super frustrated, when I accidentally got the Villain achievement (after avoiding it for years), because I accidentally killed a shadow man.
P.s. is there a way to stop surrendering NPCs from being murdered by allies e.g. to make them invulnerable (I tried doing this with Lua code, but couldn't work out how to identify when an NPC was performing the surrender behaviour)?