Stellaris
NSC2 Rework and Portrait Fix for ( Twinks Sin'dorei )
14 comentarios
MapleKelpie  [autor] 17 AGO 2024 a las 11:36 p. m. 
@Red Fang No, this was a standalone fixed version of the mod, though it likely doesn't work with the current version of the game as I haven't updated it.
Red Fang 17 AGO 2024 a las 12:19 p. m. 
Does this need the original mod for this to work?
Journeyman Prime 8 MAY 2024 a las 8:26 p. m. 
mod has been broken by the update, somehow the species category has been overwritten without the room files being affected. As a result you cannot select the species, even though the content is still in the game, its just unselectable from the empire creation menu.
Journeyman Prime 24 MAR 2023 a las 6:51 p. m. 
This mod, for some odd reason, forces all necrophage pops to be Specialists and forbids them from being workers. While this effect is useful for running a normal necrophage empire and I would personally love it as a policy option, it is quite unfortunate for running a Fanatic Necrophage empire. It's not a huge deal, but the sooner this issue can be fixed the better.

For the bug itself, it appears that Necrophages can be in worker jobs or can start a worker job, but as soon as the system realizes that a necrophage is in a worker job slot it literally boots that pop out of the worker job slot and into a specialist slot, leaving an unemployed specialist pop that, upon demotion, gets booted right back up, and so the cycle continues. A very interesting set of interactions all things considered...
Dahak 11 MAR 2023 a las 5:36 p. m. 
Man if you can fix the Dessanu...
Atlantispy 10 MAR 2023 a las 12:53 a. m. 
Well I'm going to sub to all of these :)
MapleKelpie  [autor] 9 MAR 2023 a las 12:09 p. m. 
@Atlantispy I'm not sure, I'm currently working on Dessanu, but it's proving to be the most difficult so far.
Atlantispy 9 MAR 2023 a las 11:49 a. m. 
Do you plan on doing all the Twinks mods?
Surwich 27 FEB 2023 a las 6:47 p. m. 
Thank you for posting this
MapleKelpie  [autor] 27 FEB 2023 a las 7:27 a. m. 
@TTV/COFFENATION Kal'dorei has already been fixed by someone else, unless there's something wrong with the fix that I don't know about
TTV/COFFENATION 27 FEB 2023 a las 5:29 a. m. 
Nice work, will you do the Kal'dorei aswell?
paulo 25 FEB 2023 a las 5:38 p. m. 
Thanks for answering my question.
MapleKelpie  [autor] 25 FEB 2023 a las 4:44 p. m. 
@paulo No, this is a standalone fix
paulo 25 FEB 2023 a las 4:18 p. m. 
Really Stupid Question: do I need the original mod to use this one?