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新增并修改了如下内容:
var Kine:KinematicBody2D
move_and_slide --> Kine.move_and_slide
2.1.修改了Darkly77-BFX的mod_main.gd
将第9行的func _init(modLoader = ModLoader):
改为func _init(_modLoader = ModLoader):
2.2.修改了Darkly77-BFX的shop.gd,
将on_shop_item_bought
改为voidon_shop_item_bought
2.3.修改了Darkly77-BFX的player.gd,
删除了mod中多余的(目前游戏已内置的)
temp_stats_on_doge和temp_stats_on_hit方法
但对应的tres文件仍然可以只修改数值来快速部署
3.修改了Darkly77-Invasion的部分道具对应效果
3.1.包括以下五个道具:
Blood Fuel、Shield Bloody、Shield Coin、Shield Plasma、Shield Siphoning
但是无论是在受伤还是闪避,都不会触发其对应的效果
最多也只是提醒我Invalid get index 'effects' (on base: 'Nil').
并不影响游戏的继续游玩
只有"EFFECT_BFX_TEMP_STATS_ON_DODGE"会导致游戏崩溃
我正在试图修复它
一旦使用它,游戏就会报错:Invalid call. Nonexistent function 'serialize' in base 'Array'.
而且这种问题只存在于升级界面点击按钮获取属性时,点击按钮进入下一波游戏时存在,
而在启动游戏时,在一局内进行游玩时并不会存在这种问题
我试图需按照解决方案,可能有用的结果是:
将这个报错的数组(Array)进行数组序列化,转换成JSON
I just wanted to make sure that somebody pointed you in a general direction about the issue, it's good to see what you've already got it resolved and are just waiting on an update!
The long version is: There's an issue with the version of ModLoader that Brotato currently uses. ModLoader is basically the thing that handles loading mods, and it's developed by myself and some other cool guys, separately from Brotato. We've fixed the issue in the latest version of ModLoader, but we need Brotato's developer to update the version that Brotato uses to that latest one. So once that's done, the issue should (hopefully!) be fixed 🤗
If you would like the error log I am receiving, let me know. I'll be happy to copy paste it wherever.