Barotrauma

Barotrauma

NEEDS
478 kommentarer
_]|M|[_  [skapare] 2 jun @ 4:15 
@SimonAI.: The original author did this to lower the mod size as sound files usually make the mod explode in download size. The mod is also not maintained and will not be further developed unless the original author returns. Some features are ported over to Hungry Europans, but the boombox is not part of it.
If you're interested in a boombox with better sound quality, install DynamicEuropa and visit a pirate outpost. We made them sell speakers and a boombox in their vending machine in their docking module.
Alternatively check out "Sunken Tapes" for a pure music related mod.
SimonAI. 30 maj @ 1:44 
I'm writing because I'm really upset about your boombox. I was hoping to ride music in good quality, but here it is ... The sound is just nightmarish as if the speakers are made of bamboo or an old barrel! Instead of clear bass and clear highs rattle, wheeze and mush. Even old speakers for 10 dollars play better. 😐😖:lunar2020stoicox::cozybrawlhalla2:
_]|M|[_  [skapare] 3 maj @ 4:00 
Folks, the first thing in the description tells you to NOT use this mod as it's outdated and broken.
Parts of it are currently still being transferred to Hungry Europans directly.
Aniway_Gnida 25 apr @ 3:45 
console errors - Error in the fabrication recipe for "Вода". Could not find the ingredient "Barotrauma.FabricationRecipe+RequiredItemByTag (emptybottlerum)". what does it mean and what shoud i do?
Š øμ L Ŵ ø L ƒ ĦÐ 10 apr @ 13:43 
Spaming Animation error if i wear a suit or my friends or bots !broken mod
emperor123 9 jan @ 13:01 
Sadly CONSOLE ERROR - spasmrun could not be loaded - when you hit someone with a stun gun or shoot a monster using turret - console error freeze your actions as you need to close the console every time - Very disappointed :(
RatKing ッ 25 nov, 2024 @ 9:09 
its not working keeps giving me an error
Karma 16 nov, 2024 @ 23:33 
Seeing an error come up from this mod: "Could not find an animation file that matches the name humanrundivingsuit and the animation type Run. Using the default animations. Animation humanrundivingsuit for <name> could not be loaded!"

Please fix, this keeps messing us up in the heat of battle (when otherwise would we equip hardsuits?).
JangoRedpaws 11 nov, 2024 @ 17:52 
ist broken, its gives me error and cant load in the mod list
Hartmann 2 nov, 2024 @ 1:38 
Is there a way to teak the modifiers? hunger and thirst happens too quickly for our game I'm looking to make it degrade much slower, and disable visual blur all together.
Brainlet 29 okt, 2024 @ 21:11 
Does this work with the new update?
poutter 6 okt, 2024 @ 8:51 
husk . how it works
bdrakey1 9 sep, 2024 @ 17:53 
hello, i will use this mod if shitting and pissing is included
3-Главый Буравчик 18 jul, 2024 @ 3:07 
Animation humanwalkdivingsuit and more animations "could not be loaded". Fix, please
_]|M|[_  [skapare] 30 jun, 2024 @ 12:32 
@Lloyd3005: Yes. I'm focusing on Hungry Europans. As mentioned previously, some of NEEDS features will be implemented as optional features in Hungry Europans directly.
Lloyd3005 29 jun, 2024 @ 19:24 
Sorry, the mod shows a lot of errors in the console. Do you recommend disabling it for now?
storm 16 jun, 2024 @ 9:57 
The mod has constant errors with animation and does not work with popular mods and has not been updated for a long time
ElskaXiran 5 jun, 2024 @ 7:12 
Thank you very much for your reply and I am looking forward to the future updates from Hungry Europans
_]|M|[_  [skapare] 4 jun, 2024 @ 10:04 
@ElskaXiran: No this mod is not active as I'm focusing on Hungry Europans, especially now that my modding time got severely limited.
Hungry Europans made changes to plants so they don't grow as big (and thus start producing fruit a bit sooner too). They will now only grow about 3-4 tiles up and maybe 1 tile to the side depending on the plant. So new tiles are between 3-5 vs vanilla using 40+ tiles.

The chef can also unlock a talent to craft a sprinkler which will water the plants every 15min automatically as long as you provide it with a clean water keg and have it wired up and turned on.

The Hydroponic Planter of HE can only be used for medical plants like slime bacteria and such. It will generate a new plant about every 15 minutes as long as it is turned on, has power, has fertilizer, a keg of seawater and a "host" plant from which it will generate more.
Peasant_Heist 3 jun, 2024 @ 11:03 
o7 before the unsub, twas a good mod
ElskaXiran 2 jun, 2024 @ 10:03 
Looking forward to your reply
ElskaXiran 2 jun, 2024 @ 10:02 
Hello, is the mod still active? May I inquire about the progress of the new project? I'm really excited to experience it in my game. I adore hydroponic tanks as they can cultivate various crops, and I dislike plants spreading all over my room
_]|M|[_  [skapare] 2 jun, 2024 @ 7:43 
@ebeca: The tank seems to be broken and I'm dropping support for NEEDS as I'm working on implementing parts of it directly to Hungry Europans so I don't have to maintain twice the amount of code. I recommend using the "Hydroponic Planter" from Hungry Europans instead. It works automatically once wired up, turned on and fed with the required items. (Sea water keg, fertilizer, one of the medical plants you want to reproduce)
Eesti diddy 31 maj, 2024 @ 13:52 
I'm having problems with the hydroponic tank. I can't figure out how to make it work because when i put something in there and press create it has insufficient power. Me and my friends can't figure it out at all. We can't rewire, only repair and i'm far too lazy to look through the 454 comments.
Μεσημερινή παχιά 16 maj, 2024 @ 12:51 
Looking forward to the integration of mood and sleep to Hungry Europa, it'll be nice to move fully to HE.
JangoRedpaws 8 maj, 2024 @ 18:45 
mod is dead, i hope they fix affliction duplicate problem
JangoRedpaws 4 maj, 2024 @ 17:28 
‖color:#9370DB‖[NEEDS]‖color:end‖ Duplicate affliction: 'mood' defined in Affliction of 'C:/Users/Diego/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2929084649/Afflictions.xml'
JangoRedpaws 4 maj, 2024 @ 17:15 
mod looks like death now, it gives afliction thing isnt exist please fix it
Daedric1337 3 maj, 2024 @ 13:45 
‖color:#9370DB‖[NEEDS]‖color:end‖ Duplicate affliction: 'mood' defined in Affliction of 'C:/Users/asdasds/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2929084649/Afflictions.xml'
George William Frederick 2 maj, 2024 @ 23:15 
Is there anyway to increase the volume of the boombox? I can barely hear it.
_]|M|[_  [skapare] 30 apr, 2024 @ 0:30 
@KAIN-66: I haven't made sure that it is fully compatible with Deathwish as it is not intended to be used with it. I'm currently working on adding Tiredness and Mood from this mod directly to Hungry Europans so once I'm done with that, you don't really need this one anymore. I can't keep supporting both mods since I basically have to configure everything twice and I simply don't have the time and willpower to keep supporting NEEDS.
KAIN-66 29 apr, 2024 @ 16:47 
Hello, for some reason I cannot load this mod in addition to the deathwish collection. Is it not compatible?
_]|M|[_  [skapare] 12 apr, 2024 @ 11:40 
@TyLer Dyrkin, @PANDA: The russian translation hasn't been updated in a while. I don't speak russian and there is currently no one providing an updated translation.

@Reed_33: Mod conflict is caused by Neurotrauma and Hungry Europans. I'm working on a compatibility patch, but that patch will require the new version of Neurotrauma called "Neurotrauma (Maintenance update)" because it requires fixes included in that version which the original has not included.

@Alice: The obtainable monster eggs will be used for egg-based meals because there are no chickens on europa. Humanity didn't bring livestock from earth with them.
Alice 12 apr, 2024 @ 11:13 
Hello ! Do you take commissions? I would really like to add eggs. Thanks!
PANDA 6 apr, 2024 @ 16:53 
"Agree with the previous comments. Half of the mod is in english, and half is in russian.
2394007600 25 mar, 2024 @ 6:02 
I was using this mod with the mod name "萌化计划”,for some reason need overwrite character's head while the body kept the same form other mods. Is there a way to disable need's character head file?I like this mod but i had tried to switch the loading order and none of them solved the problems. Please help! Many thanks :P
Reed_33 23 mar, 2024 @ 2:51 
у почему то появляется мод конфликт и потребности на агле и я не знаю связано ли это с тем как установлены у меня моды или нет (я пробовал разные комбинации но работает только одна)
TyLer Dyrkin 15 mar, 2024 @ 12:15 
Некоторые вещи и статусы на английском. Как пофиксить?
_]|M|[_  [skapare] 10 mar, 2024 @ 15:06 
@RHASTABLASTA: Eating, drinking alcohol and sitting on chairs to take a break will increase the mood.
Steroids 10 mar, 2024 @ 10:32 
How to decrease mood? Being nearby another players wouldnt help
_]|M|[_  [skapare] 28 feb, 2024 @ 4:25 
@Enaxity: Surely you figured it out by now, but just in case, you need a toilet which can be crafted and bought and then placed down. Then just sit on it.

@DawianTool: That is optional. It just enabled your need to pee and poo. Otherwise if you don't want that, you can just ignore the item. You can't remove it from your game unless you make yourself a patch to remove it from the shops.
DawianTool 27 feb, 2024 @ 3:59 
@_]|M|[_ Hello! Need i use Filthy Europian injection if i used this mod? If not, how turn off it injection in shop?
Enaxity 17 feb, 2024 @ 9:18 
HOW DO I PISS?!?!??!?
lolic_lol 10 feb, 2024 @ 15:48 
Yes, I found reason, conflict with localized character names.
Anyway, unfortunately, mod doesn't work in singleplayer, because all needs will reset to full when you switch between bots. Sad. I don't remember such problems in Hungry Europans.
_]|M|[_  [skapare] 10 feb, 2024 @ 14:22 
@joyce manor enjoyer: Ok I guess Die Hard needs a patch then. :steamthumbsup:

@Мунши TTV MoonShi: NEEDS should only affect players. There is a refrigerator available for purchase at regular outposts and cities and you can also craft it at a fabricator.

@lolic_lol: They should activate automatically. If they're not activating, another mod is incompatible by overriding the human characters.
lolic_lol 10 feb, 2024 @ 11:40 
How to activate needs from this mod without Hungry Europans - Enforced?
Even when I stared new game - I don't see any needs. Food only give some buffs.
MoonShi 10 feb, 2024 @ 10:43 
@_]|M|[_ howdy Marc, does it affect bots? or its works only on players, also there is any kind of refrigerator? to store meat, or maybe neurotrauma organs freezers work with meat?
Title Fight Enjoyer 9 feb, 2024 @ 22:18 
no matter the load order the damage modifiers arent working with barotrauma die hard, awesome mod though
Ronis 8 feb, 2024 @ 18:55 
@lolic_lol
got nothin to do with neurotraume, as the autor states:
About Multiplayers, Singleplayers and Bots:
The most direct solution was to remove all needs related affliction to npcs,
making player controlled characters the only ones affected...Just keep in mind that npc will not attempt to cure your needs or theirs by themself.
lolic_lol 8 feb, 2024 @ 10:46 
I don't have Neurotrama installed, but my bots in singleplayer still refuse to eat/drink. They have food/water in their inventory. What I'm doing wrong?