Stellaris
Engineers of Life - Lite
Komentarzy: 32
NotFox 2 lipca 2024 o 2:02 
Ugh, I played this mod when it was first being developed and I miss it dearly.
FirePrince 7 lipca 2023 o 21:22 
As announced and requested, the full 3.8.* updated https://sp.zhabite.com/sharedfiles/filedetails/3000826774
Killer Tamashi 23 maja 2023 o 14:23 
Can you make a non-lite update?
Wyv3rn 19 kwietnia 2023 o 11:52 
Same question as below is this working with Maschine Empires?^^
anyday308 18 kwietnia 2023 o 4:45 
@jdcharma what about the commands for eol_advance_primitives_events.txt? Any specific code needed to change in that .txt file in order to ensure everything is in working order?
Xawdren 15 kwietnia 2023 o 18:44 
@Inerael if you're still looking for the tech id to use in console commands it's tech_sapient_life_engineering
xXUnsanctionedXx 31 marca 2023 o 22:05 
Does this work for machine empires?
Myguy22 29 marca 2023 o 9:58 
Wait, did someone post instructions on how to update the mod... in the comments of the mod? That's wild.
Annihilation Angel 29 marca 2023 o 3:14 
@jcdharma, got it thanks buddy :)
jcdharma 26 marca 2023 o 8:52 
It depends on where Steam puts your mods. I think I left mine as default so for me it's E:\SteamLibrary\steamapps\workshop\content\281990\2918745033\events
Annihilation Angel 26 marca 2023 o 4:09 
@jcdharma icant find that txt file for the life of me, its not in the stellaris steam library folder or in the paradox folder in my documents :/
jcdharma 25 marca 2023 o 20:23 
Fixing the seed ships requires changing one line in one mod file, not too hard. Go to the mod's events folder if you know where that is or just search for eol_create_primitives_events.txt, open it, change "generate_early_primitives_on_planet = yes" to "generate_early_pre_ftls_on_planet = yes". The new update apparently changed the name of the effect. I believe you can change the "early" part to "very_early" or "late" to change the age of the primitive civ. "Early" gets you renaissance and steam age, etc civs which seems weird from a seed ship.
Dauntless Spectre 18 marca 2023 o 8:19 
I had it working (and it was awesome!) until I got First Contact on the 16th. Now my life seeder ships move to colonize, colonize, but nothing happens. Just FYSA.
Inerael 16 marca 2023 o 15:36 
amazing, but sadly dont seem to work . Seed ship dont do anything when i click to colonise with it just land and nothing :(
30 year old virgin 16 marca 2023 o 11:37 
i feel that with the new pre ftl system we should be able to do experiments with primitive societies vault tech style
Inerael 8 marca 2023 o 12:09 
hey could someone give me the tech id for the technology please ? :)
BenFD 5 lutego 2023 o 1:12 
edit : I got the seed ship, like 200 years later after research !
anonymously101605? 4 lutego 2023 o 23:04 
i already did research it but i still cant find the seed ship.
Quin_D 3 lutego 2023 o 11:22 
you only get the ship after researching the technology, and its not n early game tech
BenFD 3 lutego 2023 o 9:18 
Cant find the seed ship too..
anonymously101605? 27 stycznia 2023 o 22:08 
i can't find the seed ship.
Vaurature 27 stycznia 2023 o 0:36 
And fixed, though i'm not sure how... I fiddled with the order for a bit, then just reset back to my original placement.... and suddenly i can build Seed ships? Modding do be like that.
Vaurature 26 stycznia 2023 o 19:38 
So i'm not getting the Seedship to show up, despite having the research. Any possible Load order issue with NSC or something?
Fallout4ever121 22 stycznia 2023 o 6:46 
Thank you so much I always wanted this specific thing!!!
BasicGeoduck841 20 stycznia 2023 o 20:14 
im glad i got some of this mod back just wish the rest of the mod was updated
Ms Adequate 18 stycznia 2023 o 10:45 
Oh sick I was just thinking last night how I missed this mod!
Quin_D 17 stycznia 2023 o 19:24 
is there any sort of opinion bonus for empires you create with this mod?
Elidien  [autor] 16 stycznia 2023 o 11:55 
@Arkenor This was a personal patch I was setting on for a while and asked if I could post it. I am not nearly knowledgeable yet to update the rest of the mod unfortunately.

@Renny~~ I thought about it but seeings as its not my work, I wanted to ensure its obviously kept separate. Its an excellent companion mod and recommended for my origin mod, but not mine beyond patching.
Renny~~ 16 stycznia 2023 o 6:16 
Just wondering if you can add in the origin?
Arkenor 16 stycznia 2023 o 0:13 
Lovely! Will you be adding any more of the original features, or is this as much as you need?
Lann 15 stycznia 2023 o 20:08 
sup
Grunt4life 15 stycznia 2023 o 19:18 
Been waiting for this mod to be picked up by a modder ! Thanks friend!:steamthumbsup: