Total War: SHOGUN 2

Total War: SHOGUN 2

Realistic range(honnkaku_syatei)
72 Comments
Asukashin 2 May @ 7:22pm 
弓箭80,只能肉搏了
edrodian881 31 Dec, 2024 @ 4:11am 
Greenlion129: You do understand that the arrows used for war are much heavier (and thus have much shorter range, even on the most powerful draw weight bows) than sporting arrows, right?
greenlion129 26 Dec, 2024 @ 12:14am 
lol in medieval warfare, guy's shoot for 300 metter ... rip 80 metter, get back for study.
Ahlys  [author] 31 Jul, 2024 @ 3:52am 
@老人与秒
你可以用我的本格射程模组改2,那边的弓箭保留了150的射程
本格射程改2
老人与秒 30 Jul, 2024 @ 10:55pm 
老哥,弓箭射程80的话这东西还能用吗?
Ahlys  [author] 5 Jul, 2024 @ 3:25am 
@Flarind
改2里我给三段击添加了装填加成使其强于自由射击,但这个模组没有,所以三段击用起来其实是不如拉长条的,但因为有射程加持以及对弓箭的削弱,这个模组里的铁炮依旧很强。个人建议是用改2,这个模组和改2主要区别在于针对三段击的装填加成和一个距离段差精度系统,其他地方我认为没有差异。
Flarind 5 Jul, 2024 @ 1:24am 
麻烦想问一下这个模组和改2是同样有三段击的改进吗?
Ahlys  [author] 29 Jun, 2024 @ 4:27am 
@toyacoyoyo
已经更新了,不出意外的话你在首页头图看到的第一个就是。
本格朱印船
有兴趣可以订阅看看。
toyacoyoyo 29 Jun, 2024 @ 2:33am 
@Ahlys 感謝,期待更新:steamthumbsup:
Ahlys  [author] 27 Jun, 2024 @ 6:28am 
@toyacoyoyo
不客气,我只是在做我认为我该做的事情。不出意外的话本格模组在一周之内还会更新新的模组,感兴趣的话可以关注一下。
toyacoyoyo 27 Jun, 2024 @ 3:06am 
@Ahlys 感謝你的模組,我一直認為原版的弓太強大了,跟實際戰國史資料相差太遠
Ahlys  [author] 26 May, 2024 @ 4:43pm 
@naganoshinichi 要mod源文件可以来群里要689255871
naganoshinichi 19 May, 2024 @ 9:08am 
可否分享一下这个mod的百度盘链接
Ahlys  [author] 13 Mar, 2024 @ 5:10am 
@Priest [SAC]
Just turn on the Active switch of my mod and keep other mods off it should be works.
==============================================================
l       l       l
l Load order  l  Active  |          Name
|_______|_______|______________________
l       l       l 
l   ①   |  (███〇) |   Realistic range (MY MOD)
|_______|_______|______________________
l       l       l 
l   ②   |  (〇███) |   Other mods.
|_______|_______|______________________
dpowerful380 12 Mar, 2024 @ 11:14am 
Fantastic. A lot of people don't realize that arrows lose their velocity (and killing power) very quickly. Archers didn't shoot up into the air, they shot straight, usually at armour weakpoints or uncovered areas. During the Napoleonic Wars the Russians used horse archers against the French. The French called them the most useless soldiers they ever fought against. Early firearms and later muskets were inaccurate at LONG range but extremely deadly at short and intermediary range.
Priest [SAC] 11 Mar, 2024 @ 3:11am 
Thank you for making a mod that accurately portrays historical facts!

I'm having trouble with the mod working, however. I'm using the normal launcher (i.e. entering the 'Mod Manager' system that pops up, similar to how mods work for later Total War games. It shows you a load list of which mods get loaded first, second, third, etc.

Is there a different way to get this mod to work?
Ahlys  [author] 8 Mar, 2024 @ 11:52pm 
@Dakier
In this case I cannot make any guarantees because I had never know that launcher.
Dakier 8 Mar, 2024 @ 9:24am 
I used the vanilla launcher.
Ahlys  [author] 7 Mar, 2024 @ 3:24pm 
@Dakier
Did u try the original mod manager? If that works good then I have no idea about this case.
Dakier 6 Mar, 2024 @ 1:04pm 
I put this on top of my load order, above Darthmod 5.0 (steam version) and I have Bow Samurai with 80 range, but Bow Ashigaru with 150.

Do you have any suggestions?
Ahlys  [author] 20 Nov, 2023 @ 12:52am 
@李云龙 I came,I saw,I conquer
@GorkeMorko
@576752870
新的模组管理器通宵弄了一晚上可算上传完了,本格射程模组改2,保持了弓箭原有的150射程,为了保持平衡性添加了段差精度系统,有兴趣可以试试
t34 10 Nov, 2023 @ 7:18pm 
大侠上传工坊哇,普度众生,让人多的人可以抚摸,而不是只有一个上了年纪的中国玩家在体验
Ahlys  [author] 10 Nov, 2023 @ 6:44pm 
@李云龙 I came,I saw,I conquer
建议你用这版本 盘.百度.抗/s/1Yck38bFvOOnYsA9VV4SUxw?pwd=2gxg
这个是我之前针对你这类人群做的不削弱弓箭射程的版本
本格射程模组不仅仅改了射程 更是改了盔甲系统使得弓箭对低甲单位拥有了破坏性的打击能力 同时削弱其对重甲单位的伤害使弓和铁炮得到明确分工 所以我认为并不能算是完全削弱
你可以试着攻城用弓箭打击城内的足轻目标 你会发现仅仅只需要2-3轮射击就能使足轻单位完全崩溃
故我认为在本格射程模组里 弓单位和火绳枪单位的存在必要性得到了更好的权衡 并没有使弓箭无法正常工作
t34 10 Nov, 2023 @ 4:46pm 
话说可以把弓箭的射程改回来吗? 做老板不可以 给张三加薪的同时,却给李四降薪,这样李四无法正常工作
Ahlys  [author] 9 Nov, 2023 @ 11:46pm 
@李云龙 I came,I saw,I conquer 除了部分精英火枪兵以外 大部分火枪兵用的都是一个武器项目 所以应该是有效的
t34 9 Nov, 2023 @ 7:12pm 
你是真正的英雄
t34 9 Nov, 2023 @ 7:11pm 
这个的原版草根足轻火枪兵有效吗? 我准备 用草根火枪兵 搭配 足轻枪打下京都
Meteor Bear 5 Sep, 2023 @ 9:13am 
Pls update.
Laffey love 23 Aug, 2023 @ 5:58pm 
改了下武士弓换成了range_long,弓足轻守城变困难了,因为电脑多多少少会出武士弓
Laffey love 23 Aug, 2023 @ 5:55pm 
加这个mod守城部队只要2-3个远程,配合武士家臣就能防住两队满编,感觉得提高ai的武士率和围城率,围城效益大过攻城,武士效益远大于足轻
Ahlys  [author] 23 Aug, 2023 @ 5:16pm 
@GorkeMorko 弓箭目前对足轻单位的破坏力提升很大 没记错得话正面射中2到3轮就能彻底摧毁一个足轻单位 所以在攻城战中用来打击城内足轻目标将会非常好用
GorkeMorko 22 Aug, 2023 @ 10:35pm 
用了一下感觉弓箭射程实在太低了,又没有罗马2标枪兵那样的机动性,实际体验真就是狗都不用……
Ahlys  [author] 22 Aug, 2023 @ 1:50pm 
@Laffey love 我也考虑过目前弓箭射程过短的问题,也曾经做过一个BETA通过实现段差尝试在保持弓箭的正常射程下对铁炮强度的再次权衡,就是我之前评论里发过的那个视频“本格射程モジュール 段差精度システムbeta版”,我希望自己还能有机会继续完善这个模组,奈何受限于自身情况,这个模组已经处于暂时停止开发状态了。
Laffey love 22 Aug, 2023 @ 2:33am 
武士弓是不是改成100比较好,武士姥爷顿顿吃野味竟然才和农民弓一个射程,应该和隔壁酒肉光头一样100m。
Laffey love 21 Aug, 2023 @ 12:05pm 
谢谢,玩足轻海被电脑血虐了o(╥﹏╥)o
hachi8mi 28 Jul, 2023 @ 8:58am 
好好好,早就觉得原版武器射程不合理了,原版武家之殇的火帽枪兵居然能被武士冲到跟前砍死。
希望后续能够再优化以下火器的威力和精度,线膛枪的精度应该很高,最少要接近原版的荷兰火枪兵
os1m 19 May, 2023 @ 2:13am 
Not working, nothing change
Ahlys  [author] 3 May, 2023 @ 7:57pm 
@Калибровщик Thank you very much for your feedback.The most of you suggestions r exactly what I'm looking into. Actually the arquebus part is not realistic enough for me that in all distance they always make the same damage every time of fire-by-rank. Now I just achieved the different distance of accuracy, if everything goes well I will use it on bow unit in the future.
Hope u can give some suggestions for this. 本格射程モジュール 段差精度システムbeta版
Калибровщик 27 Apr, 2023 @ 11:05am 
Sorry if my comment seemed toxic to you. I'm just doing historical reconstruction and I don't understand where you get such figures from. Or rather, I guess, but, believe me, everyone who deals with material replicas of weapons will laugh at this. I really like the idea of the mod, but I don't like the implementation. I would suggest keeping the bows at vanilla range, but increasing the rate of fire and lowering the accuracy. Then, it seems to me, a good balance of historicity and game mechanics would be obtained.
Калибровщик 27 Apr, 2023 @ 10:45am 
The arquebus part of the mod is good. Realistic. The part about bows is blatant rubbish from someone who hasn't wielded a historic high draw bow. Modern lightweight replicas may have a range of 80 meters on a single target. But full-fledged historical replicas confidently hit group targets at 120-200 meters, depending on the mass of the arrow and tension. Reflections from aimed shooting at single targets from a distance of 50 and 30 meters are also erroneous and refer to the heavy muskets of the 19th century. The arquebus of the 16th century has about the same 20-30 meters of aiming distance as the bows. But in the game, no one shoots at single soldiers, there are only group targets. I would also understand if the bows were greatly increased the rate of fire to REALISTIC. Now it's just a shift in balance, not realism.
Wolves in the Throne Room 23 Apr, 2023 @ 12:37pm 
@Ahlys Just increase all distances proportionally
Ahlys  [author] 4 Apr, 2023 @ 1:41am 
@gatau lagi
This is indeed a problem, but I don't have any good idea to fix it.
ILoveMonday 2 Panas 1 cuma 55k 3 Apr, 2023 @ 10:59am 
the in game range is not in meter, so 80 range in game is not 80 meter. its not about the historical data, its about the conversion. 200 ingame = +-80m
Ahlys  [author] 2 Apr, 2023 @ 4:43am 
@KidSnatcher I'm sorry that I donot understand ur meaning. All historical data I can find say that the matchlock should be 200 and the bow should be 80, so Im trying to achieve that in WTS2.
KidSnatcher 2 Apr, 2023 @ 4:22am 
do you understand that "range 100" in the game is not 100 meters in real world? range 100 is more like 40/50 meters so bows should have 200 range not 80.
Ahlys  [author] 22 Mar, 2023 @ 6:27pm 
@TouchMe If u mean the game data Im sure I can say yes.
TouchMe 22 Mar, 2023 @ 4:41am 
is it save/load compatible?
576752870 28 Feb, 2023 @ 11:18am 
谢谢大佬 刚看到哭死了:steamthumbsup::steamthumbsup::steamthumbsup:
Ahlys  [author] 27 Feb, 2023 @ 3:37pm 
@理塘の雄叫び雪豹!一目丁真! 建议你尝试禁用所有mod再进游戏查看大友铁炮的射程,如果也是150,可能说明你的data源文件被修改了,如果是那样你就只能向其他玩家索要正常的data文件或者重装游戏以恢复你的恢复data源文件。
是这样的大佬,但是我确实是直接修改shogun_matchlock这个词条,但是很奇怪甚至连弗朗吉方正兵的射程也达到了200,但是大友铁炮足轻的射程依旧是150,并且我删除了其他的射程mod单单加上您的mod还是会直接闪退,我也不知道是否还修改了什么导致发生冲突,但是打上我自制的射程mod确不会发生冲突,之前我询问了其他的mod制作者他们和我说大友家的兵种是单独的,但是我发现射程修改应该是统一的才对