Project Zomboid

Project Zomboid

ExtraSauce Quality of Life
211 Comments
gabs 4 Jun @ 8:36pm 
heyy, i used to play w this mod some time ago, came back to the game, unsubscribed and then got this mod once more. it seems to have gotten updated, and many things changed in a way that they're less functional/harder than before, or i simply cant get around them anymore. i seem to have corpse merge enabled, but it doesnt actually merge them; whenever im doing anything, sometimes i get the skills pop up in the middle of the screen for seemigly no reason; whenever im doing anything, sometimes a weapon thingy showing a random weapon name will show up. if that's not from this mod im sorry, but i stopped happening once i disabled it. can i get some help?
BrasileirinhoPe 10 May @ 4:48am 
need filter on b42 ç_ç
CozyCouch 24 Dec, 2024 @ 5:07pm 
i need this on build 42 xD
IndraKaru 20 Dec, 2024 @ 1:29am 
Thx mate!!! We wait for this good mod!!!
Holynevil 19 Dec, 2024 @ 8:06pm 
cheer mate!!
MonsterSauce  [author] 19 Dec, 2024 @ 3:14pm 
work in b42 is in progress.
IndraKaru 19 Dec, 2024 @ 8:23am 
Can y update it to build 42?
MonsterSauce  [author] 25 Nov, 2024 @ 6:18pm 
@earlyaccesslover
it's hiding from you~~~
but really. its there, mush have over looked.

@DethMarine
There is no such thing. all mods matters.

@BrasileirinhoPe
hmm Many moons ago I have peeped into trying to tweak my mod to work, but to no avail.
I dont believe it is possible.

@Arira
B42 is coming soon. everything will probably have to be scrapped.
earlyaccesslover 17 Nov, 2024 @ 3:08pm 
where did the strawberry go?
TwistedWulf 16 Nov, 2024 @ 10:47pm 
Is there a list of MODs that are no longer needed when using this? Like the read and walk mod?
DC 16 Nov, 2024 @ 3:32pm 
Thank you very much for the update - much appreciate it.
BrasileirinhoPe 15 Nov, 2024 @ 2:09am 
We need compatibility with "Proximity inventory". Filter wont work in corpse if proximity its on. SAD!
Arira 13 Nov, 2024 @ 11:34pm 
I like Food Info window but food spoilage timer kinda ruining it for me. It's kinda-ish cheesy, tho the problem I'm having with it is halving my fps when food window shown. I would guess timer gets updated too frequent, which causing it.

Another thing is armor condition with ZRE Armor Absorb system.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3057997341
You can display holes&padding, but the mod adds "protective elements"(plates basically) for armor and pads.

Also kinda not compatible with Weapon Modifiers, since you can't see modifier stats unless you turn off Weapon Info.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2932853467
MonsterSauce  [author] 13 Nov, 2024 @ 6:55am 
@bandit

while I cannot make a video; because I am lacking in skillzzzzz
I can how ever write a use case pinned up on top.
it might help others whom not using this mod to the fullest.
Bandit 13 Nov, 2024 @ 5:54am 
could you please make a short video how sorting works ? I did not get this at all
MonsterSauce  [author] 10 Nov, 2024 @ 6:08pm 
odd that the banana version gets more sub than this version.
aceia 10 Nov, 2024 @ 9:29am 
Thank you! Thank you Berry Much! I Love You! Thank you!! Thank you!!! This is the best update 乃乃乃乃乃乃乃乃乃乃乃乃乃乃乃乃乃
MonsterSauce  [author] 10 Nov, 2024 @ 5:49am 
more updates, maybe next week.
MonsterSauce  [author] 10 Nov, 2024 @ 5:47am 
@kadorade29
I have added 2 more sizes to infobar. this should help myself and others' vision.

@Coconutsales
campfire arrow, in sandbox is defaulted as off

@FlareFluffsune
corpse move range bug is fixed.

added read faster, default to off in sandbox
MonsterSauce  [author] 8 Nov, 2024 @ 12:40pm 
Hello all,

I am back to the game. I was hoping what v42 would come out sooner. but i turn blue already.

@kadorade29
I hear ya. i also found it hard to read too. I will update to make things easier to read, as my eye sight isnt what it used to be.

@Coconutsales
right. i think i will make it off by default.

@FlareFluffsune
that is odd, as, its just a simple number variable.

@RamboTurkey
i'll have a keybind in the settings. soonish.

@Das Mexikaner
it's all about support, if some how the mod owner was to quit. and b42 hits. all is broken. i would have to scramble to figure out my own solution. stress for everyone.
kadorade29 4 Nov, 2024 @ 12:27pm 
I really really wish there was a way to set the appearance of the UI bars to match the banana version of this mod. Either a simple 'banana appearance' toggle, or the ability to configure the bar size, font size and font boldness manually.

I'm visually impaired, and when I attempted to make the switch to the new version, I realized I can't read the bars at a glance anymore and was super disappointed to find no sizing options (especially considering the wide number of color customization options). I've reverted back to the banana version for now, but it drives me *insane* that I have to reset my UI every time a new character spawns.

Please please lmk if/when you make this change so I can check it out!! This is my favorite UI mod and I'd hate to run into issues when the prior version is depreciated :(
g_BonE 20 Oct, 2024 @ 3:15am 
This mod is just great. Thanks for making this! I dont think it gets all the appreciation it should.
Coconutsales 30 Jun, 2024 @ 12:34pm 
And to clarify, I don't mind having the plugin, but Campfires should not be automatically marked.
Coconutsales 30 Jun, 2024 @ 12:34pm 
Would be nice if the arrows made by the Campfire plugin weren't enabled by default. It took me forever to figure out which mod kept marking all the campfires in Ekron.
Preman Kampung 13 May, 2024 @ 8:53pm 
Can you add a Save/Load option for Sorter function?
FlareFluffsune 21 Feb, 2024 @ 3:55am 
How do I find the log to report a bug? Right clicking the trait info bar spawns an error and I cannot move it around. I also found a range option for corpse move which is a great change from banana version I didn't know that but I cannot change it to large is that something you have to change in sandbox options?
FlareFluffsune 20 Feb, 2024 @ 3:31pm 
Is there any way I can change the range on corpse move/merge? Its so very useful but I feel it could do with a little more range. At least for Solo play.
RamboTurkey 17 Feb, 2024 @ 1:47pm 
how do i get rid of the icon id rather not be able to access it in game
Das Mexikaner 1 Feb, 2024 @ 8:50am 
I knew that time I posted the question below, I'd find the answer: reading a couple pages back in the comments I discovered that the strawberry icon can be moved around the screen, which was (obviously) the one thing I failed to try. I remember BagMerge using Mod Options before - why the move away from that functionality?
Das Mexikaner 31 Jan, 2024 @ 7:34pm 
I used several of your mods individually (BagMerge is GOAT'd), and wanted to try your QoL all-in-one this playthrough. I figured out how that I could right click the strawberry icon hovering on my character to interact with mod settings while in-game, but is there a way to hide it? I feel stupid for asking, tried to ignore it while playing, and couldn't find the answer in settings or in the How-To's.
Anex 23 Jan, 2024 @ 9:55am 
Hello, thanks for the mod, i need to report an issue that catalogue does not work, it does not give me tooltip and gives lua error when i catalogue car trunk storage.
루인 20 Jan, 2024 @ 10:58pm 
If you use ExtraSauce42 Tweaks(msqol42tweaks) Mode, there is an error that the items that are farmed from the dead body are missing.
Aggtrfrad 10 Dec, 2023 @ 5:48pm 
Uninstall all integrated from Deadly_Shadow's "hack"

Copy paste from mod description, auto mechanics. You are saved my friend, no need for any routine. And I pretty much think they are fully compatible
Aggtrfrad 10 Dec, 2023 @ 5:03pm 
I stopped a year or so back pz, said to myself when 42 drops, I'll get to it with new mods, new excitement etc.

I gave up. I wanted so bad to play, and when I saw that the mods have had a huge step up. Less errors, more stable lists, etc.
When 42 comes, until then...endless excitement.

I still can't find the mod I am stymied.
I though it was train bulb mechanics but no.
It was a QoL mod that had nothing to do with mechanics, saying in the description that he also added an option to uninstall all parts. I specifically remember being an "extra" out of the scope of what he wanted, as a mod. I found it by mistake 1 yr ago.
MonsterSauce  [author] 10 Dec, 2023 @ 11:46am 
@Aggtrfrad

yeah. i saw that that mod existed too, so i did not add it. I was saying, god bless the other mod, now i don't have to write a routine to do that.

i'll note this update.

I was holding out on updating as i thought that build 42.. is just around the corner..

that was march... this year.
Aggtrfrad 9 Dec, 2023 @ 6:21pm 
Good evening, may I ask one small addition if possible?

At the mechanics UI to right click and select remove all vehicle parts?
Or an option somehow to do so?

There was a mod, can't find it anywhere anymore. That did exactly that, and was compatible with yours.

Anyway, from the past, I though I would make a suggestion to the king of QoL, but seeing as it was another mod, I decided not to. But now, seeing as the mod is no longer available, it is a good time to present my case.
Thanks in advance :)
Pervy Sage 21 Nov, 2023 @ 8:01pm 
@MonsterSauce When you add the "small endurance penalty" to moving corpses could you please add an option to disable it as well.
Ex Ossibus Fumus 21 Nov, 2023 @ 7:46pm 
I'm unsure if it's intentional for magazines to not display the boredom info, it displays for VHS tapes and CDs, but not books/magazines
Pervy Sage 20 Nov, 2023 @ 2:10am 
@Jaxx If you spam the button to move corpses then they start losing all of their items. Even walking slowly while doing this seems to have this effect.
Pervy Sage 20 Nov, 2023 @ 2:08am 
How does the recycle of unused hours work for the Campfire Stone?
MonsterSauce  [author] 11 Nov, 2023 @ 7:40pm 
i believe that autoequip was ment to work like. you would dedicate a bag for low durability items, that you want to grind out. any updates will have to be for the B42.
which i have very excited about.
MonsterSauce  [author] 11 Nov, 2023 @ 7:36pm 
@Konpeito

health info is part of info bar now.
you can interact with the bar just like if it was the health bar.
because i was tired of opening the health panel often. so i just made the panel like a bar.
axelroadman 11 Nov, 2023 @ 10:04am 
Hello. Would you like to add functionality similar to Bzouk Hotbar ? AutoEquip is already close in functionality. If the player could add items to the AutoEquip windows at will, it would be just great.
Konpeito 5 Nov, 2023 @ 7:16am 
its just me or health info is missing?
MonsterSauce  [author] 3 Nov, 2023 @ 5:05pm 
@Jaxx - pshoooo

that is actually a good idea.
It will add it to improvements, tho, it'll be for the b42. it'll happen soon, i hope. b42
Jaxx - pshoooo 3 Nov, 2023 @ 11:58am 
would it be possible to add a small endurance penalty for the zombie corpse grouping action? it's a convenient way to skip a bunch of busy work but it also makes you able to just like, sprint at full speed spamming the button and drag 150 corpses behind you at mach 5 and feels kind of silly.
布偶旧猫 26 Sep, 2023 @ 10:06pm 
nice job
Nobody 11 Sep, 2023 @ 11:30am 
Could you provide more information on your mods in the mod selector?
"More info" and "Tweaks" could be interpreted as things that could be in either or, and it's hard to tell exactly what is in the two. "Contains ui mods" could use some more information of "What does that mean?" vs the "tweaks" mod
sylentline 5 Sep, 2023 @ 8:55am 
thank you
MonsterSauce  [author] 5 Sep, 2023 @ 8:30am 
AH.
ok.
you can just right click on your inventory.
the icon on the right side.
it will toggle on and off